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    D&D 5E (2014) Mearl's Book Design Philosophy

    For D&D, it has all been done before, that is more evident if you consider other games like pathfinder. Since 5e is heavily based on nostalgia, it makes me wonder if there is a design philosophy beyond keeping everything simple and adding more story via the 2E days. 5e is only a hint of D&D's...
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    D&D 5E (2014) Game design allow sub optimal class build. Confirmed by M Mearls

    Every version of D&D has allowed sub-optimal choices. 5E being fairly simple, just highlights the sub-optimal choices sooner than later, because there are not a lot of options to sort through. That is based on certain assumptions, like multi-classing being too hard to balance, or not adding...
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    D&D 5E (2014) How to deal with player death?

    There is not a magical answer, but it is actually easier to deal with at lower levels than higher. You might hand waive the first death, and actually allow them to continue. It depends just as much on the player as the DM. Especially if the player takes a long time to develop a concept or is...
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    D&D 5E (2014) Is Storm King's Thunder a flop . . ? Still early yet but doesn't look that good.

    I played all the previous Giant adventures, however there is a limit on how often you can retell a story. Strahd is different because vampires in general are a popular theme.
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    D&D 5E (2014) So my Dm wants to nerf my Vengence paladin against all but chosen foes?!

    I would advise the DM to sit back and watch all the characters in play, before adjusting any class. That ties into levels 1 to 3 before a character further specializes. The 5E version does draw on the 4E avenger class, where the player decides who the enemy is. If he or she wants to apply...
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    D&D 5E (2014) Hey should this be rare or uncommon?

    Not much to add, except it would be cool if the blade was tied to the cycles of the moon, similar to the Krynn moon cycles. I do miss some Krynn on occasion. http://www.dlnexus.com/fan/rules/11899.aspx
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    D&D 5E (2014) Revised Ranger Play Report... (level 3 to 4, beastmaster)

    I believe the ability works best if you keep it restrained to the ranger's five senses (or immediate area), and at higher level accentuate it with spell or skill use the extends the range. That provides a nice progression and specialization path from lower to higher levels.
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    D&D 5E (2014) 5E, HP, and Constitution

    I would view it as if any player/character can do it or choose it, then it is a constant, like improvised actions, providing aid, role playing, or choosing a background, items, etc. Then there is what makes each class unique, including the ability to specialize. It is the latter where the...
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    D&D 5E (2014) How exactly does a Paladin break it's Oath?

    As a DM, I would probably treat it s a social status, so if an oath is broken then those around the paladin would change how they interact. It would be similar to a samurai becoming a ronin. That way you do not have a rigid on/off system, and only look at things that are obvious and directly...
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    D&D 5E (2014) Do DM's feel that Sharpshooter & Great Weapon Master overpowered?

    I believe the system would be better if they had implemented maneuvers for martial classes, similar to spells for casters. Then there would not be a heavy dependence on martial type feats offering a big boost to the martial side of the fence or the only choice to add variety. Instead, feats...
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    D&D 5E (2014) I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).

    A casual player can pace their content consumption regardless if the release schedule is increased. The bottom line is how much you are willing to spend. It is the frequent players that consume content more quickly that suffer, unless of course they have a DM that is more open to other versions...
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    D&D 5E (2014) 5E, HP, and Constitution

    Constitution is more important for saving throws, than hit points. So removing the hit point bonus will not really help reduce it becoming at least the third choice for high ability scores. For ability scores overall, I prefer the 4E approach where different class builds could have different...
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    D&D 5E (2014) I'm the DM and a player is trying to abuse the Immovable Rod. Advice?

    Double check the rules to make sure the rods work as intended based on the action economy, then adjust the encounters based on new party tactics, and then add another scratch on your DM experience sheet on what type of magic you hand out in the future. It happens to all of us. That is how...
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    D&D 5E (2014) Anyone else hoping that the next campaign book WotC releases is 15th to 20th levels?

    It just feels out of place when considering to hit stays within a tighter bound within the system. Add to that the high level character should not have an Achilles heel because the system did not address the character just being tougher overall once you reach a certain level. Skill...
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    D&D 5E (2014) Anyone else hoping that the next campaign book WotC releases is 15th to 20th levels?

    It is not so much about having vulnerabilities, but addressing the astronomical gap on some saves. As a DM you can always throw something in to make a class vulnerable or a monster immune.
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    D&D 5E (2014) I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).

    I like how classes, races, feats and class options were designed in 4E in reference to each other. It did go to the excessive side in regards to the amount of options, but the important things is having a formula in place to add it. What was even better from the 4E days was a decent character...
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    Fire Giant Dreadnoughts in VOLO's GUIDE TO MONSTERS

    It looks like a dwarf in stature, but overall the shields are fairly large for my tastes and any attempt to be realistic. Just explaining things away with magic only makes sense if the race as a whole is considered magic users. I never assumed that with giants. It would be cool if they took the...
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    D&D 5E (2014) Is he evil?

    I meant is the player trying to gain an advantage in the game or is playing in character? It was not obvious why the DM wanted to know if it was evil and what would be done.
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