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    D&D 5E (2014) Give me some advices on creating a 5e PC

    Someone had posted a really good guide for (or including?) Eldritch Knights, fwiw
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    D&D 5E (2014) Give me some advices on creating a 5e PC

    I would consider ignoring Fire Bolt, and maybe reinvesting in Con at the expense of Int; maybe even also Wisdom. As a fighter, you can come by damage very easily. But the utility and flexibility of cantrips like Lesser Illusion and Mage Hand expand your reach. Similarly, Thunderwave is maybe...
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    D&D 5E (2014) Ritual Caster vs. Magic Initiate vs. Warlock dip for Dex Paladin (Ancients)

    So, The thing I like about Pa/Tome multiclass is their versatility. Ranged or melee, they have great options. The ability to switch matters, because for me, the central golden feature of Paladin is the level 6 bonus to saves for nearby allies. Want to protect the squishy wizard and sorcerer...
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    D&D 5E (2014) Ritual Caster vs. Magic Initiate vs. Warlock dip for Dex Paladin (Ancients)

    Hi, Depends what you want and when, right? If you want to be a paladin with a familiar at level 1, you have to go variant human with either MI or RC. Each has advantages and disadvantages, already discussed. Otherwise, the earliest you can achieve this goal is level 4: Pure Paladin with...
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    D&D 5E (2014) Warlock/Cleric Best of all Worlds

    score one for kastthebloody? As for goodness, maybe time has passed this by. Getting heavy armor is nice; warlocks do suffer from spells known, a mediocre spell list and a rather unfortunate spell slot mechanic (that combines poorly with their spell list); and if you're going to multi-class...
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    D&D 5E (2014) Multiclass vs. hybrid subclasses

    Hi, *lol* Of course you'd say that; they essentially recapitulate your point! (Though with a slightly different emphasis: I'm saying that it is proper for most combos to suck, and that doesn't necessarily make multiclassing suck.) BTW, don't you agree with my last paragraph too? :)/10...
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    D&D 5E (2014) Best PHB Ranger Guide Ever

    Hi, The Races section might warrant expansion. An Aarocoa (sp?) gets boosts to Dex and Wis, and always-on flight (14th or 18th level feature for some classes) seems an intriguing alternative for a ranged ranger. Better than early Sharpshooter in some games. Anyway, Ken
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    D&D 5E (2014) Multiclass vs. hybrid subclasses

    So, It makes sense to me that most multiclass combinations should have problems, sort of like randomly throwing ingredients into a pot. Lima beans and jello? Chorizo, spearmint gum and cauliflower? Salt and sugar and nothing else? Most combinations of anything don't work. It also makes...
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    What multiclass builds would benefit the most from a Lore Bard 3 dip?

    Probably the best class for dipping 3 levels of Lore Bard is Lore Bard!
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    Building an efficient Dual Wielder

    Hi, In a similar vein, Hex works better for a high-level Warlock using EB than for a high-level Bladelock or similar, since the latter's action involves fewer attack rolls (and opportunities to roll the Hex d6.) Anyway, Ken
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    Building an efficient Dual Wielder

    Hi, The assumptions in this analysis seem odd and incongruous. Median rather than mean? Magic Initiate for Hex being relevant for more than a tiny fraction of an adventuring day? Sentinel working every round? Magic weapons being gained at different levels for different builds? Etc. I...
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    D&D 5E (2014) How much would this character suck?

    Hi, If you don't want the heavy armor, I find Fighter1 a bit less attractive. As Yunru mentions, Sorcerer gets Con proficiency, which is nice. Dragon for innate armor (but that's less powerful on a Warlock with leather armor), or if UA is permitted then either Favored Soul or maybe...
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    D&D 5E (2014) How much would this character suck?

    So, Warlock 2 provides great ranged combat. Yay. EB+AB+x FTW. Includes familiar if you reach Tome3. Level 5 in any combination adds an extra attack, and maybe Repelling Blast for Warlock5. The question is what kind of spell backup you want. Warlock has some spells, so you could just...
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    D&D 5E (2014) Comparison/number-crunching time! -5/+10 feats: How much "too good" are they?

    By similar reasoning, Sharpshooter has a wildly different value depending on whether it is taken by a paladin with Dex 8 or a Dex-based Ranger.... (In other words, I think it is pretty obvious that we're talking about choosing Dex+2 for a character who actually uses Dexterity versus taking...
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    D&D 5E (2014) [GUIDE] My Word Is My Sword: The Paladin Guide

    Hi, Depends what you want. If you mostly want to be a Paladin, getting Paladin 6 ASAP before considering Warlock is attractive. Cha to saves at 6 is fantastic. Second Attack is fantastic. An ASI at 4 is really good. Etc. But if you really want that ranged attack, or plan to emphasize it...
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    D&D 5E (2014) Multiclassing

    Hi, Well, of course not. You've just covered all that quite nicely, as have many before you (including me, albeit for a different game), so we don't need a forum. Unless you want an online course in acting. We do need a forum to help players make character concepts workable, since game...
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    Share Your Thoughts On My Warlock Houserules

    Hi, Given some of your previous comments, I'm not sure you really either read or understood everything I wrote, for all that you broke my points out by number. Regardless, it's fine not to like something. FWIW: I consider straight Warlock to be problematic, with straight Bladelock being...
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    Share Your Thoughts On My Warlock Houserules

    Hi, I'm not offended. The big difference is that an action really matters during a combat. Just turning short rest abilities into 3x abilities makes it much easier to unload everything in a single combat. Spending an action to refresh is expensive: Refresh or Eldritch Blast? Combats are...
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    Share Your Thoughts On My Warlock Houserules

    Hi, I think that Warlocks in general have some issues, great in some combination with another class (or two) but not so great on their own. That's a bit more true for Blade. Giving Bladelocks too much makes them the best, requiring the other Pacts to be improved in a never ending cycle until...
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