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  1. Ruin Explorer

    D&D General 6E But A + Thread

    I think that's probably the right track, but also I think unless those first six levels take people, like, a long-ass time, you're probably not going to be able to fit that in reliably. But there are other ways which could be diegetic, especially if you have significant downtime built into the...
  2. Ruin Explorer

    Deathstalker Gets A Reboot!

    I mean, it's pretty much definitely deliberate, yeah.
  3. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    I don't think it does really. I think it shows you can use cultural identity politics intersectionally to encourage groups into a more... clarified... understanding of where they stand. That they can be situationally helpful in forming a unified front on issues, and getting people involved who...
  4. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    I think this is a pretty spectacular and complete misreading of Andor lol, especially if you know anything about Tony Gilroy.
  5. Ruin Explorer

    D&D General 6E But A + Thread

    I love all this except prestige classes being tied to diegetic achievements, which I want to love, but it is really, really tingling my Spidey-Sense. That's because unless you also have instructions/fairly strong suggestions for the DM to try to cooperate*, that's just going to lead to weird and...
  6. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Oh wow. That's an interesting one. One thing that helps WotC is the UA of course (no accident Daggerheart is copying it with The Void, which is kind of like an upgraded version of the same concept), because a lot of times some kind of serious balance issue that was overlooked got immediately...
  7. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    People react based on the relative history of companies and do so in a dynamic way. WotC has a recent-ish history of stepping on rakes and making weird choices with settings. It's not a terrible awful history but it is a patchy and concern-inducing one. That could change. Two good setting...
  8. Ruin Explorer

    D&D General 6E But A + Thread

    Honestly I feel like the ideal would be almost all spells (or the vast majority) being unique to each class (albeit Sorcerer and Wizard should be the same class imho, just make one a subclass of the other). I know D&D has either never done that really (except 4E) and it doesn't really work with...
  9. Ruin Explorer

    Spoilers King & Conquerer

    Yeah I'd ignored it on those grounds and casting Norton as a lead (also I mistakenly assumed he was playing William, glad to see he isn't) who chewed the scenery so ferociously in the later seasons of Happy Valley that for my money he completely annihilated any suspension of disbelief I could...
  10. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Omg I didn't realise he was such a renaissance man lol. Gotta stop underestimating how many pies he can get fingers in at once!
  11. Ruin Explorer

    Star Wars: Starfighter

    That's quite a cast also Simon Bird in Star Wars movie amazing lol. Long way from The Inbetweeners and Friday Night Dinner (the latter of which was so accurate to so many people I went to school with and their parents it was uncanny).
  12. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    EIther way it's a serious problem and a WotC problem because that's a totally abnormal way for a book to be made, and frankly, not very plausible, because layout has to be done after text and art and then after that the book will be looked at by several people before it goes to print. This isn't...
  13. Ruin Explorer

    D&D General 6E But A + Thread

    But it is in a lot of magic-centric fantasy. The hard outer limits might not always be defined but there's often a clear rationale, things it can never do, things it's good at or bad at and so on. This isn't just modern either - it's true in A Wizard of Earthsea, for example. But in modern...
  14. Ruin Explorer

    D&D General 6E But A + Thread

    That's a total non-explanation. Just a dodge and nothing else. Totally empty of any meaning. You'd have to describe the force in some detail and put limits on it to make it have meaning.
  15. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Yes. And I do also. If it comes up, which it usually doesn't, but can. Depends on the setting and origin of "all the monsters", but they're not generally fans of "how could that possibly live down here?" dungeons for example. In a lot of cases it doesn't come up, but it has come up at times.
  16. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Oooof that's not great. Very interesting but not great! Especially as the Ottoman Empire... doesn't come from the middle east, it comes from Anatolia! Also its culture is really distinct from most of the major actual middle-eastern cultures of the medieval and renaissance era (despite ruling...
  17. Ruin Explorer

    D&D General 6E But A + Thread

    Well put yeah that is what it comes down to. Re changes, I don't think any removal or class/race/spell/etc change has caused me to stop playing D&D. All the stuff that's been bad enough to cause me to stop has been either stuff that seemed superficially good or interesting, or was a mechanical...
  18. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    If they can turn Baldurs Gate into an Ankh-Morpork/Lankhmar vibe I will genuinely be impressed. If they can also handle Calimshan well and playable and avoid face palm levels of twee with the Moonshaes this might be genuinely the best thing that happened to the FR in 20+ years, maybe 30. Would...
  19. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I suspect our differences on this would be less than you perhaps assume. I am not endorsing the position lol. Also you could perhaps rephrase "very bad" to "at all bad" lol
  20. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Yes that does seem sadly unlikely. I suspect we won't see "Celtic" areas get better treatment until Celtomania inevitably comes around again in a decade or three (the last visit being the late 1980s and early 1990s). Re: Calimshan that is good to hear, it was always a strange confused...
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