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  1. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    You are quite willing, but plenty of DMs aren't. Look how many people resist the idea of refluffing Dragonborn and Goliaths as dray and half-giants.
  2. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    That still requires the DM to look at the subclass and create whole new lore for it. Lots of DMs simply won't. And to be fair, they shouldn't have to.
  3. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Not at all. I'm saying that if Microsoft made a bunch of different and vaguely compatible versions of Windows and then tried to support all of them at the same time, it would be a harder on customers (which version do I buy?) and software designers (is this software compatible with all...
  4. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    It does create a very arbitrary line when one thing is generic enough to be in the PHB (Knowledge domain) but shunted off to the Forgotten Realms book, and now you get a bunch of bad interactions, such as DMs calling it Realms exclusive or lumping it in with spellfire sorcery or Scion of the...
  5. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Because you get dumb ideas like bladesinger and knowledge clerics locked in a Faerun book and half-elves khoravar and artificers locked in the Eberron book and DMs who ban the whole book or don't even bother looking at it because it's "for another setting". The whole bloody thing should work...
  6. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Those people ignore it like they ignore Golarion or Midguard. But the game itself builds upon that lore and everything is compatible with itself rather than contradicting itself. In less than a month, D&D released two player facing books (Heroes of Faerun and Forge of the Artificer) that...
  7. Remathilis

    D&D 5E (2024) Predict WotC's 2026 D&D releases

    Well, I figure if nothing happens between now and December 12th, don't count on anything until after the New Year, probably around middle of January.
  8. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    It tells me a slight bit more than D&D. The elves work essentially the same across the world (there are no major differences such as Krynns dark elves vs drow), the gods are the same, every supplement is automatically compatible with the lore (no Dragonborn don't exist on Oerth arguments). Yeah...
  9. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I sit down to play Cyberpunk Red, I know I'm playing in Night City. I read the core book, I know exactly what options are allowed, where my character comes from, even what the slang my character is going to speak, choom. If I play Pathfinder, I'm almost overwhelmingly playing in Golarion and...
  10. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    That's the rub; a good player can make a Dragonborn warlock fit like a glove and and a bad player can make a human fighter stick out like a sore thumb.
  11. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Exactly. It's a mismatch of expectations that leads to a breakdown of the games lingua franca. And in this case, it really highlights the dangers of going against D&D's established tropes. You confuse players who hear their are a party of gnomes up ahead and think PHB gnomes only to discover...
  12. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I don't consider Starfinder a Pathfinder setting because it's essentially a different game with it's own PHB and Bestiary and unique classes and species. But I'll look into Labyrinth.
  13. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I've already said it's too late. The smoke isn't going back in the bottle. But I'm just reiterating the issue with players creating characters that don't fit with the DMs setting is almost exclusively a D&D problem and there is a reason you don't see it often in other RPGs.
  14. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    But if it's D&D's greatest strength, why do we have threads like this where DMs bemoan how their player's characters are disconnected from the settings? That's my point.
  15. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    You know, Tales of the Valiant and Pathfinder are both open gaming. How many other settings but Midguard and Golarion are there for either of them? They are certainly no harder to design for then D&D, and probably are a great deal easier. Then again, how much effort does KP or Paizo put in...
  16. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    You realize that dates back to 2e Planescape, right?
  17. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    And yet, Nerath was the default pick-up-and-go. If you bought the core three 4e books and nothing else, you could run a perfectly serviceable campaign on Nerath. In 2014, you couldn't even run the Realms without a fourth book. I guess 2024 has Greyhawk in the DMG, but nothing in the player...
  18. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I'm frankly shocked you aren't interested because that's exactly what 4e did with Nerath. A single setting scattered throughout the core books.
  19. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Maybe if D&D didn't sell an all encompassing "core three" but opted with smaller tailored player books that included the necessary lore and options for the setting. Something like that Dark Sun Players Handbook or the Ravenloft Players Handbook that have tailored classes and species for each...
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