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    ZEITGEIST Starting Zeitgeist in 5e - Master thesis, Conversion and other shenanigans

    > Do you think zeitgeist is too hard of a module to grasp for newbies? I think ZG is a hard module. Whether or not it is "too" hard is too difficult to tell without knowing a lot more about you and your group. I would hope that you are an experienced, seasoned GM. I would hope that you would...
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    Wayfarer's Lantern

    I'm just a dope on the forums, but here's how I presented it in my campaign: The copy that Luc carried around with him is the "development prototype." I described it to my players as being pretty rough around the edges, and had obviously been taken apart and reassembled many, many times. It...
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    Danor and Malice Lands "Damaaged Magic Zone" (Always on Time)

    FWIW, when I ran this for my group (in Pathfinder), I treated Danor as effectively an antimagic field. The only thing that I bent on was that long-persistent magical effects "calcified" rather than going away. So all those belts-of-dexterity, etc., could keep working - even if taken off! (but...
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    ZEITGEIST [ZEITGEIST] Kaja Stewart's Fate (Spoilers)

    This is totally going off the cuff, but the three biggest changes that I'm aware of are: 1) The final fight with MacBannin in adv2 was deemed weaksauce in the original, and buffed for the reprint. 2) In adv3, the map and instructions for the rainbow room (in the Ziggurat of Apet) are wrong. The...
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    ZEITGEIST [ZEITGEIST] Kaja Stewart's Fate (Spoilers)

    She's not a load-bearing NPC. That surprise-I'm-back! moment in the final adventure is really all you see of her again after your current adventure. It's easy enough to swap that out with another recurring NPC. Honestly, come 10 whole books later, your PCs probably won't even remember Kaja...
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    resource-management in the endgame [Pathfinder] [spoilers]

    Thanks for your response. Though I'll admit, there's a few things in there that confused me. I haven't read the 4e version, but in the Pathfinder version, there's no leveling up in either adv12 nor adv13. The party is level 19 for adv11, and then dings as they bring low the catastrophe...
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    resource-management in the endgame [Pathfinder] [spoilers]

    I have a question on the expected resource-management load in the endgame: The last time the party has true downtime is near the beginning of adv12, after they get a letter from Rackus, when they are getting ready to send their airship into the void. So we'll assume the party is fully-rested...
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    Plane Shift: how to let a PC be awesome without breaking the plot

    I just realized one very small wrinkle in all of our proposals: Gidim. Starting from adv 10, Lanjyr has been cast into the Gyre (not the teeth, but Gyre-space). From here, it cannot access the rest of the multiverse. (This is most clearly exemplified by the Golden Legion being unable to...
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    Plane Shift: how to let a PC be awesome without breaking the plot

    One additional thought: if you go for the split-soul adventure-in-parallel technique for advs 12 & 13, you'll want to make sure your PC doesn't find a clever way to merge the parties, and let everyone control two copies of themselves at the same place at the same time.
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    Plane Shift: how to let a PC be awesome without breaking the plot

    The most satisfactory solution (in my mind) would be the divide destinations into three-or-four categories: 1) Locations previously visited: you can just go here, whereever they may be. If attempting to visit a location that has been destroyed by the Gyre (i.e. Clover after the intro of adv...
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    Pathfinder at high levels?

    I view point-buy as a difficulty-slider: Hardmode: 10 pointbuy Medium: 15 pointbuy Easymode: 20 pointbuy Training Wheels: 25 pointbuy I simply put that choice, in that way, before my players, and let them choose their own point buy. Why not let them all choose, individually, how difficult...
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    Pathfinder at high levels?

    Gotta do a trench-run: c/f: Being swallowed counts as grappled, which neuters a lot of melee-ers, since that means they can't bring any large weapons to bear. But monks can do their thing (unarmed flurry) in grapple no problem. The damage you take for sitting inside the beast is actually...
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    Pathfinder at high levels?

    I'd be curious to throw your party at the Catastrophe Dragon. Despite what I said in my post above, it's pretty much a classic "it's big, kill it" style boss, and thus probably transplants across parties and builds pretty well. And you're basically the right level. Give it all the buffs from...
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    Pathfinder at high levels?

    It's a legitimate concern. From my non-Zeitgeist experience, I've found that Pathfinder starts to break down after level 12, and completely falls apart starting at 16. Not so much because of math, but because of the bloat of options, and trying to handle all the effects and creatures...
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    Flint: Real World Parallels?

    Nilasa and Malia are both written as to be explicitly the product of mixed race parentage. In Nilasa's case, I assumed it was a white elf (since all elves are white?) mother, and a black Risuri father. For Malia, given her last name (and assuming patronymics) it would be a Crysillyri (white)...
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    Flint: Real World Parallels?

    Huh. That makes sense. I had been imagining and presenting Flint as a sort of Victorian London in the Louisiana Bayou, with a dash of Charles Dickens-style New York City thrown in. My players eventually started asking the race question, and I eventually decided that the native folk of Risur...
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    Bonds of Forced Faith: Prologue or Diaspora? (and other questions)

    I've thought a lot about "when to run BoFF", and here's what I came up with: - If you are trying to "sell" a group on the world or campaign of Zeitgeist and need something to give them a demo, then BoFF is the only published oneshot with which to do it. It sounds like your group is already...
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    5E Character Backgrounds and the Overall Plot

    The Zeitgeist campaign encourages investigation and RP. The Eschatologist theme especially is concerned with philosophy. If you're comfortable with a new-school-style of blending RP with mechanics, consider the following: Hubris will be the world's undoing, and you seek to understand its...
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    What's the "win" scenario in adventure #3?

    In my campaign, the PCs killed Sijhen in Saxby's office. Then they took the starmap and went down into the rail tunnel. There, with the help of the map, having a skyseer in the party, and just having awesome skill bonuses besides, they took control of the ritual and turned off the lanterns...
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    Ambushing Kaja

    My players had a similar idea to begin with (although ultimately chickened out, and went through with things normally). Here was my thought process and execution: Kaja is a cautious, smart operator, and has probably been ambushed before by some punk looking to steal her wares, and has taken...
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