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  1. Selganor

    Level Up (A5E) Quick Question about Lean Into It

    Since this applies to all your melee weapon attacks that you make until the start of your next turn (including Opportunity attacks) it applies to all your attacks including those on the turn where you activate the maneuver. Since there is no "your attacks deal no damage" clause the knocking...
  2. Selganor

    Level Up (A5E) Thoughts on A5E classes from your table(s)?

    It only costs the bard a reaction if he wants to activate a new hymn but if it is still active (or sustained) they can just declare a target whenever. Regarding instrument specialties and hymns... May I suggest cards for them? The current hymn (with all the info on the card) on the table at the...
  3. Selganor

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Exactly... If not at home, I'll get this when I'm at work.
  4. Selganor

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    I think I know what I'll be getting me for Christmas this year.
  5. Selganor

    a5e.tools Errata & A5E.tools

    It's almost identical. "Normal" Magic Resistance works against spells and magical effects and not just spells (and the Magic Resistance isn't limited to spells cast within 30 feet)
  6. Selganor

    Level Up (A5E) Some questions about druid rules interactions

    A shield is carried equipment that disappears (and is effectively ignored) The Wild Shape AC is listed in the rules (or the form you take if that is better). Even things like rings/amulets/... or other "permanent" effects that you just have to carry won't stay active once you shift forms.
  7. Selganor

    Level Up (A5E) Some questions about druid rules interactions

    Regarding 1: Since it never left your hand I'd still allow you to have it ready after turning back if you changed back fast enough. Regarding 2. If the only things you could do would be Dash, Disengage or Dodge you'd be immobile unless you spent your action to Dash to get any movement...
  8. Selganor

    Level Up (A5E) The Marshal Daring Assault feature, is it as strong as I think it is?

    Also... the character who uses the effect has to be within the Commanding Presence, so relatively near the Marshal, making it easier for area attacks from enemies to target both together.
  9. Selganor

    3PP Release Two New Releases! The Disciple Class and Twists of Fate

    I browsed a bit over the disciple yesterday and wondered why this (obviously martial) class doesn't use the mechanism that all A5E martials (and even some "adjacent" get)... Exertion. All the disciplines look like they could be the basis for a combat tradition (and some of the effects remind me...
  10. Selganor

    Level Up (A5E) Marshalls with Extra attack

    My Vox Savant (who recently MCed into Marshal because talk can only help you so far in Hell) could maybe use one of these in 2-3 levels (and maybe even get to the second one if the DM allows me to exchange one of my previous feats) just before the campaign ends. Currently the Spymaster (from...
  11. Selganor

    Level Up (A5E) Meet Gywven, Dwarf Rogue

    Have you seen the video where a sleeping/dozing dad almost reflexively catches his baby that falls from the couch?
  12. Selganor

    Level Up (A5E) Difficult terrain in creature's space

    A5E has a note in "Combat in Movement" that blocks movement through a creature's space unless the creature allows moving through it. The only other way everyone can try is "Overrun" and that doesn't mention anything that your movement is hindered
  13. Selganor

    Level Up (A5E) Basic artificer question

    If your Narrator allows you a generic "Cantrip Wand" schematic (that infusions might need a nonconsumed spell scroll of the specific cantrip) you can also increase your "at-will" potential greatly. But this is an uncommon item, so you need level 3 to craft/infuse/... it.
  14. Selganor

    Level Up (A5E) Basic artificer question

    Also note that while an infusion is active it acts just like a normal magic item (including using it as a component to build another item) Alchemical Prodigy gives you a headstart on schematics for potions. Also remember, an Artificer just needs to study a magic item for an hour to try to find...
  15. Selganor

    Level Up (A5E) Are Bard Hymns Overpowered?

    I like the idea of the Hymn but it really isn't easy to explain (especially with archetypes and higher level class features changing the basics of the hymns) An idea to think about the Hymn in game could be to have them printed out (like spell cards) and once the bard starts a hymn just put it...
  16. Selganor

    Level Up (A5E) Are Bard Hymns Overpowered?

    First: You expend one BI when you start the Hymn, so if you never declare a target and just sustain the Hymn you have just "wasted" this BI. You don't need a Reaction to choose a target ("You may choose to target a creature at any point, but after targeting a battle hymn its target cannot be...
  17. Selganor

    Level Up (A5E) What's Your Unofficial Errata?

    Warlocks always have the spells on their expanded list prepared without them counting against the number of spells. (All other classes that get other spell lists get them free and their second list by invocation does so too, so why not the first one?) Artificers don't need a seperate schematic...
  18. Selganor

    Level Up (A5E) Sea Elf question

    How "aquatic" are Sea Elves anyway? Are they amphibious and can live in air and under water? As a culture there might be some sort of ritual that may change their ability to hold their breath for a while to full water breathing. Or if water breathing is a heritage gift, a Paragon gift may be...
  19. Selganor

    Level Up (A5E) Marshalls with Extra attack

    It recently came up in our group, too (when my Vox Savant noticed that in some places in hell you have to "choose violence" and multiclassed into Marshal). I'm the only non-spellcaster in the group, so the rest of my party (paladin, bladesinger and hexblade) are usually also happy to use...
  20. Selganor

    Gate Pass Gazette September's Gate Pass Gazette Articles

    Luckily my kobold artificer with mostly alchemy "flavored" spell inventions won't have to choose an archetype before this issue is out...
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