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  1. Hussar

    D&D General A Rant: DMing is not hard.

    Again, this is entirely on you and has absolutely no relation to anything anyone here
  2. Hussar

    D&D General A Rant: DMing is not hard.

    Again, this is entirely on you and has absolutely no relation to anything anyone here has said.
  3. Hussar

    Pineapple Express: Someone Is Wrong on the Internet?

    Like so many times on En World, i remain absolutely baffled by the push back against basic points that I would have thought are more or less self evident.
  4. Hussar

    D&D General A Rant: DMing is not hard.

    If nothing else, driving a semi would mean that you could back up and park a car a LOT better. If you can parallel park a semi or back a trailer into a small space with minimal clearance, it gets a LOT easier to back up and park a car. As someone who had to learn to park a tank, I can honestly...
  5. Hussar

    D&D General A Rant: DMing is not hard.

    That's an interpretation that you've added that no one else has stated. That's all you.
  6. Hussar

    D&D General A Rant: DMing is not hard.

    Huh? Since when is it impossible to play a different game for a couple of weeks once a year? Talk about strawmen.
  7. Hussar

    D&D General A Rant: DMing is not hard.

    That is not even remotely the argument and if that's your interpretation of what's being said, that's on you. The argument is, broadening your experiences will improve your DMing. I cannot believe that this is a particularly contentious position to take.
  8. Hussar

    D&D General A Rant: DMing is not hard.

    You absolutely SHOULD do any or all of these things. But, why are you claiming that it's an "instead" and not "and". It's not like it's impossible to do more than one thing. I highly recommend that everyone does at least a couple of those things every year. No one is making any sort of...
  9. Hussar

    D&D General A Rant: DMing is not hard.

    And I truly believe the reverse is equally true. Forever players really, really need to step behind the screen at least once to see how the sausage is made.
  10. Hussar

    D&D General A Rant: DMing is not hard.

    Honestly is mostly that I detest the scut work of developing adventures - picking monsters, making sure stat blocks are correct, picking maps, picking art, actually writing the adventure, etc. I do not enjoy that for more than a short while. So, adapting AP's and modules has been my go to for...
  11. Hussar

    D&D General A Rant: DMing is not hard.

    Playing different systems illustrates why various systems do the things that they do. I mentioned above about the difference between a trad and a story game where the idea of the DM as leader vs DM as facilitator becomes clear. If you only play trad games, it's easy to fall into the rut of...
  12. Hussar

    D&D General A Rant: DMing is not hard.

    Again, that's just not true. If you learned to drive a semi, you absolutely would be a better driver. Having broader experience makes people better at anything. That's just true. Doesn't matter what it is. Broader experience is how everyone gets better at anything.
  13. Hussar

    D&D General A Rant: DMing is not hard.

    I agree with pretty much all your points but I would points something out here that dovetails nicely with my point about not looking at other games. Your points nail running a D&D game very well. But, in a more story game game? This doesn't actually work. That's the point of some of the more...
  14. Hussar

    D&D General A Rant: DMing is not hard.

    I've been running adventure path adventures since 3.5. Prep is not something I particularly enjoy. Heck, I run modules far, far more often than I run entirely self made adventures. I might fold, spindle or maul the adventure and change stuff, but, actually self-author an entire campaign...
  15. Hussar

    D&D General A Rant: DMing is not hard.

    Absolutely no one is saying this. This is a huge straw many that you are creating. What is being said is that if you absolutely refuse to try other games, despite gaming for years on end, that you have a limited band of experience compared to someone who has at least tried other systems from...
  16. Hussar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Question. Why do I need to change the setting with each new edition? If a setting was system agnostic, then I shouldn't need to change it in order to use it with a new edition or rule set. Answer? Settings are defined by rulesets. That you can later change a setting to incorporate new...
  17. Hussar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Or, to put it another way, the lore of the setting was dictated by the mechanics. The PHB says that elves and dwarves are X and the settings incorporate that. Which is precisely what I've been saying all the way along. Settings are defined by the mechanics. Not exclusively, of course, but...
  18. Hussar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Can you answer the question please, @Maxperson? Is it your contention that it is entirely coincidental that these elements only appear in a setting after they appear in the rules? That these elements were always part of the setting, just off screen? And, their appearance "on screen" has...
  19. Hussar

    D&D General A Rant: DMing is not hard.

    Wow. I so do not agree. Just because you can drive a Toyota Corolla does not mean you would be a good driver for a large truck or a high performance sports car. Sure, you can learn the basics of driving only driving one car. But, no, you are not a "good driver" if you can only drive one car...
  20. Hussar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    So, it's your contention that there were dwarven arch mages and elven high priests in the setting, but, they were just never mentioned because of reasons that have nothing to do with the edition for which the material was written? Is that about right? They were always there. Just "off screen"...
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