I'd suggest keeping your eyes on the DM's Guild for a couple weeks before you give up on the Realms altogether. Full disclosure: I may have ulterior motives for suggesting this...
I think I'm going to bite the bullet and put one of my maps on the cover of the Travel Guide. Stock art would make a better first impression, since stock art was the only part of this project which benefited from a non-zero budget. But a map is more thematic, even if it isn't professionally...
Hmm. I didn't take the early brick-and-mortar release date for the official Forgotten Realms books into account when planning to drop the Travel Guide at the same time. I'll have to see if I have time to pull together the final PDF and put up a product page over the weekend.
I suppose I won't...
The idea that "we need a really strong leader to sort people out" is, itself, a problem a really strong leader can't fix. So I'm going to say the aliens just replaced a bunch of problems with another big problem.
I was lucky enough to have seen Children of Men without knowing anything about it. To this day, I still remember getting to that scene and asking, a short way into it, "Wait, have they not cut away to a different camera yet?"
It's possible the two upcoming FR books, taken together, might have more ready-to-use content than the 3e FRCS. The new books will have more mini-adventures, if nothing else. But it's really saying something that it takes two full-sized hardcovers just to complete with the content in the 3e FRCS...
Wouldn't you know I'd end up spraining a finger in the last two weeks before the big Forgotten Realms launch. The finger I most use for trackpads, no less. Getting all the finishing touches on the Travel Guide done in time for a simultaneous release with the official books is going to be...
The game is designed to have 6-8 encounters per Long Rest, and (at low to mid levels), it takes 6-8 max difficulty encounters to level up. So... eliminate Long Rests, and apply the benefits of a Long Rest whenever the PCs gain a level?
If they group southern Faerun and northern Zakhara together, they could easily do a pair of Great Sea sourcebooks that cover the same amount of ground as the (northern) Faerun sourcebooks.
I'm guessing it's not a coincidence that the Forgotten Lands are all the lands in and around the Forgotten Kingdom of Impiltur.
As an aside, I find it amusing we now have the Forgotten Kingdom (Impiltur) in the Forgotten Lands (northeastern Faerun) in the the Forgotten Realms (the world of...
I've heard this before and it always strikes me as odd. I'm genuinely curious: if asking, "Are you sure?" identifies most hallucinations, why isn't "Are you sure?" functionality being used under the hood to proactively stop hallucinations from happening?
I'm a fan of the Atlas, but I wasn't happy with the poor scan job WotC did for the pdf version I purchased. I haven't checked to see if they've updated the file since I first downloaded it, but the copy I got a few years back had several maps cut off at the edges because the pages were cropped...
Fair point. But I'd say an AI GM is just one step removed from that; an AI GM would be an expert system that runs game rules paired with a LLM that generates adventure content and NPC dialogue.
(You'd want an expert system like a VTT to handle the game rules whenever the LLM isn't needed to...
I'm sure someone will provide a passable AI GM in the not too distant future. A GM bot isn't that dissimilar from a call center bot, and AI call center bots are becoming a fairly standard tool for businesses. If nothing else, I could see one or more hobbyists cobbling together an AI GM of some...