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  1. Starfox

    Blades in the Dark Special Armor Resistance?

    In Blades in the Dark, when you use special armor to resist a consequence, do you announce you use the special armor before or after making the resistance roll? If you do it after, when you know how much stress resisting costs, the ability is a lot better. This is my first time starting a poll...
  2. Starfox

    DriveThruRPG's New AI-Content Filter

    I don't agree. First, what the courts decide will only apply in some countries. Second, whatever the courts decide, the ethical question remains. Courts don't resolve ethical issues, they resolve conflicts of interest.
  3. Starfox

    DriveThruRPG's New AI-Content Filter

    On a tangent, here in Sweden there have never been more horses than today - we have more horses now than in the year 1900 wen most everything was still horse-drawn. Riding is a huge hobby here, and it is common to see small farms converted to horse ranches. Horse riding stadiums (which in our...
  4. Starfox

    GMing: What If We Say "Yes" To Everything?

    I almost immediately came up with such a case, a board game. In a board game your options are clearly defined and thus limited. You can't say you take a Taxi to a certain street in Monopoly. This has to be so because we don't have a GM in Monopoly, we have to play with rules we can all agree on...
  5. Starfox

    GMing: What If We Say "Yes" To Everything?

    Having followed this thread, I am starting to think what it all boils down to is how we individually interpret "Always Yes". The discussion seems to be more about what "Always yes" actually means and less about what is acceptable gameplay. If we mean that PCs are free to describe their own...
  6. Starfox

    GMing: What If We Say "Yes" To Everything?

    I must out myself here and say I have done something like this. This happened in a freeform game where we were playing Drow (D&D dark elves) and I was playing a religious bard/spider shapeshifter. The first session saw our house invaded, and my character was too enthusiastic about engaging the...
  7. Starfox

    Any AI Gamemasters Out There?

    I must admit I've not put to much thought into this, but one opportunity I can see is me and my pals against an AI gamemaster. Just in case no-one wants to take that role. Much like cooperative play in Baldur's gate 3. Then again my friends here didn't like the idea of cooperative BG3.
  8. Starfox

    D&D 5E (2024) Using AI for Your Home Game

    In this case its the art director doing a bad job by commissioning crappy art. AI art directors is the next big thing? :D Likely making an educated guess at what kind of art will appeal to an audience is too complex a job for any AI for quite some time.
  9. Starfox

    GMing: What If We Say "Yes" To Everything?

    I'm sleepless and in a chatty mood, so I'll go off on a tangent. One fault I find with myself as a gamemaster is that I am too willing to give the player's hints about what I consider a reasonable angle of attack against a problem that comes up. Example: The PCs are escorting a carriage...
  10. Starfox

    D&D 5E (2024) Using AI for Your Home Game

    What AI "replaces" is the art that either pays well or is not used at all. Publishers will still want quality art to decorate covers and attract buyers.
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    468100174_980919117400696_7536413642394775365_n.jpg

  12. Starfox

    Describe your last rpg session in 5 words

    Weird combat emulates sanity rules.
  13. Starfox

    Aging and Gaming

    I'm 58, and I agree with the OP about feeling my age, if not as badly. I am lucky to have friends that introduce me to new TTRPGs that are rules-light and play more along what I want that the D&D 2014 I am playing now. So next year it will be Blades in the Dark for us. At the same time I am a...
  14. Starfox

    GMing: What If We Say "Yes" To Everything?

    Can I ask you to pose an example of a GM saying NO in this kind of situation? What would the GM be saying NO to? That might clarify what you mean when you say Always Yes.
  15. Starfox

    GMing: What If We Say "Yes" To Everything?

    To me, always saying Yes as a GM implies the player can override GM inputs. If the GM says that a PC fails at anything, the GM is not saying Yes unless the player agrees. If the player introduces a new plot in the narrative an Always Yes GM cannot say No. So at this point the player can can...
  16. Starfox

    D&D 5E (2024) Using AI for Your Home Game

    I started another thread here about the availability of AI GMs, and a link was posted in the very first reply: Exists. Any AI Gamemasters Out There?
  17. Starfox

    GMing: What If We Say "Yes" To Everything?

    If I'm to take this seriously, I think the result would not be what we conventionally call a role-playing game, it would be collaborative storytelling. If a group of people come up with a common conceit of a situation and agree to collaborate on what is essentially a letter novella, it can...
  18. Starfox

    Playing in Person Is Just Better (for me)

    He literally posted right above you in this thread. I think quoting is inappropriariate.
  19. Starfox

    GMing: What If We Say "Yes" To Everything?

    I've had games where the players were restricting themselves far more than I was. This of course differs from player to player, depending on personality and personal experience. The important thing is for everyone to be reasonably on the same page. If one player is playing the Hulk and another...
  20. Starfox

    Playing in Person Is Just Better (for me)

    I find VTTs are addictive and hard to get out of. I'd prefer to get my games back to face-to-face, but once the players taste the convenience of virtual gaming, its darned hard to get them back in my living room. :(
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