Exactly this. If a player treats their character like some sort of absolute, with no concern for how it impacts other players, the GM, or the campaign, then they've essentially abdicated the social contract.
It's incredible how the same few people keep posting under a premise of "I'm aggrieved because I'm not treated with respect even though my opinion is right, whereas you have no basis for objecting to how I treat you since your opinion is wrong."
Some more references can be found in this old thread. It seems like Kwalish's race was never established, though given the edition in which he was played he was mostly likely human due to demihuman level limits, but I'll admit that's presumptive.
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The DM is already doing that, though. If they say no dragonborn, then they're also saying that they won't be using any dragonborn NPCs. So your tit-for-tat is already satisfied.
No, they didn't. Your entire post moves the goalposts over the horizon, since it ignores that the point under discussion was the assertion that the number of races present in the PHB not hitting some arbitrary value (i.e. nine instead of ten) meant that you might as well not bother playing D&D...
Indeed. The 2014 iteration of the D&D 5E PHB has less than ten races and twelve classes (i.e. only nine races), yet I doubt that anyone would consider that cause to reexamine if they should be playing some other game altogether.
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I'll admit that I buried the lede a bit in my last post, but I figured that even if it was in the third paragraph, making the product name into a link (and putting it in italics) would draw the eye to it fairly quickly. Of course, I view these boards with their "dark" theme (where the background...
Nope! That's my most recent TTRPG purchase, and so I'm posting about it here. If you look back through the thread, you'll see a lot of other posts by me where I go on at length about the product in question.
As a game of not-inconsiderable mechanical complexity, it’s perhaps no surprise that there are certain areas of PF1 where things don’t quite work as well as they should. Areas where an error slipped in, or something was overlooked, or some aspect of the game engine wasn’t tweaked enough.
Being...
Not everything. My understanding is that WotC only owned the winning setting (i.e. Eberron) and the two runners-up. The semi-finalist settings, and others which didn't make it that far, didn't become WotC property. That's how a setting like Dawnforge (affiliate link) can tout its status as a...
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