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  1. Arilyn

    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    No, I just meant for hobbyists who want to share their work, they can do so very easily, as opposed to "back in the day." Part of the Golden Age to me is the internet allowing creators to share some pretty niche stuff. I also love that more people can make a living creating, but some just want...
  2. Arilyn

    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    And then those creators can publish a new game a few years later Many small indie creators have enough of a following that they can publish. They're not looking to become professional game designers. The internet and crowd funding, however, let them share their creations and build small...
  3. Arilyn

    Daggerheart "Description on Demand" a GM DON'T

    Yep. It's encouraged but not essential and I think does a great job of introducing the style. Players can ease into it, jump in with both feet or play without it.
  4. Arilyn

    Daggerheart "Description on Demand" a GM DON'T

    I go with players' preferences. 13th Age has good advice. Ask for input but if no one has an idea you can step in and provide the detail. Players shouldn't feel pressured or put on the spot but input is welcome. Daggerheart is flexible, as it can work both ways. My table is a combination. Some...
  5. Arilyn

    D&D General How much Ars Magica is in Dungeons and Dragons 3e?

    Ars Magica is roll d10 and add modifier and has talents which feats may have been inspired by. The wizards in 3e are not even remotely like Ars Magica.
  6. Arilyn

    ToV Tales of the Valiant Starter Set

    The character sheets are not explained well for new players to the hobby. And, as mentioned, there are chunks of missing information, particularly spells and the stats for the two familiars. The pregens have no healing and no heal potions in first adventure. I'd have liked to have seen a bigger...
  7. Arilyn

    Other D&D Variant Nimble 5e

    Been running a few sessions, although I haven't converted any monsters. They have very simple stat blocks but many have cool abilities. Kobolds have an ability called Noooooo! If one of their allies dies within 2 spaces, they can attack once for free. I really like the solo monsters. You can...
  8. Arilyn

    OSR OSE Starter Set: Dungeons of the Undermoon

    Gavin, Brad and Chance as the writers will ensure a great product. Looking forward to this!
  9. Arilyn

    What is/are your most recent TTRPG purchase(s)?

    Received Outgunned and Outgunned Adventure for my birthday. Recently purchased Land of Eem.
  10. Arilyn

    Yo Ho, Yo Ho, A Review Of The Wildsea

    It's a player led narrative game, so if your table enjoys that, lean into it. This will require less prep. You might want to start off with something for players to sink their teeth into, however. Helps get things rolling. I also like to keep some complications on hand to throw at the group when...
  11. Arilyn

    Mappa Mundi Explores Adventure Over Conquest

    My daughter has this game and ran it for us a few weeks back. We had a lot of fun. Very flavourful game, especially with the cards. My character has an ability called "Don't eat that!" Very useful in the wilds and I got to call out "You can eat that" or of course, "Don't eat that. You'll regret...
  12. Arilyn

    Other D&D Variant Nimble 5e

    Nimble boxed set showed up on our doorstep yesterday. Can't wait to dive in. Comes with a gorgeous cloth map and cards.
  13. Arilyn

    Shadowdark Finally Played Shadowdark

    Or human to get an extra talent roll!
  14. Arilyn

    Shadowdark Finally Played Shadowdark

    Shadowdark sums up the principles of modern OSR really well.
  15. Arilyn

    Shadowdark Finally Played Shadowdark

    Shadowdark has a lot less spells relying on saving throws. In D&D many spells fizzle because of saves. In SD, if you do not lose the spell you can keep casting it. Wizards start with 3 spells and priests 2. At 1st level you gain your first talent and all of them will make the wizard better at...
  16. Arilyn

    Common Pitfalls in Game Design

    Many game designers today say they started when they were kids, making crazy unbalanced games for their siblings and friends. Learning new things without restraints and fear of failure is a fantastic way to learn (unless it's skydiving).
  17. Arilyn

    Modern Action RPGs

    Outgunned is a slick modern day cinematic action rpg. It uses a d6 dice pool system where players are trying to get equal sets, rather than higher numbers, so 3 1s is better than 2 6s. It's created by 2 Little Mice and definitely not crunchy. I got a copy recently and it looks like it'll work...
  18. Arilyn

    What are your thoughts on TTRPGs with non-standard dice?

    I doubt that's true. Isn't it more likely that they think these dice work for their game and you just don't like them? I do not believe that they're showing off.
  19. Arilyn

    What are your thoughts on TTRPGs with non-standard dice?

    I have no problem with them. I don't find them a barrier at all.
  20. Arilyn

    Common Pitfalls in Game Design

    My point is Wildsea is aiming specifically at a particular playstyle and its processes are geared for that style. The ideas you mentioned that would improve the game do not fall under the Wildsea design mandate. They are great for other games, of course. Game designers should know what the...
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