Search results

  1. N

    D&D 5E (2024) Martial/Caster fix.

    Yes it does. Statistics are not spells. Same hit points same level, same height, same weight etc. spells memorized are not statistics. this is obviously open to interpretation but It's the way I'd run it. Also it can't gain levels, it cant take short or long rests so no more memorization of...
  2. N

    D&D 5E (2024) Martial/Caster fix.

    Then the Djinn Lords attack as you have ruined thier lives. HEHE
  3. N

    D&D General The blood war can finally end!

    yeah the rule of unintended consequences combined with limited playtests or experienced devs thinking they don't need play tests does things like that.
  4. N

    D&D 5E (2024) Martial/Caster fix.

    Don't forget the simalcrum still has to memorize it's spells. They don't just manifest because you had them. Also at that level playing 5th edition or older; if I were the wizards enemy I'd wait till they were all created then wish or miracle, that all simalcrums created by the mage for...
  5. N

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    I do miss the days when a mage had to spend a week or more memorizing all their spells if you got to that level. I may sound stupid but it really drove home how bad off you were going to be if you chose wrong. It's why I laugh at all the threads on how wizards are overpowered. I tend to play...
  6. N

    Pathfinder 2E Why are all the magic items so boring?

    It's the tight balance and the focus on all no melee classes being expected to be support. PF2E is almost a board game. That was intentional, a core part of the player base loved it. The absolute boring play of most spell casting classes and magic items is an unfortunate side effect of that...
  7. N

    D&D 5E (2024) Is anyone at WOTC paying attention to what they print any more?

    thus carrion crawlers suck. Every edition has poorly worded blocks that probably sounded cool in the developers head but could have been worded far better. As far as the actual effect on play, seems perfectly ok to me. you get paralyzed it sucks to be you.
  8. N

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    High level play doesn't have to be saving the world. Remember it's all relative to your enemies. It could be saving the city. Or it could be as my current game is trying to find the lost soul of a PC. I agree though the Marvel movie of save the world every movie save the universe every...
  9. N

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    I've run a few high level games that were the end of campaigns and played in a few. Plus I've run some of the "high" level modules released over the years. Isle of the Ape and even one that was for up to 100th level characters that took the players to hell. High level play has a lot of...
  10. N

    D&D General Why grognards still matter

    See I just roll with it and ignore the stuff I don't like. IF I have to go to a new edition because of players I just make table rules and magic items to fix what I don't like. Life's too short to fight about it. I just want to play or run a game.
  11. N

    D&D General Why grognards still matter

    yeah in the magazines, at the cons and the old farts who hung out at the game stores every night to play. That was the equivilant of the internet of gamers back then. They were still the minority but often the white whales of the industry back then. It wasn't different then, except that they...
  12. N

    D&D General The blood war can finally end!

    Though to be honest. using the lower planes is a bit dicey anyway. When Hell and the Abyss get involved it begins to become more Dark and less DND if you arent' careful. It' takes a special table to play around with that stuff and not end up in a horror game.
  13. N

    D&D General The blood war can finally end!

    If you look at the current cosmology of planes the Abyss is the trash can of the universe where all the stuff that even hell has determined is too bad for the universe to contain get's thrown. All the blood war really is is hell doing it's job and containing the demons till they get ejected...
  14. N

    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    getting the danger vs heroic craziness right has been a running target , which has never ever been actually agreed on so yeah. They've done that, they'll at some point borrow from 3rd or even 2nd or other games again in the future. If the game stops changing only the new players need books and...
  15. N

    D&D General Why grognards still matter

    Let me correct that. D&D players on internet forums. (the rest of the world usually doesn't care)
  16. N

    D&D General Why grognards still matter

    LMAO......Even in 1970 when I was 11 25-35 year old gamers bought most of the game's at the game stores. I saved for 6 months to buy my DMG after my parents got me the players handbook for christmas. For many many years most of the tables I played at were younger kids who's older brother...
  17. N

    D&D General Why grognards still matter

    painful post isn't it. Don't feel bad I"m only a year away from Grandmaster Grognard, except for playing with Gary I meet all the other requirements. Hopefully they have a Gamers nursing home for us.....
  18. N

    D&D 5E (2024) Disintegrate Reverted to Old Wording

    to be fair we had those discussions when keywords were in the picture. Some people have no common sense and some people willfully and intentionally argue the details to the point they want it to be even when it's clear to the 90% that it was never intended to be that way. And some people just...
  19. N

    D&D 5E (2024) Disintegrate Reverted to Old Wording

    yes it said you were disentigrated if you went to 0 hp. while that my conflict with the new death save mechanic it was quite clear. you become a pile of ashes. even back then. Nothing I've ever read about death saves made me think they were for situations like that. This is simply getting...
  20. N

    D&D 5E (2024) Disintegrate Reverted to Old Wording

    seems perfectly clear to me. A high level spell designed to disintegrate things actually disintegrates the character if they go to 0 or below. seems to be a working as originally intended to me. I don't think Death saves were ever intended to save the character from being a pile of dust...
Top