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  1. Maxperson

    Netheril's Fall - First Impressions

    @Zardnaar, I just pulled out my 2e Netheril stuff and the Eaerlanni Elves(Moon Elves) were a major force inside of Netheril up until the floating cities came to be. At that point they let go of their holdings, but it doesn't say that they left. They had major holdings all the way through the...
  2. Maxperson

    Netheril's Fall - First Impressions

    Why do you assume that elves are stupid and have no knowledge that they learn, like history? They are a very intelligent, old, and learned race. They don't grow up in ignorance and hope they run across stuff. They are taught by their elders. There would be elven historians that know things...
  3. Maxperson

    Netheril's Fall - First Impressions

    All of the settings use the default lore for elves unless they specifically say otherwise. Settings can change the default lore, but if they don't, the default stands. The Forgotten Realms lore for Sun Elves say that they recall and emphasize their history and strive for excellence(good note...
  4. Maxperson

    Netheril's Fall - First Impressions

    It is Forgotten Realms unless something in the Forgotten Realms elvish lore contradicts it. Have you seen anything that contradicts it? I haven't.
  5. Maxperson

    Netheril's Fall - First Impressions

    5 flying cities survived, not 2. The cities of Anauria, Asram, and Hlondath were high enough that when Mystra was born from the ashes of Mystral, she was able to slow their fall and they landed safely. All of their knowledge and population survived. Those cities did eventually fall, but it...
  6. Maxperson

    Netheril's Fall - First Impressions

    Mordenkainen's. Still part of the game as it has not been replaced by anything in 5.5e.
  7. Maxperson

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    I voted Sword and Sorcery, but I wouldn't mind Epic Fantasy, either. Multiple votes would have been good for those of us who would be happy with multiple different themed settings.
  8. Maxperson

    Netheril's Fall - First Impressions

    What part of remembers OTHER lives did you miss there? Also, they taught the humans magic. They would have been around to see them become the magic empire, and they would have talked about it with other elves. Those memories would be all over the place. Why do they need to know that to know...
  9. Maxperson

    Netheril's Fall - First Impressions

    The elven mind works differently. They are similar to Vulcans in that they undertake mental exercises and actually go back to dwell on prior memories via reverie. They would not forget the past like humans do. From Mordenkainen's HISTORY, MY YOUNG FRI ENDS? JUST BECAUSE YOUR lives are as...
  10. Maxperson

    Netheril's Fall - First Impressions

    You never know. Many years ago there was this guy who was always telling people that they were metagaming and metagaming was bad. He had even told it to me in the thread I'm referring to. I very civilly in my response pointed out that one of the things he said was also metagaming and he...
  11. Maxperson

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Or you have the MacGuffin to do it.
  12. Maxperson

    D&D 5E (2024) Very cheeky WotC...

    Yeah. Two of my favorites. I still remember the Tweedledee and Tweedledum encounter. I hope they do it well. I've always loved Gamma World.
  13. Maxperson

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    That's not the simplest explanation. We play this game in modern times through a modern lens. Except me apparently. I'm being told that in 5.5e the only way for half races to happen is by magical energy. I'm the one here saying that 5.5e says both(and it does). It writes biological transfer...
  14. Maxperson

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    So I guess all races just spontaneously come into being, because none of them say it's the old fashioned way. Sorry, at some point you just have to go with the simplest explanation.
  15. Maxperson

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    There are clear physical/biological traits and aspects. That means blood connection, which means cross race breeding in the past. You can invent stork babies if you want, but what is written is not that.
  16. Maxperson

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    You're inventing fiction that isn't there. It doesn't say that, so it isn't that. For whatever reason you can't or don't want to see what the truth of 5.5e is.
  17. Maxperson

    Netheril's Fall - First Impressions

    🤦‍♂️ If you're going to call it Netheril Rising, you need one of those guys to take a ground city and be in preparation to make it fly ;) :p
  18. Maxperson

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Right. The undead cleaning and serving crew probably aren't going to be liches and vampires.
  19. Maxperson

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    We've been through this. There are objectively physical(genetic) transferences with Aasimar and Tieflings. Your desires for how reproduction happens cross-race doesn't change that fact. No. It's strictly biological in any form a GOD takes. He has the ability to genetically reproduce no matter...
  20. Maxperson

    Netheril's Fall - First Impressions

    Yeah. I was making that argument with elves a while back in the thread. :)
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