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  1. L

    Level Up (A5E) A Leveled-Up Bestiary: Volume Two

    I'm curious on how you decide the CR of the creatures from 2nd edition
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    Level Up (A5E) Martial Artistry (3pp book in the works) Ideas and Concepts

    I agree with you. I think it's a valid point, and the issue of totally negating the movement could be mitigated by specifying that the target movement can't be reduced below Xft or something similar.
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    Level Up (A5E) Magic Item Price List

    This seems perfectly legit homebrew material, but can create a whole set of unintended conundrums: a party of adventurers may not be able to move close to each other because they each have a bag of holding for instance. if they act as solid barriers, a crafty group could throw one on top of...
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    Level Up (A5E) Magic Item Price List

    The main point of the OP was that a handful of bags of holding can be more efficient and cheaper any traditional bulk transportation method. Substitute grain with iron, or gold, or whatever, and that point still stands.
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    Level Up (A5E) A Leveled-Up Bestiary: Volume Two

    Super cool stuff, as always!! Resistance against conditions is not defined in the core rules IIRC. Do you mean immunity, perhaps? Or does it have advantage on save vs paralysis and petrification effects?
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    Level Up (A5E) A Leveled-Up Bestiary: Volume Two

    Truly nasty creatures! Heck, 5 normal attacks plus either another bite or blood drain, and 2 or 3 chances of being blinded and poisoned! With an average of 88 hp of damage per round, 1 vs 1 this creature is absolutely terrifying
  7. L

    Level Up (A5E) A Leveled-Up Bestiary: Volume Two

    Loving them too! Especially the initial commentary!
  8. L

    Level Up (A5E) A Leveled-Up Bestiary: Volume Two

    I think it should be that the target takes an extra 2d8 piercing damage and can be knocked prone, not the sa'ir ;)
  9. L

    Planestriders, Voidrunners, and Monstrous Menagerie II -- EN Publishing's 2024 Slate!

    Love all of this! I hope there's gonna be some WOIN releases as well!
  10. L

    Level Up (A5E) Martial Artistry (3pp book in the works) Ideas and Concepts

    I think the interaction with PCs could benefit from more tweaking. A large unit of 100 bandits is waaay weaker than 100 bandits. Even very high level melee characters would probably die fighting 100 bandits due to 5e's flat math approach, but a large unit of bandits could be defeated quite...
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    Level Up (A5E) Level Up A5E vs. WotC 5E...?

    I think there's way more than a thin veil of truth in this sentence. I remember when D&D "Next" was a thing, before they decided calling it 5e, and in several beta testing packages they mentioned that the game would have a lot of dials to make the game more or less complex by adding optional...
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    Level Up (A5E) Martial Artistry (3pp book in the works) Ideas and Concepts

    Wow, lots of super interesting stuff here!!! In general I'm not super fond of the idea of adding more classes, unless they explore a completely new aspect of the game (like psionics). I'd rather have archetypes than fully fledged classes, but that's me. I'm all in for new combat traditions...
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    Level Up (A5E) A5E versions of "adolenscent modified invisible chelonians"

    I think the Adept with the right choices is perfectly suited for a ninja. You can do some more fine tuning using some other class and synergy feats as Morrus suggested, but if you want something "simpler" you can definitely use an out of the box Adept
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    Homebrew A Leveled Up Bestiary - Book 1

    Christmas came early! Thank you so much!
  15. L

    WOIN WOIN Cheat Sheet

    It's excellent! Thanks for sharing!
  16. L

    WOIN Cooperative Spellcasting

    I'll DM you :) This is a valid point, and actually carries through for a city of grand elves or a wizardry school, since there would be someone that needs a skill+equipment+attribute high enough to have a chance to cast that spell. So even if in theory there are 1000MPs available, a 1000MP...
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    WOIN Cooperative Spellcasting

    An additional thought: maybe we need to add some soft cap on how many MPs can be contributed depending on the number of participants: I like the idea of a small village engaging in a spell to improve their crops, but a city with hundreds or thousands of participants could cast a stupidly high MP...
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    WOIN Cooperative Spellcasting

    I've been thinking about this for a while. I really love the idea of collective and collective ritual casting, is great both for worldbuilding and as a tool for interesting encounters. I'd add a couple of considerations: creatures with 0 MAG can still provide 1 MP each per day. This allows...
  19. L

    WOIN What's next after the Starter Kit Quickstarter?

    Keeping your cards close to the chest, I see ;) Can't wait for the good news!
  20. L

    Level Up (A5E) more nuanced stronghold questions

    I think the part you put in italics means that if you change your stronghold from castle to temple and you got an ASI from the castle, you don't change it to the ASI of the temple. It doesn't mean that you can sell the castle, or give it to someone else, and still keep the ASI.
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