Video game development is much more complex than TTRPG development so 200 people makes sense there.
For the RPG I am not sure what a ton of new people can and should do outside of subbing for each other in the same roles.
I said they were equivalent not exact mirrors. The biggest fundamental difference is that the Domains of Delight exist to make their ruler happy, while the Domains of Dread exist to make their rulers miserable.
Lorwyn-Shadowmoor is explicitly not part of the Forgotten Realms it's part of the Feywild which makes sense for it. And like wise the Moonshae make sense being connected to the Feywild.
I probably would have preferred something a bit more realm focused, but I am fine with this entry.
My opinion is that none of the arguments or pedantic discourse matter, the intention is that you can't use magic with Action Surge's action and readying should not let you bypass that.
I don't think Charisma makes sense for Investigation. Besides Wisdom Perception is what is used to find Secret doors does everyone have terrible perception too?
I don’t agree, my players and me are having a lot of fun with it, and all of them have played at least one adventure up to level 11, the adventure is still fun, and the components are all still useful
As a pretty experienced DM at this point the adventure is pretty good. It's a pretty solid update of Keep on the Borderlands, one of the original starter adventures, did you not like Keep on the Borderlands?
You don't need to do that, it's just suggested in the Caves of Chaos Book that you can alternate DM's with each cave to try learning. It's not suggested as the default, just an option you can do.