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  1. tetrasodium

    D&D General Matt Colville on the “Forever DM”

    It's easier to tone police him or the video than it is to provide a positive defense for toxic player behavior or explain why we should always just declare the gm to be unreasonable until proven otherwise by an impossible standard. Heck, by not transcribing the video it became more difficult...
  2. tetrasodium

    D&D General How the heck do you fight a medieval war in winter?

    In some ways I think that it goes even further than bureaucracy when it comes to Romans. They also built economies to serve the empire's needs. Most of us probably came across the factoid about them often paying soldiers with salt. What you don't normally see is details about how that salt...
  3. tetrasodium

    D&D General Matt Colville on the “Forever DM”

    I'd add C: one other person else will, but it's only an option through technicality because they are not at all good at it. That goes back to the perma GM who is stuck or they ultimately walks on a group of friends. The last group I walked from that person was one of two wall flowers who would...
  4. tetrasodium

    D&D General Matt Colville on the “Forever DM”

    I wouldn't say "only" or "can". Often it's more relationship a friend group or whatever. Although 5e really did a lot that either brought in people who approach the game with fairly toxic mindset when it comes to who is responsible for everyone's fun§ or encouraged them to adopt that toxic...
  5. tetrasodium

    D&D General Matt Colville on the “Forever DM”

    I think that it was a great video that made good points about all three points. The dog piling of people who complain about things in 5e that annoy them, the groups who view their GM like a servant, & the lsn party analogy for players who don't care about if anyone else at the table is having...
  6. tetrasodium

    D&D General How the heck do you fight a medieval war in winter?

    On the subject of fixing mud, it's incredibly difficult on any meaningful scale without elevation of terrain or digging significant drainage ditches. It takes quite a bit to freeze water and those water absorbing crystals you can buy to mix into plant soil were originally developed (or improved...
  7. tetrasodium

    D&D General Hands slot economy

    The spellcasting provokes an AoO thing should never have been removed just as the clearly defined and present on the character sheet body slots being turned into the same quantum clown show of armpits multiple quivers/backpacks/etc and such was a mistake. The quantum hand slot that 5e bends...
  8. tetrasodium

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    No. That was never the use case that it was designed for . It's use case was to provide features that excite individuals who wouldn't be using it
  9. tetrasodium

    D&D General Hands slot economy

    Not my point. When talking about locking down the quantum "hand slot" of her 5e creates... carving a loophole by holding your weapon in your armpit in order to free the hand holding it for spellcasting is such a slapstick move rooted in some form of loophole seeking tedious malicious compliance...
  10. tetrasodium

    D&D General How the heck do you fight a medieval war in winter?

    Going to add one i don't think was mentioned but not sure if it's cantrip or first level spell. Endure elements would change the course of history and probably be something almost everyone learns in childhood. I forget the name , but I read a book a few years ago where the mc kicked off a lot...
  11. tetrasodium

    D&D General Hands slot economy

    This "armpit" maneuver feels like an invitation to be automatically and reflexively disarmed like you sometimes saw Jackie Chan do in his more comedy focused movies. Wrt the move to shield hand, there used to be a type of shield that was designed for that sort of mechanical niche but the...
  12. tetrasodium

    Project Sigil 90% Of D&D’s Project Sigil Team Laid Off

    While true about pre3.x, I think that to some degree you are substituting "can't be bothered to learn the rules or read/skim the chargen stuff" for being unable to make a PC in 5e without ddb because you are no "mathemagician". I don't think that chargen even enters into adding double digit...
  13. tetrasodium

    Project Sigil 90% Of D&D’s Project Sigil Team Laid Off

    Did you switch from d&d to talking about something like DCC or shadowdark? What edition did you start with that you are claiming has easier chargen than 5e?
  14. tetrasodium

    D&D General How the heck do you fight a medieval war in winter?

    Im not sure if it was raised as an option example but the 1600s siege on the Dutch East India trading company 's fort provincia &fort zeelandia(semi interlinked rolling siege).it makes a great example because it has such detailed records and they sprawl from a sneak water attack at high tide on...
  15. tetrasodium

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    The setting is, but the ruleset in the phb is carry too much of one punch man dbz & Superman's world of cardboard to fit. Even the 3.x ravenloft felt it was necessary to include multiple pages of changes to PC abilities and various rules while the 5e one pretty much has a one off sentence...
  16. tetrasodium

    Project Sigil 90% Of D&D’s Project Sigil Team Laid Off

    That was my experience as well. An additional problem I noticed was players getting custom modified magic items like a wand with N charges that does not recharge or whatever & just ignoring the modifications to take the default unless the modification makes it stronger. A lot of spellcasters...
  17. tetrasodium

    D&D 5E (2024) Is Combat Tedious on Purpose?

    "you're the GM, you fix it" does not automatically make treasure "more meaningful". If anything it raises the bar on successfully making any form of treasure into something meaningful because every single one of those "more meaningful" options was already an option to use on top of all of the...
  18. tetrasodium

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    If their goals were so high that they needed a decade or two of development in order for them to reach a point where revenue generation is in the cards it's a sure sign that they have set an unreasonable stage one target. Launch platforms to send people and objects into space have a shorter cycle
  19. tetrasodium

    D&D 5E (2024) Is Combat Tedious on Purpose?

    Shifting to milestones feels like an effort for 5e to just invoke the wizard of Oz's curtain and declare the benefits exp brings to an ongoing campaign as an incentive while highlighting the efforts to remove the functional viability & value of other motivational incentives like magic items...
  20. tetrasodium

    D&D 5E (2024) Is Combat Tedious on Purpose?

    I think that you are exposing the problem with so many of 5e's trite house rule "solutions" to obvious problems that 5e bends over backwards to create. When obvious problems are pointed out in criticism of said house rule patches the 5e ruleset's inability to have its self created obvious...
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