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  1. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    umm..... You literally quoted me restating it while asking what you are ignoring "Making a character that "can" be on the front line doesn't mean that character is a solo one man army who should expect to be ok mindlessly acting like Juggernaut or Colossus from xmen while ignoring that said...
  2. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    You are actively avoiding the point multiple posters have made. Making a character that "can" be on the front line doesn't mean that character is a solo one man army who should expect to be ok mindlessly acting like Juggernaut or Colossus from xmen while ignoring that said character is only one...
  3. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    Resolving conflict through ways other than trusting in plot armor and hitting it on the head repeatedly doesn't have to mean that combat as a whole is avoided. Sometimes it's about finding a different combat (ie sneaking in instead of assaulting the heavily guarded gate) working more closely...
  4. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    That is the reason why older editions didn't try to rush the nearest bbeg trusting in the power of plot armor and instead worked to do things like undermine the bbeg with more level appropriate bite sized adventuring days. Alternatively they would work with level appropriate adventures focused...
  5. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    Perhaps, but that would have nothing to do with my point back in post 31 about the quoted post drastically understating the impact of a 2-12 point crit in editions prior to 3.x when bonuses were standardized (and healing/recovery became far more generous through various means)
  6. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    What the heck are you talking about? 3.x is the edition that standardized ability score bonuses at +/-1 every 2 points up/down from ten. Prior to that con looked like this /and healing worked like this Every edition since 3.x has used the same unified attribute bonus breakpoints
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  8. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    The relatively high con bonuses everyone knows today didn't come about till 3.x. Getting crit with a high roll on 2-12 was still a huge bite from a tank and could easily crush the Squishies outright.
  9. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    I've more than once seen 5e players derail the session about monster stat blocks and such for a bit demanding how it was capable of doing things it did then sometimes it later turns into a huge drama storm between the players when they later quit because "monsters are cheating" while trying to...
  10. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    I very much agree. There's a huge difference between that kind of plot armor style item working around the system and something like the 3.x holy/unholy/blessed/defiled weapon properties where the wielded needed to be/not be a specific alignment. One is kinda cool and nuanced in ways that left...
  11. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    You overrate the risks back then. That bold bit is only half of what it brought. It also expanded the tactical grid mechanics previously in player options: combat & tactics so melee on both sides got sticky in ways dangerous to ignore while casters on both sides were extremely vulnerable to...
  12. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    I think that needing to give a monster specific powers to overcome an excessive level of risk mitigation buiklt into the system speaks volumes about how fardeath saves & trivialized healing massively overdo things with awful cascade effects on play. Death at zero should have been the default...
  13. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    I think that The very hungry rust monster shows why a pet monster pokemon/Digimon/etc style thing would cease to be d&d feeling almost immediately. It could probably manage pretty well with the MC is a standard monster genre that is pretty common in light novels and occasionally anime...
  14. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    I'm going to second @The Firebird 's sentiment with My Experience being fairly similar but holy heck does it lay bare and shine a nuclear floodlight of death on the systemic level problems in 5e
  15. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    I'm not sure what you are attempting to convey here but the double meanings in Kyoka's poem about cups probably says more about the downsides of what happens when power scaling goes awry in ways similar to power creep crashing into an ongoing campaign Awakened from peaceful sleep. By Jōkisen...
  16. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    For someone who couldn't accept that players of SR classes are even capable of having an unreasonable level of rest frequency expectations a couple pages back you undercut any weight your position here might have had by framing the scale as as if the choices are with nothing between the two...
  17. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    The problem is obvious... Look at the specifics. Wotc was talking up PC power creep. It doesn't matter if monsters are strong enough to provide an appropriate challenge to PCs not built under a deliberate extreme unoptimized baseline now when the goal is deliberate PC power creep as a...
  18. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    It's amazing watching people defend power creep as not being there after wotc themselves talked up power creep as a deliberate and desirable goal to plan for a while back.
  19. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    Do you often see players deploying counter spell or shield as part of an a Nova? I admittedly can't see how either would contribute to a Nova loop powered 5mwd simply because they are not needed when a significant fraction of the players at a table are doing similar in service to the 5mwd you...
  20. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    https://www.dndbeyond.com/classes/2190885-warlock You did not look at what happens in tier3 before asking what is the problem in tier 3 where they have 3 5th level slots per rest plus all of their ADEU abilities . Also you literally quoted a link to Crawford talking about hitting the 5th level...
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