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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Goblin Camp Arnir, all three of the goblins crumple to the ground with smoking holes in their chests. ******** Seaquen Thieves' Guild "Nice to meet you Romeo. Gate Pass eh? You're a long way from home. Anyway, lemme take another look for you." says Marion who then turns her...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Seaquen Thieves' Guild An attractive young woman with short dark hair, green eyes and thin lips looks back at you from under a dark hood. She is clad in black leather armor and a rapier and hand crossbow hangs from her belt, while a bandoleer of tools and small instruments runs from a...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Goblin Camp Alric, your weapon cuts a long deep line on the inside of the Ogre's exposed thigh. He roars in pain and rage. Witnessing the conflagration that destroyed the majority of the camp, the remaining goblins stand slack jawed and terrified. It is only after they hear the cry...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    Goblin Camp - Round 2 ******** Goblin Camp "Throg make soup from your bones!" cries the hulking brute before repeatedly striking at Alric with his morning star and then following up with a bash from his spiked shield. The first strike slams into Alric's shoulder with a sickening crunch...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Goblin Camp Bannock, due to Alric's positioning, the Ogre gains enough soft cover that he is able to block your vicious slash. Your weapon clangs off his spiked shield and the brute grimaces when he feels the force behind your attack.
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Seaquen Thieves Guild Lars, the eastern room is larger than you thought and there are many tables and booths set up. It looks like you could purchase pretty much anything you could want here: gems, scrolls, wands, weapons, armor, tools, traps, and even thief-specific equipment such as...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Seaquen Thieves' Guild Lars, you climb down maybe 30 feet and end in an old worked stone tunnel. The sound of a waterfall fills your ears and it smells of mildew and a faint fetid stench of garbage and bodily waste. Walking along the tunnel, you emerge into an opening, almost like a...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    Arnir, your fireball explodes with a roar and the flames wash over the goblins in the camp. Their clothes, armor, hair and even skin itself is instantly ignited as they are immediately slain and thrown to the ground from the force of the blast. The corpses crackle and burn on the muddy earth...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    Alric, in your attempt to shift into range of the hulking brute, you wind up moving into the fringe of Hrimr's magical swirling vortex of stones and gravel. The conjured rocks bash at you as the do the goblins and it makes movement difficult. This causes you to stumble, leaving you open for an...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    Hrimr, your spell seriously injures the goblins as gravel and small stones batter their bodies and rip bloody cuts in their skin. The weird shaman seems less hurt and the large humanoid seems unfazed by the damage and is able to push through the difficult terrain and continue with his assault...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    Goblin Camp - Round 1 Bannock, you fumble with your glaive, managing only to strike the wall surrounding the camp. After the shock of the surprise assault, another goblin steps out from inside the large hut. The little creature wears tattered furs and wields a crude staff from which dangle a...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Bronze Trident Reece looks over the scribble that Romeo claims is his signature, raises an eyebrow and shakes his head. "No problem Romeo, not everyone in the guild can read or write. At least I'll always know that this smear means you." He chuckles and writes down 'good standing'...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Goblin Camp Alric, your bastard sword impales the goblin with a horrible wet ripping sound as the steel shears armor, flesh and cracks bones. The tip and a good two feet of steel protrude from the goblin's back, glistening with blood. The goblin is slain instantly. Up close, you can...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    Goblin Camp - Surprise Round The party attempts to sneak through the underbrush and approach the goblin camp. Along the way, either by stepping on a branch or scraping armor against a tree, you cause enough noise for a small number of goblins to turn their heads and prepare for battle. This...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Goblin Camp I'm going to determine the surprise round first - your stealth vs. the goblins' perception. I'm making the role from a range of 30ft, which is when you could likely be spotted / also have line of sight and effect. I'm only rolling perception checks for specific goblins...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Goblin Camp Alric, due to distance, the trees and the ever-present rain, its difficult for you to determine anything about the goblins. Their outlines show that they are indeed armed, but the specifics elude you.
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Goblin Camp Kirio, you're confident that the markings are not religious in nature and your knowledge of history does not seem to include anything that sheds light on the markings. Here is a map of the area and the goblins general positions. The building in the middle of the camp is...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Swamp / Cliffs Another hour of tracking through the woods brings you very close to the cliffs, and the sounds of the ocean are much louder here. The trees begin to thin out as you approach the craggy cliff wall and the presence of the spider-shaped effigies and markings are very...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Swamp Hrimr, you waste two hours of the morning searching for the trail on your first attempt. Now mud-stained and wet again, you manage to locate some tracks that have almost been washed away by the ever present rains. The party follows you through the muck and you trudge in the...
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    Six From Gate Pass - Chapter 3: Shelter From The Storm

    ******** Bronze Trident Lars, the masterwork tools fetch 27 pieces of gold and 5 pieces of silver, granting you a slim profit indeed. When you arrive at the Bronze Trident, you only need to wait a few moments before you see Reece step out of the front door to throw a sack of garbage into a...
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