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  1. Paul Farquhar

    Walking with swords

    "But is it better than dancing with wolves?" -A. Ranger
  2. Paul Farquhar

    (Netflix) K-POP DEMON HUNTERS

    ...amongst their weapons are music, the power of friendship, and really big swords.
  3. Paul Farquhar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    That is the shtick of Inspector Barnaby in Midsummer Murders: a police detective with a happy home life!? Radically different!
  4. Paul Farquhar

    Eberron: Forge of the Artificer - First Impressions

    Joins the party , 8 fights per adventuring day. You need to use spell slots.
  5. Paul Farquhar

    Eberron: Forge of the Artificer - First Impressions

    We have been using both systems along side each other for years before the new edition came out. They work fine in parallel, which is better depends entirely on the situation. You have to convert back to spell slots for anything that's going to be around for more than one fight.
  6. Paul Farquhar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    I really don't understand what this thing with entire companies of dragonborn mercenaries is. There aren't enough dragonborn on the planet for every major city to have a company of dragonborn. They might have a couple of dragonborn mercs in town, and maybe one or two in other occupations, but...
  7. Paul Farquhar

    Eberron: Forge of the Artificer - First Impressions

    Yeah, the only thing that's changed about the stat blocks is the layout. The Monsters work just fine with the updated rules.
  8. Paul Farquhar

    Eberron: Forge of the Artificer - First Impressions

    The Eberron chapter from Vecna: EoR is an interesting setting-based stand alone story that I was able to get some real emotional beats out of. It's appallingly badly organised though.
  9. Paul Farquhar

    Eberron: Forge of the Artificer - First Impressions

    Sure, but you could easily trim out the less popular ones. Just do FR, Eberron, Ravenloft and Dark Sun. Exandria is handled by the Critical Role crew now, and additional material for the MtG settings is available through the card game.
  10. Paul Farquhar

    A Deep Dive into Forgotten Realms: Heroes of Faerun

    It undermines player agency if they intervene, and setting credibility if they don’t. You have to take gods off the stage so that the spotlight falls on the heroes.
  11. Paul Farquhar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    The vast majority of human history is unknown to - everyone really. Most events pass by unremarked and unrecorded. And even when they are recorded, most people only know local stuff (and a lot of that is wrong). Even professional historians have specialisms and don’t know that much outside of...
  12. Paul Farquhar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    You don’t have to build a whole world before you let players loose in it, you only need to know what’s over the next hill. And then you can get your feedback as you go along.
  13. Paul Farquhar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Spelljammer your party to Aber.
  14. Paul Farquhar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    He also left his poor rural village in order to seek his fortune at sea.
  15. Paul Farquhar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    I’m not disputing that. That’s why D&D has multiple settings and supports homebrew. So you can build a setting around the things that are important to you. My point is, it’s not required, or even implied, by the rules, and it is directly contrary to “the vibe” of the current edition.
  16. Paul Farquhar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Yes it is, it’s just the same. And so can the PC. Indeed, all PCs are oddballs - that is something that is baked into the rules. You might want it, but the game in no way requires it. Indeed, the game has planer travel and space travel by default. And if you take all the official playable...
  17. Paul Farquhar

    D&D General Lets Make a 5e 2024 Setting - World Structure

    Anything that isn’t a big continent. Nothing says “made in America” more than that cliche.
  18. Paul Farquhar

    D&D General Lets Make a 5e 2024 Setting - Setting Era

    Practically anything that is an original idea rather than yet another tired old pseudo-medieval setting would become.
  19. Paul Farquhar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Practically every adventure ever published adds new monsters to the world. But no one worries about were they came from. They were always there, the world is vast and mysterious and full of stuff that people don’t know about.
  20. Paul Farquhar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Any setting with vampires is also assumed to have werewolves by default. Just because there were no previous rules for werewolves did mean there where none, just that they where sir-not-appearing-in-this-movie.
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