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  1. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn breaks up the cowering skeleton.
  2. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    "Not random. Some magic, evil magic, center. And that titan organized evil beings into activating old, forgotten stuff. 'Why' isn't important if we burn it all to the ground. Or leave elves to purify it, we just kill everything."
  3. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "You might want to move a bit back, in case there is a trap behind this." Lumrolur suggests as he takes the pendant. He waits just long enough to allow anyone who wants it to move away before opening the door. He moves back as soon as he pushes them open. Ooc: bonus action move
  4. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I'm traveling today on vacation, for the next 10 days or so I might be spotty with posting so please bot qs necessary. Stealth, scout, kill in that order :p Temp blockage: put a candle under each pipe. Nope, ok, put a cold-water compress around it, have one of the prestidigitators freeze it...
  5. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "Let's check the temple first. That way, you can inform those above about full layout and we xan say we cleared thentemple as agreed." Lumrolur suggests "There might be something we can use too. Although, we're in a hurry so if you're confident the dwarves can clear out the rest...let us go."
  6. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Lumrolur had a critical on his skill check. Might he temporarily block the trap? Otherwise we just move out with the toads
  7. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Akos is too close to melee for his own comfort. There are bad experiences with these guys that know to grapple him, to keep him silent and worst, that have ready cold iron weapons. Still, there are normal humans among them. "Tuck! We have to go! Run!" "You, cultists, you really should take heed...
  8. Neurotic

    (OOC) Fitz's Folly (ToA PBP)

    Have the gey target the hag with phantaamal force. She probably gets advantage on the save, but with many saves...if she fails one and the illusion is good, she might not be able to escape, see us or call for help and still take damage. Choking chains/metal mask over the head would do a trick...
  9. Neurotic

    (OOC) DND 3.5 The Flames of War

    Well, we are waiting on the fascinate results so...maybe our DM is on vacation? It is slow time of the year for PbP. Hopefully nothing more serious.
  10. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    "Weed, focus. May the jungle spirits guide your horns. You ARE the JUNGLE now. GO!" As the fog from the enchantment clears along with the smoke, the shaman looks in horror at the burned husks of his friends. He did this! No. The hag did it. Unfortunately, there are other priorities now, he needs...
  11. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    When he initially saw the contraption, Lumrolur dismissed it as something he cannot help with. But once the group started checking the device and he realized there might be traps and even better, he got to slink into tight spaces and do what svirfneblin do best, navigate tight, twisting tunnels...
  12. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur keeps his torch steady. "I'll go. Even if firebolt doesn't attract the fire, the torch is warmer than I am. Aric, whenever you're ready." Without waiting for others, he starts forward as soon as bonfire appears.
  13. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    Sorry guys :( @Kobold Stew half of 35 is 17, fractions round down. Might come in handy, that 1 hp :p
  14. Neurotic

    (OOC) Fitz's Folly (ToA PBP)

    No special reason I kept fireball unused, there weren't many places you can just blast away in the dungeon with large groups we had until now. BOOM!
  15. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    Myrral looks over the group of hunters and the beast keeping near them. They were always jealous of him and his power. And knowlegde. And that beast, is this how it repays him trying to keep it away from that mouth-beast?! He calls upon the words and symbols he read quite some time ago from a...
  16. Neurotic

    (OOC) Fitz's Folly (ToA PBP)

    Uhhhh...fireball? Except I'm in the middle of it. His favorite spells is phantasmal force...but if you're all enemies...then you all get burned or not actually because squares are 10' IIRC. thus only 2 squares radius (phew) It will still be some Fitz changes because I'm not sure about the map...
  17. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Don't worry about old grumpy in IC, just follow your tactic :)
  18. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "Or we could simply toss a torch or three." Lumrolur digs around his dungeoneering pack and brings up a tinderbox and a torch. With deft movements, he has the torch lit in few heartbeats. "Now, can we start? I feel to exposed here."
  19. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn comes up from the water and slashes at the undead coming from the wall. He swishes through the air seriously cutting the air in a threatening manner just next to the wight. Unfortunately, the undead seems unimpressed. "AAAARGH!" @FitzTheRuke Yes, you updated to 22HP for Lunn, but...
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