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  1. TheSword

    D&D 5E (2024) Can a Warlock who swaps out Pact of Chain keep his familiar?

    I’m with @Clint_L . It stays around and betrays the Warlock viciously at the first opportunity. Any tendency to obedience or loyalty the familiar had is relinquished when the invocation was. I think you know it’s wrong to keep it as is, which is why you asked the question.
  2. TheSword

    Really good structure for Factions (system agnostic)

    So all @pemerton ’s talk of ‘Best Interests’ and using them to provide alternative spurs to story than maps and events, reminded me of the Faction write ups in Dungeons of Drakkenheim sand box adventure. I’ve seen similar attempts to do this in other products like Lords of Darkness (The...
  3. TheSword

    D&D 5E (2024) Representing afflictions in D&D 5e - which do you think work best/least dislike.

    There was something I missed out actually. Is there mileage in malignancy effects being represented by a flaw. Similar to how madness is represented in 2024? A roleplaying trait which the player is invited to fold into their character without a mechanical effect? For instance if the disease...
  4. TheSword

    A few things I really like about WFRP

    I have more than a couple of criticisms for Cubicle 7. They can be flighty, spread themselves too thin and can take a long time to release stuff without telling us. Them not listening to their customers and changing the rules accordingly definitely isn’t one of them. They have been extremely...
  5. TheSword

    D&D 5E (2024) Tomb of Annihilation: likes and Dislikes

    Interesting. My players never went that way so I only skimmed it. When I run again I would want to put far more effort into the five factions. Introduce them right in Port Nyazaru and give them competing goals and interests. Similar to how Dungeons of Drakkenheim run it. Flaming Fist Merchant...
  6. TheSword

    A few things I really like about WFRP

    I love VTT, but I’ve also played a long campaign face to face. Again with people new to the system. Lots of the folks that play VTT don’t play Foundry either so don’t have the automation that Foundry brings. I think the suggestion that I only like the system because it’s on VTT is untrue. I...
  7. TheSword

    D&D 5E (2024) Tomb of Annihilation: likes and Dislikes

    The Foundry module is pretty cool. It comes with an option on initialization to chose between 2014 or update to 2024 which I thought was pretty neat. Getting a 2024 update for a module is nice.
  8. TheSword

    A few things I really like about WFRP

    You won’t regret it. If you’ve played the Warhammer board game Blackstone Fortress it’s got a similar vibe to the shared dice pool in that system. It encourages communication between players in combat and gets people thinking about the get their fellow members are doing.
  9. TheSword

    A few things I really like about WFRP

    Ok that makes sense. I couldn’t disagree more with you, but you’re clear about your reasons. For me advancement is extremely straightforward. You advance anything on your character sheet a point at a time and if it’s not in your career it costs double and requires a trainer. I don’t now how an...
  10. TheSword

    Alternatives to map-and-key

    That all makes sense. I couldn’t play this way with NPC agendas and goals out on the table upfront because for me that destroys investigation and mystery. Part of the enjoyment of roleplaying is discovering these things and working out how they fit together through my enquiries and roleplaying...
  11. TheSword

    D&D 5E (2024) Tomb of Annihilation: likes and Dislikes

    That’s really funny. My group went a completely different way and didn’t see any of those places!
  12. TheSword

    A few things I really like about WFRP

    So the core advantage rules were designed to create a sense of momentum in combat. Earlier editions were accused for being to whiffly - you could spend round after round ineffectually whaling on your opponent to no avail. Instead advantage meant every time you won an opposed test you would gain...
  13. TheSword

    D&D 5E (2024) Tomb of Annihilation: likes and Dislikes

    @Retreater did you use any of the guides and which locations did you find most interesting?
  14. TheSword

    D&D 5E (2024) Tomb of Annihilation: likes and Dislikes

    So much good stuff here. Specifically on the death curse I couldn’t agree more. I figured it could be something afflicting the continent primarily - a good origin story for monsters, reason players can’t be resurrected normally and general malaise giving Chult a bit of a grimdark vibe. Then at...
  15. TheSword

    Alternatives to map-and-key

    I get that. Makes sense. These add a lot of depth to NPCs. Make running NPCs much easier and give the PCs lots or interact with. So much so that I don’t think they need to be mutually exclusive with Map&Key or Events. Rather they would enhance any structure they are used in.
  16. TheSword

    D&D 5E (2024) Representing afflictions in D&D 5e - which do you think work best/least dislike.

    Back in 3e and Pathfinder 1 the many varied afflictions: poisons, diseases, curses, life draining, aging etc were generally handled though ability score damage either temporary or permanent. Purple worm poison will reduce your Constitution score, filth fever reduces your Dex and so on. 5e has...
  17. TheSword

    D&D 5E (2024) Tomb of Annihilation: likes and Dislikes

    So Foundry has released Tomb of Annihilation as a module for D&D a couple of weeks back and I am seriously considering running the campaign again online. I love Foundry and the tools it gives me as a DM. I ran it Face to Face when it first came out and felt it was definitely a cracking...
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  19. TheSword

    D&D 5E (2024) Paizo Abomination Vaults on Dndbeyond!

    I think this will be good for Paizo and good for 5e. Abomination Vaults wouldn’t have been my choice because I’m not a fan of dungeon crawling but after this and Kingmaker, I hope they continue. Even if I’m not playing on beyond, having access to the maps and tokens in a digital format is still...
  20. TheSword

    Alternatives to map-and-key

    Those all sound like goals or motivations. Is that a fair way of characterizing the description you just gave? For instance an NPC I ran on Tuesday night. Wanted to find out what happened to her missing husband Was scared of and wanted to avoid the watch (In this case the PCs) Was scared of...
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