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    D&D General D&D Evolutions You Like and Dislike [+]

    Except things like Commanders strike in spite of the wording simply give you an extra attack. You can choose to not use it. You aren't even required to attack what the Leader tells you to attack. That's not taking your choices or controlling your actions, it's giving you more choices that you...
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    D&D General D&D Evolutions You Like and Dislike [+]

    Actually the 1e rule book is clear that all the rules presented are for the DM to use or not use as they see fit. Not many contradictions, just several different ways to do things. Even simple things like XP in 1st ed have multiple options. The only blaring contradiction 1e I can think of...
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    D&D General D&D Evolutions You Like and Dislike [+]

    Yeah I have to agree. The very concept of a Team Leader means sat some point the team agreed to that. Just the act of joining a group is indicative of adjusting your actions to fit in. If you don't want anyone affecting your decisions there is only one clear path. Do everything alone.
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    Today I learned +

    It's similar in some ways to psybicillin but a different chemical that plays different with the brain. Harsher effect people get hospitalized because it can last weeks in extreme cases. They are just starting to figure it out. But people have been eating the mushrooms "cooked" in china for...
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    Running Shadowrun as a Western?

    You are not wrong. But to give the designers some credit, the Indians got all their magic and gods back and took back a place for themselves. It was a bit better than Indians in other game systems that tried them step.
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    Let's talk about "plot", "story", and "play to find out."

    to be fair even convention games often end up with entirely different types of results based on how DM's style affect well even con games of the same content tend to have thier pacing affected by the DM running the content. One table might easily get to the end while another might go much...
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    D&D General D&D Evolutions You Like and Dislike [+]

    In my experience that happens with potions and other stuff as well with players that don't like tracking stuff. It's not really anything different than tracking at will abilities rests, money , food, oil , torches etc. . That's a people problem.
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    D&D General D&D Evolutions You Like and Dislike [+]

    well a lot of older DM's seem to forget what play was like when they were young and react like that angry old man or woman screaming at the kids walking on thier lawn when thier new players do "Things they don't want in thier games". Which are usually all the stuff they did when they were a new...
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    D&D General D&D Evolutions You Like and Dislike [+]

    i've even given out weapons with charges like wands. 1d4 rounds of flame tongue or some such ability.
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    D&D General D&D Evolutions You Like and Dislike [+]

    why would lightning only harm enemies? Of course you just described chain lighting but it arcs over friendly targets in the path. I'd be ok with that if it's a few levels above chain lightning. As a Higher level spell or something a specialist wizard could do at higher levels it would be ok...
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    D&D General D&D Evolutions You Like and Dislike [+]

    Ahhh so we are back to DM the way I say or you are a bad DM. nice to be such an expert you get to decide the official designers were the bad DM's. Completely ignores the fact that D&D is as big as it is because there is no one required playstyle or DM'ing style. Don't think we'll ever...
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    Today I learned +

    Today I learned there is a mushroom in china that if you don't cook it long enough will cause you to hallucinate little people. Every single time you eat it. Apparantly there are historical documents indicating similar things in other parts of the world as well though no one has been able to...
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    D&D General D&D Evolutions You Like and Dislike [+]

    well some of that is for simplicity of play. If you had to roll a die 8 at every hex of the lightning bolt that would really turn into a pain. If the player can control the lightning bolt then you end up with min max drawing the bolt around the map hitting everyone. (which if table is ok is...
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    D&D General D&D Evolutions You Like and Dislike [+]

    as long as there is a maximum players are going to try to get there so it does matter. Pretending that it doesn't matter to most people who are all about how they measure up to others, because you don't care is ignoring human nature. And Video Games trained almost all new players that maximum...
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    D&D General D&D Evolutions You Like and Dislike [+]

    no magic items were the slider of whether you wanted a gritty crawl through the desert or a high powered game or anything in between. If as a DM you wanted the players to take on high level things than thier levels might suggest you could buff the players with magic items. Magic Items also...
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    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Sorcerer/Warlock and honestly I consider the Warlock effectively the Divine/Infernal/fey sorcerer. They both fill the same kind've niche just one is arcane one has patron providing spells.
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    Running Shadowrun as a Western?

    Its not too far off the cyberpunk vibe. There's not a lot different between mercenary vs mercenary and the whole western theme. Throwing in the Deadlands areas makes it kind of Spaghetti Western/horror territory but lots of places for people to hide, look for old tech etc. I think that...
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    D&D General D&D Evolutions You Like and Dislike [+]

    Actually I just ignore attunement. I think it was just a solution in search of a problem.
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    D&D General D&D Evolutions You Like and Dislike [+]

    I love that they made it easier for players to multiclass. I HATE HATE HATE the idea that paladins/clerics can take a class like warlock that is often the opposite of their diety or ethos. While alignment never did work well I would like to see stricter rules for classes that get powers from...
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    D&D General D&D Evolutions You Like and Dislike [+]

    mages had 1d4 hitpoints. Thieves had 1d6 unless you were playing Gygax's special greyhawk thieves. that for some unexplained reason only got 1d4. I always thought that was bit odd.
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