Search results

  1. R

    How Complex Do You Prefer Your TTRPG Systems In General

    I was wondering how long it would take for the discussion to turn toward how badly I set my benchmarks. ::sigh:: I think of complexity mostly in moving parts. 5E is a 6 because while it's core mechanic is dead simple, it still has as many bits, bobs and exceptions as other d20 versions of the...
  2. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    I am not sure that is a good description of what they did with 5.5.
  3. R

    How Complex Do You Prefer Your TTRPG Systems In General

    For sure. I really WANT to learn and like Draw Steel!, but I don't think I have the bandwidth...
  4. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Every game is built with restrictions inherent to it. By this logic, D&D should not stop at level 20 and should have some arbitrarily longer level progression.
  5. R

    How Complex Do You Prefer Your TTRPG Systems In General

    FWIW, I chose 6, where I put 5E and SWADE and similar games. Too much more complexity than those games and I get a little lots in the weeds. Too much less and I don't feel like the "game" part is robust enough.
  6. R

    How Complex Do You Prefer Your TTRPG Systems In General

    This is a poll. Using a scale of 1 to 10, where 1 is something like no-rules storygaming, 2 is something like Lasers and Feelings, 6 is something like 5E D&D and 10 is Phoenix Command, what (in general*) is your preferred complexity level for TTRPGs? *I know that we often want different...
  7. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Sure, but that doesn't mean you should have this level continuum that lets farm boys grow to be gods.
  8. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    You CAN do a Tier system with levels, but IME people don't like caps. If I were designing it, I would do it separately. But yes, it can be (and is) done with levels in some games.
  9. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    You know what might be fun? A Star Wars Game Jam, where folks prototype new Star Wars TTRPGs, from one pagers to Robust Systems.
  10. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Call them: Rebel Scum Clone Warriors Knights of the Republic (or somesuch nonsense)
  11. R

    WotC D&D Beyond Reveals 'Partnered Content' Schedule

    My bad. I wonder if DMs Guild stuff sells better.
  12. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Yeah, the way I imagine Tiers is that they not only make the numbers bigger (a multiplier or something) they also unlock things that are just impossible in lower tiers. And (unless you want to, of course; I'm not a cop) your campaigns does not cross Tier boundaries.
  13. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    I feel like a game like Star Wars (and this goes for other genres too, supers in particular and certain flavors of not-D&D fantasy) works well within power tiers. PCs in a campaign stay in whatever tier they started and can advance in competence and experience, but not in actual power level. If...
  14. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    It is 10 years later. I mean...? What part of this discussion isn't about personal preference and/or opinions. We do not need to start every post with "THE BELOW IS THE OPINION OF [USER] ONLY AND IS NOT INTENDED TO REPRESENT AN OBJECTIVE TRUTH." You feel perfectly comfortably throwing around...
  15. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    The people joining the hobby today are not the same generation as those that joined the hobby a decade ago, nor are the forces drawing them into the hobby the same. It is not good.
  16. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Then why change it at all? Why do half an edition? It doesn't make any sense if the goal is to make D&D a "staple." It is an attempt to have one's cake and eat it too.
  17. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    We are in an interesting era in which the most ardent and conservative (as it relates to rules and D&Disms) fans have outsized influence. This is partly due to the nature of social media, but it is mostly due to the existence of true alternatives. There have been alternative choices in TTRPGs...
  18. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    I theorize that if Daggerheart had ben D&D 6E instead, it would have done just fine.
  19. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    After 10 years, that's good enough for me.
  20. R

    Comic Book General Thread

    Who has Marvel Unlimited, DC Universe or Comixology? Is it worth it? Which one do you like best?
Top