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  1. BryonD

    D&D 3.x Thoughts of a 3E/4E powergamer on starting to play 5E

    Just speaking for myself here, but "duh". While holding firmly to every statement I've made in favor of my playstyle and presenting issues with player "agency" to trump the DM, I see this statement as being the equivalent of "yeah, but I also want the game to be fun". Your approach does not...
  2. BryonD

    D&D 3.x Thoughts of a 3E/4E powergamer on starting to play 5E

    Absolutely not. 4E is a strong point of reference. But my points are entirely abotu your statements and how they apply to 5E. In your original post you stated that 4E was choice 1. And you have plenty of historic comments for reference. And your "AD&D point" is silly and without basis...
  3. BryonD

    D&D 3.x Thoughts of a 3E/4E powergamer on starting to play 5E

    OK, again you are citing issues that have nothing to do with the system. 5E isn't 4E. But expecting 4E is one thing (and would most certainly be a case of calling for a return to the smallest tent in D&D's history) and declaring that because it 5E isn't 4E it demands knowing the DM's mind is...
  4. BryonD

    D&D 3.x Thoughts of a 3E/4E powergamer on starting to play 5E

    Exactly. (Not that "creating a story" is incompatible. But I don't see you saying that. They are two different things and both, one or neither may exist) In the real world a person can't walk into their boss and say "Give me a raise" with preordained certainty it will work every time. They...
  5. BryonD

    D&D 3.x Thoughts of a 3E/4E powergamer on starting to play 5E

    Are you claiming players in my campaigns, which have gone one for decades, can't act with confidence? I'm shocked at the thought that such a trivial distinction would "knocks me out of character or paralyzes me to the point of inaction." Thats extreme. And it ain't a system problem.
  6. BryonD

    D&D 3.x Thoughts of a 3E/4E powergamer on starting to play 5E

    So you are saying defenders should be able to pick up the ball, just so long as the goalie does it more than them? Seriously, for a second set aside the topic at hand. This analogy SUCKS. Back on topic, the scenarios being drawn up don't align with the simplification you present here. Note...
  7. BryonD

    D&D 3.x Thoughts of a 3E/4E powergamer on starting to play 5E

    This is a stunningly bad analogy. The very concept behind ouija (setting all absurdity aside) is the mutually shared illusion that nobody is controlling the planchette. Whether the group is purely having silly fun or is completely off the deep end gullible, the "fun" would be damaged by anyone...
  8. BryonD

    D&D 3.x Thoughts of a 3E/4E powergamer on starting to play 5E

    You started by saying that you are playing a game due to "life circumstances" and therefore that game doesn't fit your preferences by result of the system itself. Now you are expressing concern over an issue that very much comes down to DM. You are also calling for a "big tent" game while...
  9. BryonD

    D&D 5E (2014) Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?

    I think you are inserting the voices of the outliers as the voices of the masses.
  10. BryonD

    D&D 5E (2014) What will 5E D&D be remembered for?

    I think if you asked this question 19 months after 3E came out, the answers would not reflect what 3E is remembered for today. I think if you asked this question 19 months after 4E came out, the answers would not reflect what 4E is remembered for today.
  11. BryonD

    D&D 5E (2014) When generational differences become apparent

    This is an interesting line of question to me. I've long stated that any game which tries to tell the players (inc DM) how to resolve any situation is doomed to being a crappy game overall. And if the people sitting around the table bring that mentality to the game, they can bring a good...
  12. BryonD

    Can Wizards Avoid Another OGL Glut?

    I agree with your assessment of self-evaluation. But it is irrelevant. Human nature is human nature. 25 years ago an editor "could" have read his product. That editor "could " have read my product. And that same editor could have read any of the 100s (1000s, 10,000s) of others. He had no...
  13. BryonD

    Can Wizards Avoid Another OGL Glut?

    IMO you have made a bad leap right there. A bunch of crap out there does not mean there are bad experiences at the table. WotC and Paizo have plenty of "crap" they have put out. Not claiming equity in the %s, but crap is crap. Recognize it. Don't let it get to the table. I get this. But...
  14. BryonD

    Can Wizards Avoid Another OGL Glut?

    "We" are complete idiots. There are some well informed and or simply well considered individuals among "we". But "we" are still complete idiots. Edit - It kinda mirrors the noise to signal of OGL content itself. The bulk sucks and there are plenty of easy ways to throw stones. But the strong...
  15. BryonD

    Can Wizards Avoid Another OGL Glut?

    Exactly. I think they *want* another Pathfinder. They just want it to be more visibly connected to the D&D brand. then someone else is doing the support work for their IP.
  16. BryonD

    Can Wizards Avoid Another OGL Glut?

    It is true that it is difficult for the noise to get through the signal. But the "glut" makes the signal exist. Twenty-five years ago this product would have been unlikely to have ever seen the light of day. It might have. And if it had it would have been in a much better competitive position...
  17. BryonD

    D&D 5E (2014) Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?

    This is a very interesting post. By and large I agree with the end conclusion. But the path getting there is very different than mine and, yet again, shines a light on assumptions which underlie conversations. Agreed. This is my long held point that in 4E the mechanics inform the fiction...
  18. BryonD

    D&D 5E (2014) Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?

    This is certainly true. But if you look at having one page as the key to driving the mechanical optimum for every situation, it is much less diverse. That doesn't challenge your point that the published options for flavor and detail are vastly more varied in 4E. Of course, it is very easy to...
  19. BryonD

    D&D 5E (2014) Why (and when) did "Adventure Paths" replace modules?

    I know quite well that many people see grab-n-go as the reason for modules in the first place. To me personally, running a module in a game that lives up to the standards I expect takes at least as much time as making it up. I want (need) to really understand how everything fits together. And...
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