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  1. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    For a small area, though, it has a lot packed into it. I have the older stuff and there's a lot there. Also, I'd love to see the Tablelands expanded in size or at least some space dedicated to ideas for the DM to use if the players leave and go into the Hinterlands.
  2. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Combine them. Tasslehoff Eatfoot!
  3. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    At least I didn't say 467.
  4. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Bans halflings? Kender anyone?
  5. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    A large magical catastrophe could change that. This isn't incompatible at all. The gods have already left Krynn twice! A third time forever would be easily believable. This can be handled by a minor retcon to add in psionics after the disaster. One of the apocalypses could change the world...
  6. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Heh. I really don't know where the novels ultimately took Dragonlance, but I do know that at some point dragons were killing and absorbing the power of other dragons, creating a few uber powerful dragons surviving. At that point all you would need is an apocalyptic event and Dragonlance could...
  7. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    You left off a 0. 3200 pages or bust! :p But seriously, I'd like to see closer to 420 for two books. 320 is good, though.
  8. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    I'm hoping that they eventually get released as print of demand products on DMs Guild or something.
  9. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    I'm the opposite of you and @TheSword. I don't really buy adventure books outside of anthologies and Undermountain(love me that Undermountain), so I want the lore in a setting book for me to draw on as I make my own adventures. Lore in adventure paths is lost to me.
  10. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    It's very possible that if they make a Dark Sun setting, it will have a rule that only the preserver and defiler subclasses may be chosen.
  11. Maxperson

    D&D General What are your reasons for doing something because "It's what my character would do"?

    There's a percentage of the population that are thrill seekers. They do dangerous things just to feel the rush. I can easily see adventurers being mostly from that segment of the population, with the rest being those with some great motivation.
  12. Maxperson

    Netheril's Fall - First Impressions

    I was in high school for the Challenger and in science class. The teacher wheeled in a TV so the class could watch the launch live. As you would expect from a high school class, there was lots of talking and laughing. When the Challenger exploded, you could have heard a pin drop for about 30...
  13. Maxperson

    Netheril's Fall - First Impressions

    I think it was a song sung by... ...I might be wrong, though. :p
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  15. Maxperson

    Netheril's Fall - First Impressions

    And even worse at geography.
  16. Maxperson

    Netheril's Fall - First Impressions

    That means that either they are old enough to remember, or were young enough that they've been through history classes. ;)
  17. Maxperson

    Netheril's Fall - First Impressions

    Yeah. If they aren't going to be tall, make them like 6 inches to 1 foot, with a penchant for cleaning and cobbling shoes. I watch the Daily Show and other comedy "news" shows, and they periodically go out and ask people questions about current events. The level of ignorance and/or just plain...
  18. Maxperson

    Netheril's Fall - First Impressions

    No no no. That one is Slyminster. Sliminster is the dietician.
  19. Maxperson

    Netheril's Fall - First Impressions

    Elves are explicitly a race that remembers things, though. They go through old memories when they engage in reverie(the elven meditation at night). Knowledge and remembering are one of their main things! :)
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