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  1. Starfox

    D&D General How often do you complete a campaign as a player?

    As I GM I really aim for this and mostly succeed. As a player... well other GMs' ambitions are not the same.
  2. Starfox

    D&D General If you could be any D&D species in real life…

    When we suffered a TPK back in the early eighties, our DM let us reincarnate our characters as basically any creature we want. The other players chose Titan and Kirin, I choose Doppelganger (and got to keep my class features). The combination of reading minds and taking any humanoid form is...
  3. Starfox

    D&D 5E (2014) Enhancing Vecna: Eve of Ruin *SPOILERS*

    What I wonder about most is the mood and themes of the adventure. Is Vecna as a lord of secrets well represented? Does Vecna try to find the secret that will bend each of his opponent's to his will? I am also considering using the adventure as a continuation for my Kingmaker adventure path set...
  4. Starfox

    D&D General Diabetes in dnd

    I'll come with one of those depressing "this is a bad idea" posts. I'll just make my case, no need to discuss it unless you really want to. I have Type 2 diabetes IRL - tough it is not in an acute stage yet. The last thing I want is to play a diabetic in DnD or any other RPG. Then again, I did...
  5. Starfox

    D&D General Less is More: Why You Can't Get What You Want in D&D

    I feel that classes and subclasses don't really weigh the system down, as they only get into play if someone selects them. All classes and subclasses not chosen are effectively out of the game table. Yes, a DM may occasionally pick a class or subclass ability and add it to an NPC, but barely...
  6. Starfox

    D&D General Less is More: Why You Can't Get What You Want in D&D

    This is admirable. I find I rarely buy new products, it always takes time to learn which products I'm likely to like, and I don't read as fast or easy as I used to. So less shelfware than many here speak of, but it feels sad to walk trough the game stores at a game convention and finding nothing...
  7. Starfox

    D&D General [+] Tell me about Greyhawk

    I like Greyhawk over the Forgotten Realms for the opposite reason. Compared to FR, Greyhawk is much more populated and civilized - which means there are no great undefined voids of just wilderness and monsters. And even the areas that are, like the Bone March, are still defined - as an area of...
  8. Starfox

    D&D General Less is More: Why You Can't Get What You Want in D&D

    I have used an intro to a post here on ENworld that said something like "this thread is about how to realize this new idea of mine, it is not about whether this is a good idea to begin with", and it was certainly not my idea, I took it from someone else here who wrote something similar. And now...
  9. Starfox

    D&D 5E (2024) How Does Greyhawk Fit In To The New Edition?

    What I really miss (and have not bothered to make myself) is a random table for "Who is in a minor war with who at the moment". Bot the medieval and renaissance periods was full of tiny wars. Actually, I did something like that for my Ahlissa campaign, where the king had a small fire-brigade...
  10. Starfox

    D&D 5E (2014) Greyhawk: Why We Need Mo' Oerth by 2024

    This is the thing - Gygax would have placed dragonborn "into a spot he felt appropriate". He would not have spread them evenly across the land. For me, Greyhawk is very different in different parts. Of course you could play dragonborn out of their usual lands, but you'd be displaced, unlikely to...
  11. Starfox

    D&D 5E (2024) How Does Greyhawk Fit In To The New Edition?

    I'm a Greyhawk GM and to be honest I'd prefer to not get an update to confuse things. My version of Greyhawk has diverged enough that this may just create false expectations among players. Then again, none of my players are likely to pick up the DMG, so I guess it really doesn't matter. Perhaps...
  12. Starfox

    How happy are you with your table/group?

    Voted "Satisfied. As a GM i have issues with drama among my players. As a player and GM, I am sometimes at loggerheads with the GM over rules. As a GM I like to rewrite rules, which some players find annoying. As a player I and my GM are sometimes at odds about how to read a rule.
  13. Starfox

    The "I Didn't Comment in Another Thread" Thread

    I just don't get the hype around Cowboy Beebob. I saw the first anime, it started out decent, then turned boring, then turned depressing AND boring. We did finish watching it, but just barely.
  14. Starfox

    What is/are your most recent TTRPG purchase(s)?

    Ars Magica and Blades in the Dark (Same purchase, Blades was the last to arrive).
  15. Starfox

    The Ethics of Two Way Ignore

    On other fora there is an option to ignore someone for a limited time, one or several months. This might help those of us who easily forget to un-ignore people after a time.
  16. Starfox

    Worlds of Design: The Problem with Magimarts

    About the economy of magic item creation. In my 4E campaign, one of the players decided they would accept having their main attack item being one point below the expected value for their level - this was in the 20-25 level range. The money saved made them extremely rich. Building their own...
  17. Starfox

    Worlds of Design: The Problem with Magimarts

    Yeah, the church is the great exception. They maintained an international infrastructure during the dark ages when no-one else could. Greyhawk lacks this kind of church, and doesn't have any equivalent in another field. Nor is wizardry really equivalent to any other guild. The journeyman system...
  18. Starfox

    Worlds of Design: The Problem with Magimarts

    My point is that my version of Greyhawk is more cosmopolitan and a more open society, not as tightly regulated by guilds, not so dominated by very local feudal interests. Something similar happened in Japan, but I was thinking more of Germany/Italy in the 12C.
  19. Starfox

    Worlds of Design: The Problem with Magimarts

    This is true. It is also one of the problems with 3.5. :)
  20. Starfox

    Worlds of Design: The Problem with Magimarts

    Sorry, I cannot follow your argument. I don't understand what you're trying to convince me of. This is also a part of my renaissance development, where bankers, and in this case magic item traders, can outcompete feudal lords.
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