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  1. Cleon

    Converting True Dragons

    These threads got displaced after a server crash so most of the older links are broken, including the link to Part One of Converting True Dragons on post #1 of this thread. That thread still exists though. It got warped to General Tabletop Discussion > Dungeons & Dragons. Here's a working...
  2. Cleon

    Converting True Dragons

    Hmm, eagle's splendor for the ability booster? I'd say barkskin and lesser restoration have the greatest utility but we've already picked those as cleric spells. How about giving it one or both of barkskin and lesser restoration as sorcerer spells so Opal can use them multiple times and...
  3. Cleon

    Converting True Dragons

    It's a term for a "proper dragon" that matures through age categories or a Unique dragon with an equivalent level of power, like Bahamut. For example, a 3E True Dragon hatches out as a Wyrmling and can grow through twelve age categories, with the final one being Great Wyrm. If you're old...
  4. Cleon

    Special Conversion Thread: Lycanthropes and their ilk

    So its claws and bites do the same damage in both hybrid and dragon form using the Dragon Space/Reach, Attacks, and Damage table? That'd be 1d8 bite and 1d6 claws for a Medium weredragon, which is a step nastier than the claws and bite of a standard lycanthrope (1d6 bite & 1d4 claws for...
  5. Cleon

    Converting monsters from Dragon magazine

    Updating the Ihagnim. Intelligence 8 isn't that bad, and if we follow the original monster they'll go up to Int 16 at max Hit Dice. I believe so. How about Improved Initiative and Lightning Reflexes plus one other. Maybe Weapon Focus (tentacle)? Can't think of anything else they'd really...
  6. Cleon

    Converting Oriental Adventures creatures

    Will add those with the next update. Hmm… Rapid Shot I like. Don't see much use for Great Fortitude. It already has a good Fortitude save from Martial Resilience and undead are immune to a lot of Fortitude save abilities. For skills, I don't think feats would give a decent cost-reward...
  7. Cleon

    Converting original D&D and Mystara monsters

    Updating the Caprine Working Draft. We're not quite done. There's still the Caprines As Characters section to complete. It'd be the Bielgorad next, the Shepherds of Bielgorna.
  8. Cleon

    Converting Creatures from Other Campaign Settings

    Works for me. So the Lizards can't put themselves in shells, but a Bleak One can "cocoon" them to await prey. That's a good idea. It means we're not adding an ability to our Gladiator Lizard that wasn't in the AD&D versions.
  9. Cleon

    Converting monsters from Dragon magazine

    The one in Dragon Magazine #251? That was done ages ago. It was added to the Creature Catalog on 17th June 2010.
  10. Cleon

    Kraken Variants

    Works for me. Updated the Male Krakentua Working Draft and a Female Krakentua Working Draft. What I was thinking of was making the Slam its primary attack and its tentacles secondary attacks, but give it enough Multiattack and Multiweapon feats that is can use its tentacles and tentacle-held...
  11. Cleon

    Converting Planescape monsters

    Updating the Modronoid Working Draft. I think we need tactics for "uncontrolled" or "insane" modronoids and "sane" modronoids being directed by their creator. Let's see, how about… Modronoids attack with howling fury, hurling themselves into melee combat with their arm blades. An "insane"...
  12. Cleon

    Converting monsters from Tales From The Infinite Staircase

    I'd prefer charm monster and either enervation, resilient sphere or black tentacles for the 4th-level spells. The lower level additionals work for me.
  13. Cleon

    Converting True Dragons

    I guess nobody could be bothered to create one. Works for me. Updating Opal the Sun Dragon Working Draft. Sure. We've already done the cantrips, so next is 1st-level Sorcerer Spells Known. Pearl had mage armor, ray of enfeeblement, shield, true strike, unseen servant, which are a pretty...
  14. Cleon

    Special Conversion Thread: Lycanthropes and their ilk

    So we're talking about replacing that entire section with: Hit Dice and Hit Points: Same as base creature plus those of the base dragon. To calculate total hit points, apply Constitution modifiers according to the score the weredragon has in each form. Speed: Same as the base creature or base...
  15. Cleon

    Converting monsters from Dragon magazine

    It seems more straightforward having everything in the Special Quality. I'd put the "time to grow" bit after the "destroying it does no harm" bit. How's this: Extraplanar Lure (Su): An ihagnim's interior has a transdimensional conduct to a lure on the Prime Material Plane. This lure is the...
  16. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    After further contemplation, looking at how the Wyrmling and Dragonflies HP & HD go up as the varieties change should help me decide which CON arrangement to go for. Dragonfly Variety BECMI HD HP Ratio 5E Uniform +CON = 0, 1, 2 HP Ratio 5E Stagger 0/0/1/1/2/2 HP Ratio Wyrmling Variety 5E HD...
  17. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Maybe a comparison with the Dragon Wyrmlings would be helpful. In Fifth Edition: VarietyCRACHit PointsBiteBreath Weapon White21632 (5d8+10)+4 to hit, 7 (1d10+2) piercing & 2 (1d4) cold22 (4d10) cold, DC 12 for ½ Black21733 (6d8+6)+4 to hit, 7 (1d10+2) piercing & 2 (1d4) acid22 (5d8) acid, DC...
  18. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Guess we should talk about Hit Points and complete the pre-abilities stats. The original monster went from HD 3d8 for the White up to HD 5d8+2 for the Gold. A Small monster has d6 Hit Dice, and 3d6 to 5d6 would be too weedy. Even the basic White has more hit points than a Ghoul (HD 2d8+2 in...
  19. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    I'm overwriting this post with a Gold Dragonfly so we're on the same page. That is, the Mystaran Dragonflies are on the same web page. I've got Enworld set to 20 posts per page, so I can see from post #106 to #117 without having to switch pages which makes it a lot easier to compare & edit the...
  20. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Agreed. I'd better post a Working Draft for the Gold then! So are we starting the Armor Class around 14 and giving them Evasive Flight or dropping the Evasive trait and compensating with a way higher AC? Speaking of flight, I'm having second thoughts about the initial proposal of "Speed 20...
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