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    D&D 5E (2024) I like the new Warlock

    No, but spell sniper does. It also lets you ignore cover, increase the range of spells by 60 feet, and boosts your casting stat by 1.
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    If someone really wanted to play a 2014 fighter, Ok, they have to use the 2014 rules. The intention behind making the game backward compatible isn't to give players two option and let them pick whichever one is more powerful. It is to let players use both 2014 characters and 1D&D characters...
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    D&D 5E (2024) I like the new Warlock

    I think the two other Pacts are still stronger than the Pact of the Blade, but its not quite a trap. I think a pact blade warlock, with the right feats and magic items can manage to do more damage with their Pact Blade than they could do with Eldritch Blast. Pact Blade warlock may not be...
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    It may be a legitimate question, but is it actually useful? I don't know about you but I am not going to let players pick and choose between the old and new versions of the feats. Players are free to use any feat that hasn't been updated, but if a feat has been updated I won't let them pick...
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    D&D 5E (2024) I like the new Warlock

    It's not baked into the class because 1/3 of Warlocks use their Pact weapon for at-will damage, not eldritch blast. One of the worst things about 5e was that before the hexblade was released (which was basically an errata for Pact of the Blade, and caused more than its share of problems), even...
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    D&D 5E (2024) Armor in the AC part of statblock

    As much as I can hate all of the arguments insisting on verisimilitude sometimes. That is the answer. I have a problem when people insist that verisimilitude is the most important factor in the game. More important than balance, easy of use, or even fun. With things like including the armor...
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    D&D 5E (2024) I like the new Warlock

    I don't think that all damage has been nerfed. Rather, all damage with exponential growth potential has been nerfed. Most of the abilities that added damage onto each individual attack have been removed. Overall it looks like most 1D&D charters are doing more damage overall. The only...
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    Yes I was wrong. I don't know how I over looked that. (Actually I do, I shouldn't be trying to do detailed analysis late at night when I am really tired, and I am not going to lie, a bit high.) In my defense I did say correct me if I am wrong.;) Just ignore the edit. The thing is that in...
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    One thing you are overlooking is is the new Great Weapon Master feat also gives you +1 strength. That lets the new fighter not need to spend as many ability score increases upping his strength. A fighter can start with a 17 strength and by 8th level they can have Great Weapon Master, Polearm...
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    D&D 5E (2024) Graze on a miss questions

    Why does there need to be a problem that graze is intended to solve. Its fun. Lots of people like it. They can add something just because they want to.
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    Graze scales with more attacks. At level 1 if all attacks miss it does 3 damage. At level 5 if all attacks miss, it does 10 damage. At level 11, if all attacks miss it does 15 damage. At level level 17, if all attacks miss is does 20 damage. Weapon mastery might not scale on each attack, but...
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    D&D 5E (2024) Do you actually like weapon masteries?

    Casters already get unlimited cantrips with all sorts of different effects. Slow, Can't take reactions, Take damage if they move, Disadvantage on their next attack. This is basically just cantrips for warriors. Also fighters should be better than casters once they have used up all of their...
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    D&D 5E (2024) One D&D Overly Complex

    Personally, I just don't think 5e works very well with large parties. I think 4 or 5 players works best, 6 max. Any more and it just bogs down. I can see how, with a large group, the 6 second rule would speed up play, but even with faster turns combat with to many players in the party starts...
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    D&D 5E (2024) One D&D Overly Complex

    If I had a DM that was counting down every ones turn like that I think I would probably quit on the spot. It sounds incredibly stressful and rude. To me D&D is a game I play with my friends to have a good time. It isn't a job or a chore that I try to maximize the efficiency of, and try to...
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    D&D 5E (2024) Why is wotc still aiming for PCs with 10 *real word* feet of range? W/o vision range penalty/limit rules for the GM?

    Not everything needs to be mapped out. How often are you actually having combats take place where the combatants are hundreds of feet apart? If you are having combats routinely happen at that much of a range, I think the bigger problem is that melee characters can literally never participate...
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    D&D 5E (2024) I like the new Warlock

    If they don't have any short rests they do. Just like I said in my examples.
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    D&D 5E (2024) I like the new Warlock

    You think warlock with 2 spells a day is the equivalent to a wizard?
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    D&D 5E (2024) I like the new Warlock

    D I am sorry but d&d is a big tent game. If should be designed to be playable by for widest number of groups possible. The last thing d&d should require is that it is "properly paced". It should be equally playable if you have 1 encounter with no short rests, 8 encounters with no short...
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    D&D 5E (2024) They butchered the warlock in the new packet

    I loved 4E, it was my favorite version of d&d at the time(to be replaced by 5e), but the fact that it forced you to use a certain playstyle and pacing was one of my biggest complaints about it.
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    D&D 5E (2024) They butchered the warlock in the new packet

    I am not saying that what the short rest classes want is "just". I am saying the that the way the system is designed allows and even encourages conflict and argument between different players based on their classes recharge rate of abilities, or their preferred playstyle is a bad thing and...
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