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  1. mellored

    D&D 5E (2024) The value of Sap Mastery

    You can swap weapons. Also, Sap is only one 1 handed weapons without the Light or Finesse properties. So grab a shield, walk up to the main target. Hit with Sap and then Slow to keep them nearby and protect others. Toss in Shield Master to help keep them down. Maybe Heavy Armor Master or...
  2. mellored

    D&D 5E (2024) Improving Medicine - one of the least loved skills.

    Suggestion. When you or an ally expend hit dice durring a short rest, you can make a medicine check to attempt to aid their recovery. Roll a medicine check and get they following based on the result. <5, you botched it. Roll the hit dice twice and take the lower result. 6-10, No effect 11-15...
  3. mellored

    D&D 5E (2024) Which class is the most durable (level 1)?

    Actually, since you now get spells at level 1, paladin would beat fighter. Fighter. 13 HP Second Wind: (1d10+1)*2 = 13 = 26 total HP (Optional +1 AC for defensive style) Paladin; 13 HP Cure Wounds: (2d8+3)*2 = 24 Lay on hand: +5 = 42 total HP
  4. mellored

    D&D 5E (2024) Which class is the most durable (level 1)?

    Ok. So the most durable is the Sphynx of Wonder, who can be resurrected 10 times a day by it's patron. 😋
  5. mellored

    D&D 5E (2024) Which class is the most durable (level 1)?

    Eventually. But you survive more turns than the fighter would. Sure. Depends on your definition. If it's "can take the most theoretical attacks" then chain wins with their familiar taking a lot of damage. If it's "survive the longest rounds" then chain also likely win. We could also say...
  6. mellored

    D&D 5E (2024) Which class is the most durable (level 1)?

    If your not protecting allies, then you can just stay 100' away, behind a wall.
  7. mellored

    D&D 5E (2024) Which class is the most durable (level 1)?

    So? Familiar doesn't require you to be awake. Also, only the fighter with Protection style can do anything about attacking allies.
  8. mellored

    D&D 5E (2024) Which class is the most durable (level 1)?

    Requires level 2. But Pact of the Chain works better than you think. 13 AC and 24 HP, for 10GP and an action. You can easily get 120HP if you dumped money into incense. On top of Armor of Agathys. Not going to be a long term strategy, but there you go.
  9. mellored

    D&D General Does Cleric/Druid get 2x wis bonus to Arcana checks?

    Add in rogue 7 to never roll below 23. Not sure why you need that, but there you go.
  10. mellored

    D&D General Does Cleric/Druid get 2x wis bonus to Arcana checks?

    Right. "You may use" isn't a "bonus".
  11. mellored

    D&D General Does Cleric/Druid get 2x wis bonus to Arcana checks?

    As far as I'm aware, only things that don't stack are Advantage, Proficiency bonus, and bonuses from identically named sources (Bless + Bless). Any other "bonus" stacks.
  12. mellored

    D&D 5E (2024) Does Innate Sorcery grant True Strike advantage?

    Shillelagh would be better for that. You can still use Str, but deals Force damage.
  13. mellored

    Circle Casting Details Revealed for Forgotten Realms: Heroes of Faerun

    Can a familiar help? Can you Disturbe the concentration to a rogue? What's the material cost reduction on Hero's Feast? How big is an Expanded Cloud of Daggers?
  14. mellored

    D&D 5E (2024) Warcaster + Telekinesis (and other on-going spells)

    Ah. To clarify, i meant after i use Warcaster to cast Telekinesis. What happens on following turns? Am i still limited to the initial target, or can I change targets?
  15. mellored

    D&D 5E (2024) Warcaster + Telekinesis (and other on-going spells)

    Dunno. Seems like i could easily target one creature with it That seems contradicting. And I see no mention of ongoing effects not being useful. Could you clarify what you mean? I can imagine 1: telekinesis works, and can't switch targets. 2: telekinesis works, and can switch targets.
  16. mellored

    D&D 5E (2024) Warcaster + Telekinesis (and other on-going spells)

    Per Warcaster: "The spell must have a casting time of one action and must target only that creature." Per Telekinesis: "You can affect the same target round after round or choose a new one at any time" So if I use Telekinesis via Warcaster, can I then target other creatures on other turns, or...
  17. mellored

    D&D General Good min-maxes (no multiclass)

    Take Warcaster, and you have powerful OA's. Like Levitate, Suggestion, Banishment, Cloud of Daggers. Also Disintegrate or Finger of Death for just pure damage. Or maybe snag Command for non-concentration, but that's "next turn".
  18. mellored

    D&D General Good min-maxes (no multiclass)

    Never saw one in action, but I'll take your word for it. I made Silvery Barbs a 4th level spell.
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