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    Let's talk about "plot", "story", and "play to find out."

    Well this can happen in D&D with your basic hit roll but you do not necessarily have the entire table's input. In D&D other players may offer input or suggestions but at the end of the day the DM and specific player likely have the biggest vote on what the hit roll means in the fiction. As I see it.
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    Let's talk about "plot", "story", and "play to find out."

    Well...if you want to change goal posts sure. We play to find out, but when the GM comes up with an adventure (AP or otherwise), there is a story there. Severin's understanding of the prophecy was different to Sammaster's and so he reforged the Cult of Dragon with a new purpose. His prayers...
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    Let's talk about "plot", "story", and "play to find out."

    Two scenarios. 1. Character died. 2. Character saved via Clone spell which had been prepared Halaster who kept the character as prisoner and as a form of entertainment. [Adventure - Death - Clone - Adventure - Death - Clone...etc] 3(a) GM came up with a challenge for the character to escape...
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    D&D General The 3.5 Binder was a really cool class

    I liked that concept when I first got exposed to it with Cryptomancy as one of the Seven Secret Crafts of Glantri (BECMI) and it was even more cool as my favourite Prince of the 10 that ruled the nation was also Cryptomancy's 5th Circle Mistress (head of that craft).
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    D&D General Help with Beholder Eye Ideas

    Establish lore regarding this solitary beholder - creation or escape from the Outer Realms. If from the Outer Realms perhaps the users of these artifacts become slightly mad or adopt certain beholder-like tendencies (diet, senses, metamorphosis...etc) I would not have all of the priests graft...
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    Wizards Hires Erin Roberts as Game Designer for D&D

    I agree with this, YP adventures require a creative DM to make them anywhere near interesting. Of late I have really been enjoying the social pillar of the game (characters are 16th) Our current party is split and one of the storylines I'm running has been BG - DiA and we've played through the...
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    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    At this stage the Dabus of Sigil are easier to understand than your posts
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    D&D General Hypothetical: D&D without ability scores (or bonuses)

    If one removes the 6 abilities, I would imagine monsters would lose them too. i.e. your less powerful comment would apply to monsters as well. If they did not then some sort of other measurement would be required on behalf of the PCs.
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    D&D General Hypothetical: D&D without ability scores (or bonuses)

    And that is where we differ and to be clear on my position, not playing in those worlds does not make it not D&D either. I remember that homebrewing your D&D was a thing. You still were considered to be playing D&D though.
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    D&D General Hypothetical: D&D without ability scores (or bonuses)

    Yes I didn't disallow your opinion, I just find it to be peculiar.
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    D&D General Hypothetical: D&D without ability scores (or bonuses)

    You're rolling a d20. You still have modifiers, HD, hit points, armour class, saving throws, skill checks, sorcery points, beholders, chromatic dragons, your standard classes, levels, spell levels, feats, different die for weapons, proficiencies, skills, Strahd, Stephen Karameikos, Tiamat...
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    D&D General Hypothetical: D&D without ability scores (or bonuses)

    If I am playing in Waterdeep, Threshold or Barovia and there are no ability scores...it is still D&D to me... D&D is more than ability scores IMO. The absence of a mechanic does not stop it being D&D.
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    Describe your last rpg session in 5 words

    A party of five nineteen
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    Is there a History of how the Phylactery and Liches came to be?

    Great thread! Questions I never pondered to ask but can help establish richer setting lore for my players who enjoy that kind of world-building, which is most of them. ;)
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    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Interestingly an idea similar to this was being discussed on Enworld 2-3 weeks earlier. :ROFLMAO: Now I have not read through the thread but actively having a wizard being able to cast spells of level 5 or lower (swapping them out or not) doesn't lessen the 7-8 pages of one's character sheet...
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    D&D 5E (2024) How I would do 6E.

    I agree the 3HD is a better fit as it accentuates the importance and difference between the classes, whereas the Con score creates more same-y.
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    D&D 5E (2024) How I would do 6E.

    I agree with you the starting hit points should be higher to counter those 1st-2nd level TPK horror stories. I would be in favour of 1st Level = Max Hit Points + Constitution Score (if your Constitution Score ever increases so do your hit points).
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    D&D 5E (2024) How I would do 6E.

    Thank you for the constructive criticism. You do realise that the same argument you're making for opponents would work exactly the same for characters, right? Level 7 Wizard 30 hit points (6 + 6x4) Level 7 Fighter 46 hit points (10 + 6x6) To be clear, I view hit points as Stamina, Skill and...
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    D&D 5E (2024) How I would do 6E.

    Sure, but I believe the issue with Action Surge etc was the 1/per time period silliness and not strictly the resource. It should be at-will. If you have the ability being at-will and then tie it to HD and then the exhaustion track then you have solved the silly 1/day or 1/short rest or...
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    D&D 5E (2024) How I would do 6E.

    I'm of the opinion all those should be at will, including spells which have the material component as a cost. BUT They should be tied to HD spending and the exhaustion track for attempting to use beyond the acceptable limit.
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