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  1. kenmarable

    Harassment Policies: New Allegations Show More Work To Be Done

    Minor point - but I absolutely can think of many. In fact, nearly every instance of society changing and justice being done were initially lead by people many called fanatics. Of course, now in hindsight we'd say "Oh, they weren't fanatics." but the vast majority of the time, who we call a...
  2. kenmarable

    "Stream of Many Eyes" -- WotC To Announce New Storyline In June

    You have to hunt it down. :) People immediately blabbed about the Morse code hashtag rather than letting people solve that clue, so I won't mention where I found that teaser yet. It's not a big one, but it's out there. ;) I'm hoping there will be more little clues over the next month (and...
  3. kenmarable

    "Stream of Many Eyes" -- WotC To Announce New Storyline In June

    Yeah, I don't see it either. I'd love some psionics, too, but they really are not very deeply tied to Spelljammer. Plus the link of Undermountain to Spelljammer isn't very strong either. As much as I would like to see some Spelljammer someday, I would really, really not get my hopes up that if...
  4. kenmarable

    "Stream of Many Eyes" -- WotC To Announce New Storyline In June

    I'm still holding out hope, but we'll see. I know Nathan Stewart in the same Fireside Chat that he revealed Mordenkainen's said they have exciting plans (changes?, I forget the exact word he used) for DMs Guild this year, so I keep hoping it's opening up more settings. Pleasepleaseplease
  5. kenmarable

    "Stream of Many Eyes" -- WotC To Announce New Storyline In June

    I hope that if it features Waterdeep, there are some real urban adventure aspects. Wilderness and ruins/caves/dungeons are nice, but we could really use a solid urban adventure. There's also the hint about "the artifact's return," so it sounds like a MacGuffin hunt.
  6. kenmarable

    RPG Crowdfunding News 093: Lasers & Liches, The Living Land, Archive of Magic Items, Dragon-Blooded,

    Lasers & Liches looks awesome. I hope they work things out better for their next Kickstarter. Although variant games look interesting to me, I never actually play them. This one, however, looked like something I might try to get my family or other group to play on occasion! However, some of the...
  7. kenmarable

    Check out the Astral Deadnought from Mordenkainen's Tome

    Looks like a lot of fun to me. Personally, when I DM, hit points are more of a guideline than written in stone. I'll lower or raise them as necessary to make it fun. What is far more interesting to me is that the Donjon abilities aren't just "take out the threatening PC" abilities - they are...
  8. kenmarable

    RPG Evolution: Do We Still Need "Race" in D&D?

    Ah, the old “Anyone who complains isn’t a TrueFan.” response. Haven’t seen that one before. Very convincing. I’ve completely changed my mind on the subject now.
  9. kenmarable

    RPG Evolution: Do We Still Need "Race" in D&D?

    Guess it depends on the field, because in my academic experience they mean absolutely, 100%, very different things. :) Immanuel Kant is a good example of how the Enlightenment really created most of our modern idea of human races in a blazingly stupid example of the Dunning-Kruger Effect from...
  10. kenmarable

    RPG Evolution: Do We Still Need "Race" in D&D?

    I am not. I know there has been comments from people of color (yourself included) where some have a problem with it and some don't. I figure that's reason enough to swap a word out for something else that works just as well (if not better), because people should have fun playing these games...
  11. kenmarable

    RPG Evolution: Do We Still Need "Race" in D&D?

    Have 4 degrees of ancestry, (and these labels are off top of my head after a VERY long day, my oldest daughter’s pet rabbit died, so yeah, long day, but anyway) have Least, Lesser, Greater, and Full or Trace/Half/Strong/Full or some such, each with increasingly powerful abilities. You get 4...
  12. kenmarable

    RPG Evolution: Do We Still Need "Race" in D&D?

    It is? That is highly subjective. I don't find it awkward in the least. "Choosing an Ancestry." "Your choice of ancestry affects many different aspects of your character." "Your character ancestry not only affects your ability scores and traits but also provides the cues for building your...
  13. kenmarable

    RPG Evolution: Do We Still Need "Race" in D&D?

    Mechanically, it is a very useful and interesting design space, and I'm glad it's there. As for calling that design space "race," I'm reminded of a certain Princess Bride quote. :)
  14. kenmarable

    Pathfinder 2's Critical Hits & Failures! Plus Save-or-Suck and Damage On A Miss!

    More likely, their targets could critically fail their save and take double damage (since its likely still a saving throw spell rather than a roll to hit spell). But thinking about that, I realized this really ups the heroic nature of PCs. When an evil wizard start launching off fireballs or a...
  15. kenmarable

    D&D In Ready Player One? (SPOILERS)

    A direct adaptation of ANY book is exceedingly rare. It is pretty much always re-interpreted for the different medium. I'd love for the books in my mind to be directly transposed onto a movie screen, but I also long ago realized it will never happen - at least until we have OASIS-level VR. ;)...
  16. kenmarable

    Pathfinder 2's Proficiency System Explored

    And I’m actually liking the idea that mastery means more than just having a bigger bonus. It both makes sense and opens a new design space. Plus it unifies BAB, saving throws, and skill checks (sounds like even initiative) all under a single system! Some parts of PF2 seem more complex than I’d...
  17. kenmarable

    Pathfinder 2E's New Death & Dying Rules; More on Resonance

    Exactly, plus beyond the “Intuitive/Self Taught/Trained” starting age modifiers, there’s no rules around it at all, so it’s completely up to the campaign world fluff. An Int caster who studies a spell book each day vs. a Cha caster who uses the magic in their blood might lend itself to certain...
  18. kenmarable

    Pathfinder 2E's New Death & Dying Rules; More on Resonance

    I don't know if it's a good system or not (waiting to see the full details) but it could make sense in-game pretty easily. After all, it sounds like the wand still works perfectly fine if I understand resonance correctly. Just use it on someone else. It's your body that can only take so much...
  19. kenmarable

    Pathfinder 2E's New Death & Dying Rules; More on Resonance

    For me, being able to be a magic item Christmas Tree can be fun. Needing to be a magic item Christmas Tree or else you fall behind is not so much fun. This is especially true for me who finds "+X to Y" to be extremely boring whether it's a magic item or feat, yet 3.x and I'd say even moreso with...
  20. kenmarable

    Pathfinder 2E's New Death & Dying Rules; More on Resonance

    Personally, I find the level of useful/enjoyable/whatever complexity depends on where it is. Outside of the game session, for example during character creation and leveling, a lot of complexity is a good thing. In play when deciding what to do, you really want far less complexity but a little is...
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