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    D&D General The Beautiful Mess of 5e

    I think PF2 has a fairly good solve: guidance makes you immune to guidance for one hour (whether you use the bonus or not). So that means you save it for the rolls where it really matters, rather than just getting +1d4 on everything (or +1 in PF2, because of tighter math). I think it's mostly...
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    Renegade to Reprint Lords of Waterdeep

    Sure, but it means they become hard to tell apart, particularly if not playing in very bright illumination. And from a mood POV, I'd rather have distinctive playing pieces and moody lighting than samey pieces and require bright light.
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    Pineapple Express: Someone Is Wrong on the Internet?

    Gotta make, as one of our time's greatest lyricist said, number go up.
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    GURPS 4th Edition Revised Announced

    If I were to remake GURPS while still keeping it somewhat GURPS-y, I'd start by paring down the skill list to like somewhere between 10 and 25 percent of the current one, and refer people to specialization rules if they want to get more gnarly than that as well as have some GMing advice on...
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    D&D General The Beautiful Mess of 5e

    Binary: You either have advantage or you don't. There's no "I get +2 because I'm flanking and +1 for higher ground and +2 because they're prone." Once you have advantage, you don't need to go looking for more bonuses. Same thing with disadvantage. That speeds the game up somewhat...
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    Renegade to Reprint Lords of Waterdeep

    Tyrants of the Underdark is one of those games that's low-key great. I and my friends have only actively gotten together to play it once, when I first got it, but whenever we're sitting around trying to figure out what to play it's been a hit. I have some minor issues with the physical...
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    D&D General The Beautiful Mess of 5e

    I mean, back in the day fireball was pretty much the go-to offensive spell even at higher levels. But one can make higher-level blast spells better in ways other than just having bigger numbers. You can add various riders to them, bigger AOEs, selective damage, and things like that.
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    D&D General The Beautiful Mess of 5e

    I think you generally see less countermagic in Magic these days because of the pre-eminence of Commander as a format. Counterspells show up less there because one-for-ones are inherently less useful in a multiplayer format. You still see some of them played, but more as emergency buttons ("No...
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    D&D General The Beautiful Mess of 5e

    So, going back to 1e? It was intentionally above the curve. But the curve was in the wrong place, leading to fireball being fine-ish anyway. PCs have similar hp, yes – slightly more because the floor is higher (rogues and bards have d8s, and sorcerers and wizards d6s, but that's a marginal...
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    Dragonbane general thread [+]

    Yeah, that sounds about right. I just wanted to make sure you didn't expect "the Viking RPG" when it isn't that.
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    Pineapple Express: Someone Is Wrong on the Internet?

    You'd love this place where I used to live: Though back then it was a more raw concrete grey.
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    D&D General The Beautiful Mess of 5e

    Pretty much, yeah. And he also mentioned something about it scaling at +2d6 (and magic missile at +3 darts).
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    D&D General Settings of Hope vs Settings of Despair

    The only game I've seen that really gamifies that kind of stuff is, of all things, Underground. Underground is a sort-of supers game set in the dark future of 2021 where you play gene-modified veteran soldiers who aren't quite right in the head, partially because of trauma from the wars they've...
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    D&D General The Beautiful Mess of 5e

    His main argument is that after seeing the game in action blast spells, particularly AOEs, are underpowered in general and that fireball is closer to where they ought to be. That's not the stance they had when designing 5.0, but over time at least Mearls has come to that conclusion. Part of the...
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    Dragonbane general thread [+]

    I wouldn't get my hopes of Norseness up too high. My recollection of Trudvang from back when it was released in Drakar och Demoner 6 is that it was pretty basic fantasy with a bit of a Norse touch to it, but not going for any kind of authentic viking/norse stuff. It's probably closer to later...
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    Pineapple Express: Someone Is Wrong on the Internet?

    I prefer malaphors.
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