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    So I have the Martial Powers book.

    Any kind of Urban Ranger variant? Or Bounty Hunter?
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    Who got Psionics in my Dnd?

    Began with Eldritch Wizardry in 1975/76, so, pretty much, it's been part of D&D since the earliest days.
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    Published retro futuristic rpgs

    Similair, but not identical -- this is somewhat more heavily based on 1950s Heinlein and Asimov, the original Buck Rogers comic strip, and TV shows like "Space Cadet" and "Rocky Jones" than on the planetary romance genre, though there's plenty of opportunities for that style of play in the...
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    Published retro futuristic rpgs

    Shameless plug -- Tales Of The Solar Patrol, for GURPS, is "retro future", based heavily on the SF of the 30s, 40s, and 50s, with a tone taken half from Flash Gordon and half from Heinlein's juveniles.
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    Anemic Horses

    "This is only an issue if you use the rules. If you don't use the rules, it's not an issue."
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    A PC who wont kill

    In the real world, sure. But don't we roleplay to engage in fantasy? I'm a firm believer that "He needed killin'" is a legitimate defense under some circumstances. That's why playing someone who refuses to kill is a fun, interesting, challenge.
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    A PC who wont kill

    Not in D&D proper -- though it could be fun -- but in cyberpunk M&M and Fantasy Hero games. The key to playing such a character is not let him take the easy out and stand by while everyone ELSE slits throats. To be done well, you need to seek to prevent other PCs from engaging in mass murder.
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    Impact of mechanics on roleplay

    There's a difference between "Getting out of the way" and "Taking the first bus to the airport and hopping a red-eye to Argentina". No rules system can define all character traits, but defining NONE is too much -- or, rather, too little. My current PC has Int 20 (26 w/Tiara) and Wis 16, but he...
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    Impact of mechanics on roleplay

    However, with no costing mechanism, you basically end up with your character's abilities being limited to what you, the player, can talk the DM into letting you get away with. In short, "If I don't think it will ever actually matter, do what you want; if it might matter, we need rules." Or...
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    TSR Example from the worst TSR adventure module(s) ever published

    And what about Scarecrow's brain?
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    Anemic Horses

    This happened a lot in games?
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    Anemic Horses

    Not sure what that's supposed to mean/imply. Was the PrC supposed to be broken, or something?
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    Impact of mechanics on roleplay

    I greatly prefer mechanical support for roleplaying, or more generally, non-combat abilities. To me, any variant on "If you want to be the blacksmith's son, just write it down on the character sheet and get on with the game" is basically dismissing roleplaying as secondary, or utterly...
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    Hadron Goblin Supercollider

    Reminds me of the Samurai Supreme Cleave Teleport Line....
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    Wagons of Death!

    See, this is what happens when you try to add simulationism ("How much damage would a wagon "really" do?") into a narrativist game. Replace impact rules with:"Vehicles do impact damage according to the chart on page 42 of the DMG, using the level of the encounter as a guide. Vehicles of Large...
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    Advanced Player's Guide preview #3

    I hate to whine, but needing to register for a site in order to see a free preview is a bit of a PITA. Is there any way to get the preview out from behind the ordering wall?
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    Anemic Horses

    Can someone point me to the "ZOMG! Horses are TOO STRONG!" threads from 3x, since I can't otherwise understand why WOTC decided to "fix" the general Strength/Encumbrance rules, which for the first time in D&D history made sense and allowed for dragons and giants who weren't crushed under their...
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    Wagons of Death!

    Reminds me of the GURPS collision rules, which used a formula based on mass and speed, so that being hit by a giant slug (Move 1) was usually fatal...(Overrun, sure, but the impact alone?) Every game has its "Murphys".(RPGnet RPG Game Index: Murphy's Rules)
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    Wagons of Death!

    Kobold minion: XP budget 25 Chariot: XP Budget 0. Look on player's faces when they take 12d10 damage: Priceless.
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