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  1. TwoSix

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    My personal ranking from favorite to least favorite is 3,1,5,4,2. 4 had the epic Max/Kate Bush scene, of course, but so much of the Eleven/Henry backstory portion I felt dragged.
  2. TwoSix

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Nah. Each season drop was a mini-event in and of itself, and the season 5 drop was the closest thing we get to a water-cooler event in our fragmented culture. Those moments are worth more than the actual show itself.
  3. TwoSix

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Stranger Things is a bit like D&D; there are quite a few different flavors, and the one you love is almost certainly the one someone else hates.
  4. TwoSix

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    This is why I'm so glad I insulate myself from the online echo chamber of media criticism. 3 was easily my favorite season, and I really liked the season 5 ending. It wasn't quite as good as the first half of season 5, which was fantastic, but very enjoyable.
  5. TwoSix

    How Complex Do You Prefer Your TTRPG Systems In General

    I have the quote above on T-shirt. It is, by far, the shirt I own that has gotten the most confused questions, even from complete strangers.
  6. TwoSix

    How Complex Do You Prefer Your TTRPG Systems In General

    There are two kinds of people: 1) Those who can extrapolate from an incomplete data set.
  7. TwoSix

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Come on guys, we just had this thread a few weeks ago! :)
  8. TwoSix

    D&D General D&D Evolutions You Like and Dislike [+]

    I'm aware of that, I'm simply criticizing that mindset.
  9. TwoSix

    D&D General So how do Half-Elfs feel different to Elfs?

    I was definitely thinking of Frieren for a lot of these points.
  10. TwoSix

    D&D General D&D Evolutions You Like and Dislike [+]

    So don't dislike something as trivial as a race in an RPG! The move away from viewing the rules as a pure GURPSian toolkit to build a setting, and towards presenting the game as oriented around the D&D multiverse, with individual games being local variations of that milieu, is also an...
  11. TwoSix

    D&D General So how do Half-Elfs feel different to Elfs?

    The point is it to make sure you understand how you should try. You're never going to be able to portray, certainly in a TTRPG context, a truly nonhuman perspective. From that standpoint, all characters are "humans in funny suits". So the trick is to grasp on what aspect of the nonhuman...
  12. TwoSix

    D&D General So how do Half-Elfs feel different to Elfs?

    But that's the point. All stories, from the perspective of a character, are human stories, because we lack the language to communicate actual non-human concepts. We can tell stories "about" non-humans, but we can't actually communicate a true non-human perspective. Any stories about...
  13. TwoSix

    D&D General D&D Evolutions You Like and Dislike [+]

    In Reddit parlance, that's an "everyone sucks here" situation. Players shouldn't actively try to be disruptive. GMs shouldn't hold on to their aesthetic preferences so tightly.
  14. TwoSix

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    On the upside, when I see bad posting, that lets me know to avoid future posts!
  15. TwoSix

    D&D General So how do Half-Elfs feel different to Elfs?

    But that's the same thing. Exploring "not X" is also just a way to understand X. A story about immortality is really a story about understanding mortality.
  16. TwoSix

    D&D General D&D Evolutions You Like and Dislike [+]

    The point I want to make is that there is a gap between "inclusion" and "exclusion". Like, triton is an ancestry in Mordenkainen's. I have never once used or seen that race in any game I run. I have no idea where they would crop up in any game I'm running. I don't have them "included" in my...
  17. TwoSix

    D&D General D&D Evolutions You Like and Dislike [+]

    I'm all for curation. I'm simply opposed to curation that's happening strictly within the DM's purview and not in a discussion with the players. If you're the GM and you don't like dragonborn, you don't have to include them at all unless one of your players wants to be one. I've been...
  18. TwoSix

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Presentation is key to how a game is understood and appreciated. The narrative consumers build around a rule set is more important than the actual contents of the rules themselves.
  19. TwoSix

    How Complex Do You Prefer Your TTRPG Systems In General

    7. All things being equal, I like a little more build complexity rather than less. My ideal would be something similar to 4e, just with less overall feats and a few less on-map conditionals.
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