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  1. Quartz

    D&D 5E (2014) 5E Survivor - Deities (Part 2: Greyhawk) Boccob Advances!

    Beory 16 Boccob 15 Celestian 15 Heironeous 16 + 1 = 17 Obad-Hai 16 Olidammara 13 Pelor 15 St. Cuthbert 9 - 2 = 7
  2. Quartz

    D&D General The Art and the Artist: Discussing Problematic Issues in D&D

    I'm sorry but that flew by me. I'm sure there's something important you're trying to say, but it's not making it through your wall of text. You really need to summarise in your opening paragraph then expand on it, then summarise everything again at the end. Let me offer two points which seem...
  3. Quartz

    Dragonlance Pitching Dragonlance to new players

    I think Dragonlance is better described as as much an interactive story as a campaign.
  4. Quartz

    D&D 5E (2014) Epic Monsters: Bunyip

    Given that the bunyip can choose who gets frightened by it's howl, it would make for a very nasty mount for something that could control it.
  5. Quartz

    D&D General What rule do you hate most from any edition? (+ Thread)

    Thank you. That was it: the Bard was 6th level and the Wizard 5th which meant that a spell that both could cast was better cast by the Bard.
  6. Quartz

    D&D General What rule do you hate most from any edition? (+ Thread)

    Because the Bard gained levels more quickly up to a certain point. 5th or 6th level IIRC.
  7. Quartz

    D&D General What rule do you hate most from any edition? (+ Thread)

    Bah! Just jot down relevant details. No one needs to know that the critter has +37 to Climb if that skill is not going to come into play. No one cares if the HP or saves or AC aren't strictly correct. As for what I most hated from edition to edition? 1E - Tables. 2E - Bards being better...
  8. Quartz

    D&D 5E (2014) 5E Survivor - Deities (Part 2: Greyhawk) Boccob Advances!

    I'm surprised that Ulaa and Celestian have survived so long.
  9. Quartz

    D&D 5E (2014) 5E Survivor - Deities (Part 2: Greyhawk) Boccob Advances!

    Beory 20 Boccob 24 Celestian 22 Heironeous 23 + 1 = 24 Kord 16 Incabulos 5 - 2 = 3 Obad-Hai 21 Olidammara 24 Pelor 20 St. Cuthbert 8 Trithereon 10 Ulaa 10
  10. Quartz

    TSR I think we’ve finally made it!

    Red Hand of Doom. https://en.wikipedia.org/wiki/Red_Hand_of_Doom Abaddon the Despoiler is a major WH40K villain. 'Prison deep in the depths of the Underdark' sounds like the location of a Balrog from LOTR.
  11. Quartz

    D&D 5E (2014) 5E Survivor - Deities (Part 2: Greyhawk) Boccob Advances!

    Beory 22 Boccob 24 Celestian 24 Heironeous 22 +1 =23 Kord 14 Incabulos 6 - 2 = 4 Obad-Hai 23 Olidammara 23 Pelor 23 St. Cuthbert 11 Trithereon 12 Ulaa 14
  12. Quartz

    D&D 5E (2014) Levels 1-4 are "Training Wheels?"

    But is the PC Elric of Melnibone or That Guy Who Wields Stormbringer? Like Tekumel?
  13. Quartz

    OOTS 1251: Bite Sized

    Some of us have paid for books and other paraphernalia.
  14. Quartz

    D&D 5E (2014) Getting Rid of Variable Weapon Damage- An Immodest Proposal

    Something I mooted on here back in 3E days was using the PC’s current HD as the damage die. So a fighter would do a base of 1d10 and a wizard would do 1d6
  15. Quartz

    OOTS 1251: Bite Sized

    There's too long between strips these days. We get one a fortnight if we're lucky.
  16. Quartz

    D&D 5E (2014) 5E Survivor - Deities (Part 2: Greyhawk) Boccob Advances!

    Beory 23 Boccob 24 Celestian 24 Erythnul 11 - 2 = 9 - Fewer now. Heironeous 24 + 1 = 25 Kord 18 Incabulos 16 Istus 9 Obad-Hai 21 Olidammara 22 Pelor 23 St. Cuthbert 20 Trithereon 14 Ulaa 18
  17. Quartz

    D&D 5E (2014) Levels 1-4 are "Training Wheels?"

    This bears quoting.
  18. Quartz

    D&D General Are NPCs like PCs?

    I like it when they can; I also like it when they don't have to. I'm mostly familiar with 3E and before so I'll go from there. It's great that you can create a NPC or creature from the ground up with all the correct HP, abilities, and whatnot. That's fantastic when you hand the character sheet...
  19. Quartz

    D&D 5E (2014) Looking for monsters to challenge a party of 6 level 17 characters

    Isn't that a bit boring? For a high-power hydra that should be happening anyway. But if you've got one or more heads flying around they can bite, distract, grant flanking bonuses, etc. They change the battle. Anyway, let us know how it goes.
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