1e- tomb of horrors.
2e- return to the tomb of horrors.
3e- wotc's 3e conversion of tomb of horrors.
4e- someone's 4e conversion of tomb of horrors. :p
this thread was to be titled "praise of the dungeons and dragons cartoon."
just a few days ago, i was greatly enjoying the dungeons and dragons cartoon dvd. although some of the episodes were a little weak, there were a few, like "servant of evil" and "the dragon's graveyard" that were...
has anyone considered or attempted converting the crane-iron pentalogy to an adventure or campaign? the fourth part of the series was made into a movie, so i wonder if an adventure or campaign can be made from the entire series.
(this is coming from the viewpoint of a d&d player, but i guess it can apply to any game).
have you ever played an rpg without using maps of any kind?
if so, how were things like terrain, travel time, etc., handled?
at great risk, i must ask for someone to help me understand this:
i don't get the joke!
did the wish not work? did yamara phrase the wish so it was misinterpreted? did her shouting alert her victims and give herself away?
help!