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  1. Count_Zero

    Should Wizardry Require Player Intelligence?

    Agreed, at least with Netrunners/Deckers/Hackers, the GM can arrange things so the rest of the party is doing something while the Decker is also doing their thing. Decker has the objectives to put a loop on the security camera and get to the controls for the computerized lock for a door they...
  2. Count_Zero

    Should Wizardry Require Player Intelligence?

    Oh, players can find ways to entertain themselves when it's not their turn. Normally they're paying attention to what the active player is doing and planning their next action. That's ideally what they should be doing - keeping the flow of the game going. On the other side of things, they can...
  3. Count_Zero

    Should Wizardry Require Player Intelligence?

    The thing is, what you want to have happen in play, in the situation where the player is casting the spell (for this example, in combat), is for the GM to come to the player, ask them what their action is, the player responds, and then we quickly resolve. Even in Deadlands, with the Huckster's...
  4. Count_Zero

    Should Wizardry Require Player Intelligence?

    Alien Isolation is a video game you're playing by yourself, a single player, not a game you're playing collaboratively around a table with other people. If you require a player whose character is casting a spell to have to solve a puzzle during a journaling game, that's one thing, but a group...
  5. Count_Zero

    Effects of tariffs on game sales (e.g. US/Canada shipments) (No Politics!)

    It's a blanket 25% tariff on everything except oil and gas, which has a 10% tariff.
  6. Count_Zero

    Should Wizardry Require Player Intelligence?

    I was thinking more in terms of "Oh, to cast a spell you have to solve this puzzle otherwise you can't cast it, or it takes longer based on how long it takes to solve the puzzle." That's a crappy thing to do at the game table.
  7. Count_Zero

    Should Wizardry Require Player Intelligence?

    Short answer - no, it slows down the game.
  8. Count_Zero

    When did the "C" drop from CRPGs and when did "TT"RPG spring up?

    TTJRPGs (since in Japan they also used the term TTRPG - though there the TT is short for "Table Talk")
  9. Count_Zero

    When did the "C" drop from CRPGs and when did "TT"RPG spring up?

    Well, partly with JRPGs we're getting more Japanese tabletop RPGs translated into English - so it makes for a good mark of differentiation (as well as an indicator of whether a tabletop game is using game mechanics influenced by Japanese tabletop games.)
  10. Count_Zero

    2024 Player's Handbook Officially Live on D&D Beyond

    Actually, I see what they're going for here - they're going for a "Polar Bear"+"Dragon" vibe, and it kinda works.
  11. Count_Zero

    Evil Genius Games Attempts To Remove Bad Press [Update--And Then Adds Legal Threats!]

    Unfortunately I've got a temp crown and can't have popcorn at all...
  12. Count_Zero

    D&D General Record of Lodoss War reverse engineered and ran in B/X.

    Those MP recovery rules are harsh.
  13. Count_Zero

    AD&D 2E On AD&D 2E

    While I started playing in middle school in the early-to-mid '90s, my first game was using 1e. I didn't get into 2e until I got involved in the RPGA in the Raven's Bluff setting, but I generally spent the most time playing 2e through there - I then had a massive dry spell through most of 3e and...
  14. Count_Zero

    Mongoose acquires Twilight 2000 and 2300 AD

    I wonder what this is going to mean for the Free League Twilight 2000 game.
  15. Count_Zero

    D&D General Gold Protected by Poisonous Creatures

    I'd go with having the jar not be particularly airtight (and also with small enough holes that the bugs can't get out of them - maybe including bugs that could crawl up to the underside of the lid - allowing a perception check to notice the bottom of the lid had some of the bugs on them. If...
  16. Count_Zero

    D&D General Gold Protected by Poisonous Creatures

    If they're normal sized insects, I'd agree to run it as a trap, with the player(s) having to describe how they're getting past or rid of the insects.
  17. Count_Zero

    D&D 5E (2014) Pick Thy Apocalypse

    In Magic: The Gathering - Dominaria had a magical nuclear apocalypse in the form of Urza detonating the Golgothian Sylex at the conclusion of The Brothers' War, complete with a magical nuclear winter.
  18. Count_Zero

    Free League forcing Alchemy VTT to remove PDFs - Anti-consumer behaviour?

    You can change the sliders to adjust who gets what proportion of the money.
  19. Count_Zero

    Free League forcing Alchemy VTT to remove PDFs - Anti-consumer behaviour?

    And we didn't get all of them back - I still haven't gotten my OG Gangbusters back.
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