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  1. Quartz

    D&D 5E (2014) Vs Vecna battle simulations.

    Why? Surely one of the party spellcasters will be able to help them in this regard?
  2. Quartz

    D&D 5E (2014) Is this weapon balanced?

    That's correct but not relevant. This uses muscle-power to launch spears and javelins, which both have the thrown property.
  3. Quartz

    D&D 5E (2014) Get The Vecna Dossier Free At D&D Beyond

    (I don't have a Beyond account so cannot see the stats.) Why are you assuming magic equipment? CRs are normalised against a party without magical equipment, are they not? If you're assuming equipment that bypasses an opponent's defences then of course the effective CR of that opponent is going...
  4. Quartz

    D&D 5E (2014) Is this weapon balanced?

    Thrown weapons can use your Str mod anyway (PHB p.14).
  5. Quartz

    D&D 5E (2014) Would you allow switching shield proficiency for Agonizing Blast as a DM?

    No, because you're swapping a defensive ability for an offensive one. Plus the player is already swapping it out for the ability to do more damage by using a two-handed weapon or two weapons.
  6. Quartz

    D&D 5E (2024) Replacing Short rest with Recovery Action

    Not if there's a substantial difference between a Short Rest and a Long Rest.
  7. Quartz

    D&D 5E (2024) Replacing Short rest with Recovery Action

    I'd rather give all Long Rest classes recoveries on Short Rests with extended recovery on a Long Rest. Basing everything around Short Rest helps prevent the 5 minute workday.
  8. Quartz

    D&D 5E (2014) Homebrew Super Simple Class: The Prodigy

    I don't like the class having so many attacks. Particularly the 4th attack, as that's the Fighter's capstone.
  9. Quartz

    D&D General Potions restoring spell slots?

    Not exactly what you're after but in a previous edition there was Mordenkainen's Lucubration which allowed the recovery of one spell of lower level. IIRC it was a 9th level spell. Pushing that into 5E you might make it a 9th level spell that recovers 1 slot of 6th level or lower (depending upon...
  10. Quartz

    D&D 5E (2014) Using booming blade on a reaction attack with sanctuary question

    Yes, but how are you getting the Bonus Action in the first place? You don't automatically get a Bonus Action. Something needs to generate it.
  11. Quartz

    D&D 5E (2014) Using booming blade on a reaction attack with sanctuary question

    How are you generating the Bonus Action required to cast Sanctuary?
  12. Quartz

    D&D 5E (2014) Good Lord - I'm Taking Over 20+ Teen D&D Players

    Rule 0 has already been covered but Rule 1 has not: if everyone is having fun you are doing it right.
  13. Quartz

    D&D 5E (2014) Homebrew Super Simple Class: The Prodigy

    Interesting. My initial thought is that either you mandate no feats or that the capstone becomes all stats are treated as 20 for saves and defensive skill rolls. As is, imagine the difference in power between two level 20 PCs of this class (perhaps generated for a L20 one-off) one having taken...
  14. Quartz

    D&D General What is the most ludicrous multiclassed monstrosity that you've actually played?

    3E was made for multi-classing. I remember conjuring a Fighter / Rogue / Royal Herald / some other PrC that advanced spellcasting - I called him the accidental archmage.
  15. Quartz

    D&D 5E (2014) How powerful is substituting Proficiency Bonus for ability modifier?

    The fluff would be that the PC is pulling on experience, focus, or (for saves) sheer stubbornness as appropriate. You could call it "Taking a deep breath." or "Stopping and thinking." or "A flash of inspiration."
  16. Quartz

    D&D 5E (2014) How powerful is substituting Proficiency Bonus for ability modifier?

    I'm thinking along the lines of the Battlemaster Fighter or Monk here. Call it the Disciplined Warrior. At some point, perhaps instead of getting Indomitable, the Fighter gets the ability to substitute their Proficiency Bonus for any ability modifier 1 or 2 per Short Rest, at will and for one...
  17. Quartz

    D&D 5E (2014) Flumph PC race experiment

    The advantage (ahem) of giving advantage to saves over immunity is that if the flumph is immune to divination spells then it cannot use any that benefit itself. Foresight and Augury are the obvious spells here.
  18. Quartz

    D&D 5E (2014) Flumph PC race experiment

    Immune to all Divination spells? That's a bit too good. And I'd give Advantage to saves rather than immunity for the rest (q.v. Magic Resistance). You might want to make that 'using any form of telepathy' or even 'using any psychic power'. The usual for D&D auras is 10' at low level and 30'...
  19. Quartz

    D&D 5E (2014) Troll PC race experiment

    It's more to move away from levels. I wasn't aware of - or had forgotten - about official level-dependent 5E feats. I disliked level-dependent feats in 3E and have kept that dislike.
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