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    Level Up (A5E) Eldritch Scythe+ maneuvers?

    Point him to the Dread Knight in GPG #8. It has what he needs.
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    Level Up (A5E) AG Maneuvers good for purely ranged characters

    There is a Savant subclass, the Vanguard, that allows the use of melee tricks with ranger weapon attacks within 30 feet. Something similar could work as a house rule with some traditions, or as future subclass features or magic items. Edit: An additional thought I had is that many melee...
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    Gate Pass Gazette Cipher Sword shenanigans

    The real advice here is work it out with your DM. But I’ll give my opinion: 1. The cipher sword seems fair game for an infusion. 2. If the artificer doesn’t maintain the infusion, “any infusion [they] fail to maintain vanishes and reverts to a mundane item.” I don’t think you can be...
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    Level Up (A5E) Berzerker Furious critical interaction

    Thanks for clarifying. Just wanted to say thank you for designing the most interesting 5e martial class, period. The berserker rules, and in my opinion sets the standard for martial class design.
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    Level Up (A5E) Barbarians without "reckless attack"

    A berserker can have a 17-20 crit range at level 5 pretty easily, so a berserker should be getting crits more than an O5e barbarian. Zealous stance helps a lot with accuracy and stacks with advantage. And there are maneuvers and crit effects that help generate advantage, so the berserker can...
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    Level Up (A5E) Improvised Weapons: Ever the Smart Move?

    The Adept’s Brawler also lets you spend an exertion to use a basic maneuver. That’s a pretty decent action economy leg up, but I’m not convinced it’s actually that good.
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    Level Up (A5E) What’s the best savant trick for a signature move?

    For similar reasons, I think Attention Diverting Aegis could be really good. It might be hard to make a proper tank from a savant, but if you can manage to remain hidden, you could force every enemy to save or have disadvantage on every single attack they make. I think that’d potentially...
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    Level Up (A5E) What’s the best savant trick for a signature move?

    You’re absolutely correct. That is much better, although I still think it’s pretty bad. Even in a typical three round combat, a savant probably wants to be trying to single-target crowd control the most dangerous bad guy, so I’m not sure it’s a good idea to dump strength and dex and rely only...
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    Level Up (A5E) What’s the best savant trick for a signature move?

    The problem with Assess Vulnerability is that you can only use it for 1 attack per enemy. That’s pretty bad, and I think it’s a trap option.
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    Level Up (A5E) Help me understand the Marshal

    I think the Marshal is undertuned at the moment. To me it feels balanced for O5e, but martial classes in A5e are substantially boosted. For example, handing a sneak attack out to the rogue is great, but a rogue in A5e has an easier time triggering a reaction attack through maneuvers...
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    Level Up (A5E) Draft of the Bladesworn Warlock: an A5e Hexblade and 1/3 Martial

    Don’t get me wrong—criticizing is way easier than creating! I think there’s a lot of potential here. I think a separate subclass feature makes sense. Maybe at level 1 you get some (1st degree), then more at 6 (2nd), and 10 (3rd). I think allowing EB to be used with appropriate maneuvers...
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    Level Up (A5E) Draft of the Bladesworn Warlock: an A5e Hexblade and 1/3 Martial

    The subclass basically puts everything good about martial classes on the warlock chasis. Compare it to O5E eldritch knight—it basically does everything that subclass did and then way, way more. The biggest problem is probably allowing EBlast to become weapon attacks. More attacks than a...
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    Level Up (A5E) 1 level fighter dip too easy?

    I think your analysis is correct, particularly for Heralds who get a regular exertion pool on top.
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    Level Up (A5E) Draft of the Bladesworn Warlock: an A5e Hexblade and 1/3 Martial

    This is pretty unbalanced but it’d be fun to play, no doubt.
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    Level Up (A5E) Archetypes list

    An option to sort the archetypes would be handy, especially by class. Not necessary, but nice.
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    Level Up (A5E) Berserker too strong?

    This analysis seems to have a few problems. Perhaps the most major is that it doesn’t appear to account for the fact that the second crit on relentless is gated behind the first crit. So the ex ante chance of getting two extra attacks from each swing would be (1 - [0.2775]^2), or about 7.7%...
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    Official News Voidrunner’s Codex Playtest: Psion

    There’s a lot of neat ideas in here, I really like it. One thing that stood out to me immediately: how much does it cost to levelboost a psychic reflex? The playtest document seems to suggest it is free (double the cost of zero is zero). But that seems to way, way too good, so I must be...
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    Level Up (A5E) Swordmage/ Magus

    A simple mechanical solution is probably to just swap radiant damage for force damage and charisma for intelligence. It obviously won’t be particularly distinct.
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    Level Up (A5E) Parrying Weapons & Duelist subclass.

    Expertise dice stack, so if it doesn’t take a reaction, you could use both against 1 attack, I think.
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    Level Up (A5E) Multiclass Extra Attack

    The current language also suffers from the flaw of failing to rule out something like Fighter 5/Berserker 6 getting three attacks. The rule says the 11th-level Extra Attack feature is an exception to the rule against stacking. Reading it most literally means that it does nothing until you get...
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