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  1. Starfox

    Native American Campaign Setting?

    I think this would have the same issue as an African setting, but to a lesser degree. What part of the area is your setting? Africa is huge and diverse, and so is America. You have to decide which part and culture you are exploring, which might make the game less interesting to some people...
  2. Starfox

    [BitD] Does the setup action suffer consequences?

    Thanks for your replies! I should have written under "consequences" that you can always give the PC a very favorable position with almost no consequences, making the two camps less opposed.
  3. Starfox

    AI in Gaming (a Poll) [+]

    My vote reflects what would be acceptable in a general TTRPG product, like a book or website. I would accept everything in an AI game-master, as long as it works well. I don't think I want AI players, but I can't say I'd object to others who wanted that.
  4. Starfox

    What's the difference between AI and a random generator?

    AI is a tool. An unskilled user or sloppy work gets bad results, often in the uncanny valley, such as a human with hands on their legs or three arms. A skilled user can create inputs and vet the results to get a good result. This takes time, skill, and effort, just like regular drawing does, but...
  5. Starfox

    Grading the Burning Wheel System

    My experience is one session of Mouse Guard. I felt the resolution system was ripe for metagaming, especially if you wanted "xp". It is more beneficial to fail a few times only to then succeed. To get a full success, the trick is to create a lull at the end of the action so you can rest and...
  6. Starfox

    What Mechanics or Systems Do You NEED?

    I don't think Traveler was really made for long campaigns. It wasn't explicitly said, but the deadly combat and lack of an experience system and military bent wasn't conductive to long games. If you wanted to play a long campaign in Traveler, I would suggest you don't muster out - play active...
  7. Starfox

    Why do many people prefer roll-high to roll-under?

    Presently I am trying out Blades in the Dark, which is a "roll several dice and use the highest" kind of system. It shares an issue with roll-low systems in that difficulties are hard to modify, instead you play around with effect and consequence. From what I said above I ought to not like such...
  8. Starfox

    Why do many people prefer roll-high to roll-under?

    Late to the thread, have not read all of it so I may be redundant. I prefer roll-over. It seems more intuitive to me to roll and add a modifier than to calculate a number and then try to roll beneath that number. Roll-low systems like BRP or the non-skill proficiencies of early DnD didn't do...
  9. Starfox

    Revisiting AI as a GM Support Tool

    Which makes it perfect for make-up things like RPGs. :)
  10. Starfox

    Revisiting AI as a GM Support Tool

    When it comes to images, I've not found an AI that creates good landscapes, but portraits are doable as long as you are not to precise in what you want. Recently, I wanted to make a portrait of a smith with a hammer, apron etc. The AIs I am using just couldn't come up with a smith's hammer and...
  11. Starfox

    Revisiting AI as a GM Support Tool

    I've been using AI assistance for three months or so. Chat GPT 3 and various image creators. I began by having it expand upon my notes, filling them out into full descriptions, and expanded from there as I learnt what works. A prime use I have for it for now is to alter the CR of a critter. Say...
  12. Starfox

    D&D 5E (2014) Skills variant

    The current classes that gain expertise are quite dependent on it, mainly the rogue but also the bard. If you make expertise only apply to a subskill, you need to re-balance those classes. I would suggest giving expertise in a subskill an option open to all, while only expert classes get the...
  13. Starfox

    [BitD] Does the setup action suffer consequences?

    For Blades in the Dark players, a pretty straightforward question. Does your character suffer consequences when you do the setup action? (p 134 in my book) Does tier apply? Setup is described in the Teamwork part of the rules, and all the other options there have special rules, so maybe setup is...
  14. Starfox

    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    This has come up at my table lately. Not quite sure how to run such situations.
  15. Starfox

    D&D 5E (2024) Things You Think Would Improve the Game That We WON'T See

    What i hope for is re-balancing the bad spells and a few outlier overpowered spells, to make more spells viable alternatives. I think they will actually try to do this. They may even succeed.
  16. Starfox

    D&D 5E (2014) The lazy fix to alchemists

    These are my edits, which has not been used. Our one artificer is battle smith. I wrote these a long time ago and have not looked at them since. From Alchemist (5A) - Action Experimental Elixir drinking an experimental elixir a bonus action You know the effect of each elixir after making it...
  17. Starfox

    D&D 5E (2024) Spell Focus Mastery

    The point with weapon masteries is to allow non-casters some of the abilities that casters have. Giving casters similar abilities starts the entire process all over again.
  18. Starfox

    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    This is 100% nt how we do it. If the team has a trap expert, that is the one doing the traps. Overall, we have a certain niche protection in our social contract - if a character specializes in something, that's who will do that thing in most cases. I'm not saying this is the right way, its...
  19. Starfox

    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    With the Con bonus added I find this is usually sufficent. Healing spells outside of combat basically does not exist at my current table. But we do have pretty short adventuring days with a few, hard encounter rather than slow attrition.
  20. Starfox

    How Quickly Do You Bounce Off a System?

    I tend to give more rules systems more trial time than they actually merit. I played the entire Rise of the Runelords campaign converted to 4E before I decided 4E was not for me. I played the entire PF2 playtest set before deciding that PF2 was 4E in disguise. I am playing 5E now for more than...
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