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  1. Selganor

    Gate Pass Gazette Cipher Sword shenanigans

    I recently had some strange ideas regarding Cipher Swords (from GPG #3) 1. Can a 10th level Artificer make a Schematic of the (very rare) weapon and then create Infusions of them? 2. If so, does someone who was given one of those Infusion Cipher Swords (ICS) lose the gained mastery levels if...
  2. Selganor

    Official News Level Up’s Archlich: The Mouthless One

    BTW: Whispered One vs. .Mouthless One ended in a "Do we really want to do this the next hours?" MO has better stats (almost everything including a multiple of HP), but a shorter range for the only attack that is pretty sure to cause damage which causes him to be in range for WO's attacks. WO...
  3. Selganor

    Official News Level Up’s Archlich: The Mouthless One

    I asked this on the discord but maybe someone here knows about it (or has plans): Is there a "Whispered One vs. Mouthless One" already somewhere online? I'll probably have an Archlich duel with the "I almost always play wizards" player from my regular group as Vecna. I am wondering if I should...
  4. Selganor

    Level Up (A5E) Limited Range Maneuvers

    As for specifically combining Dangerous Signature with a ranged attack... Couldn't that be done with The Throwing Stance (also Unending Wheel)? Granted... a normally Melee only weapon would probably still be counted as a Ranged Weapon Attack but if it was only used to leave a mark (at short...
  5. Selganor

    Gate Pass Gazette Clarification on the Artificer from the Gazette (Errata needed)

    I'd go with the listing in the text as you just reach 3rd spell level at 9th, so you would at the same time that you reach 3rd level keep the same fizzle ratio from your 2nd level spells. Delaying this better portraits some sort of better control over the spells.
  6. Selganor

    WotBS 5e East Wind monk cantrips

    Can an East Wind monk use his cantrips without Ki points or does he need 1/cantrip since they are "level 0" spells? The examples only list level 1+ spells so they don't really clarify this Thanks in advance.
  7. Selganor

    Drow of the Burning Sky

    Can someone clarify a bit about the setting for me? The hidden city of the Taranesti was originally a Drow city. But right now the drow aren't there anymore (except the two assassins). Am I right to assume that the Drow left the city some time ago (even before the Taranesti came) and are now...
  8. Selganor

    Katrina as a PC in adventure 7

    I am wondering if it would be possible to include Katrina as a PC in adventure 7. Our group recently changed and one of the new players would be a great fit for Katrina. So far none of her special background has become known to the group (I'm putting this vague on purpose, just in case one of...
  9. Selganor

    Having Trouble with D&D Insider (tech issues)

    You can also use a "backdoor" login by logging into the forums. Once I logged myself in there I also was logged into the Insider AND my login even stayed logged in (which it usually didn't do)
  10. Selganor

    Anyone active on the Wizards boards?

    In my experience, it's not the logo but the useability in the Character Builder that makes and breaks third party products in 4e. If it's something simple (like a magic item that works sometimes and you just can write the stats to the "normal/magical" version of the item) then it's far likelier...
  11. Selganor

    Fun in Seaquen

    I'd take a look at the "Spellscarring" Rules from the Forgotten Realms. They could fit the mutations from Biomancy somewhat.
  12. Selganor

    4e: PHB3, Monks, and the Gate Pass "Initiate" feats

    As I interpret them, the "true" Two Winds Monks aren't just Monks they are multiclassed (or maybe even Hybrid?) Monk/Sorcerer (East Wind) or Monk/Cleric (West Wind)
  13. Selganor

    WotBS Starting a WOTBS campaing

    Your players can play the game without looking into the players guide once (some of my players never have), you just might have to explain some things to them (or direct them to the players guide) As a GM I'd suggest you first read through the players guide (some of the info might also be in...
  14. Selganor

    So did your group win the War of the Burning Sky?

    We started in 3.5 and had a LONG (3 year) pause when 4e was released. Now the campaigns we played in 4e have simmered down (partly to DM "burnout") and I continued WotBS in 4e where we ended it last time and finished adventure 5; now wie are in the last act of adventure 6 (and would have gotten...
  15. Selganor

    September DDI Update news

    And even if the Monster Builder doesn't have an image export format, you can always take a screenshot and cut/copy the image yourself (if the statblock isn't too long)
  16. Selganor

    Resist 5 - how does it work

    Resist kicks in on each damage type affected by the resist. So in the example with X normal (weapon) damage and Y fire damage you would reduce up to 10 points (up to 5 weapon and up to 5 fire). If you only take 1 fire damage and 9 weapon damage you would take no fire damage and 4 weapon damage...
  17. Selganor

    How Does Dual Implement Expertise Interact with Inherent Bonuses?

    If you are wielding an implement in each hand both implements get any inherent bonus you got. But for "Dual Implement Spellcaster" to work you really need to have two implements (though they don't need to be magical by themselves if you got an inherent bonus), it isn't enough to wield just one...
  18. Selganor

    Eureka....first look?

    Fargo is a character on the SyFy series "Eureka". My guess on the game: It's just regular 4e D&D You can see the top of the essentials style character sheet and the spell used "Fountain of Flame" is one of the newer wizard daily powers introduced in the Red Box/Heroes of the Fallen Lands.
  19. Selganor

    Help the new kid?

    You might want to try Javascript Dungeons and Dragons 4th Edition Character Generator But this "sheet" won't give you any details like the normal sheet from the character builder does (the CB sheet can be used without ever having to consult any books during the game)
  20. Selganor

    Hide Expertise & Sentinel AC

    You may only use Con instead of Dex/Int, not use Con AND use Dex/Int (if only to replace it by the +2 from Expertise) Let's recheck your logic: Hide Expertise: +2 (A) to AC instead of Dex/Int (B) with Hide Armor or short: A instead of B Sentinel: Con (C) instead of Dex/Int (B) with light or...
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