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  1. Reynard

    D&D General A Rant: DMing is not hard.

    The advice in the 2024 DMG is very good for beginners. The organization of the information is atrocious.
  2. Reynard

    What Does "Simulation" Mean To You? [+]

    I think calling Hit Points simulationist is a stretch for nearly any definition of the term. Hit points don't represent a thing in the fiction, they a metagame element ties to other metagame elements like level.
  3. Reynard

    What Does "Simulation" Mean To You? [+]

    I think the point is that not all rules are simulationist rules, and not all simulationist things in a game are covered by the rules.
  4. Reynard

    D&D General D&D Dungeon Map Design: Good and Bad

    If I am going to use a map for TotM, I sometimes go with "each square is about 2 paces."
  5. Reynard

    D&D General D&D Dungeon Map Design: Good and Bad

    I agree, and pretty much assume all DL maps are 10' squares unless explicitly noted otherwise. he is designing his maps from an old school perspective, after all, and many (like this one) don't make much sense as 5' squares.
  6. Reynard

    What Does "Simulation" Mean To You? [+]

    If it is about a katana, they likely both are.
  7. Reynard

    What Does "Simulation" Mean To You? [+]

    Oh my, if we could count the times so called "medieval experts" made bad rulings or argued with the GM...
  8. Reynard

    D&D General A Rant: DMing is not hard.

    The rant had exactly NOTHING to do with, or judgement against, people that find DMing hard. It was precisely aimed at grifters. You can feel all kinds of offended if you like. I can't control how you feel. But don't leverage charges of abelism against me.
  9. Reynard

    D&D General A Rant: DMing is not hard.

    Sometimes I wonder why there isn't some sort of TTRPG advocacy group that does this kind of research in the open. I would gladly support such an organization. Companies doing their own secret market research does not help the community or industry.
  10. Reynard

    Pineapple Express: Someone Is Wrong on the Internet?

    That thing where some people are immune to the ignore button...
  11. Reynard

    D&D General A Rant: DMing is not hard.

    It would be very interesting to get soem data on how people come to GMing. Is it more common for a group of friends to decide that they want to play D&D, and one of them ends up volunteering or being cajoled into DMing? Or is it more common for a player to decide to "graduate" into DMing and...
  12. Reynard

    Today I learned +

    My mother would put the "goodie bag" in the stuffing. this came as a surprise to my vegetarian (now) wife.
  13. Reynard

    D&D General AI Art for D&D: Experiments

    When GenAI gets "good enough" (and it seems close; just look at the difference between early posts in this thread and recent ones) what happens then?
  14. Reynard

    D&D General A Rant: DMing is not hard.

    I don't see the difference in my further explanation, but that's likely a me problem.
  15. Reynard

    D&D General A Rant: DMing is not hard.

    I was not making any arguments about when a new GM should try a long form campaign. I was responding to.the poster that suggested they wouldn't even give the new GM a chance because as a player they were looking for a long term campaign (although a year hardly seems to.qualify). Again: the rant...
  16. Reynard

    D&D General A Rant: DMing is not hard.

    It occurs to me that while I never specified the age group of the hypothetical new DM, a lot of folks in this thread are assuming an adult. I wonder why that is.
  17. Reynard

    D&D General A Rant: DMing is not hard.

    You should read the post I was responding to.
  18. Reynard

    D&D General A Rant: DMing is not hard.

    Your expectations are too high, and your language fits directly into the discouraging, negative attitude I wish would go away. That "sub par" GM is very likely going to get better as that year long campaign progresses, simply by virtue of practice and -- if the players are not jerks about it --...
  19. Reynard

    D&D General D&D Dungeon Map Design: Good and Bad

    I thought we might look at a map (that I think is a really good design) just as a way to discuss some specifics: This is, of course, a map by @Dyson Logos from his thread where he shares many, many great maps. I like this one for a few reasons, but most because it has a LOT of paths to...
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