Search results

  1. J

    Ampersand: 2011 releases officially gutted

    I've been posting here for nine years, and a good part of it has been to tell people, no, the sky is not falling. Well, I'm not gonna say that this time. This looks bad to me, in part because the online content seems to have decreased in quality and quantity. Essentials needs a good steady...
  2. J

    What is going on with the release schedule? Now metaplot?

    I predict this will be a way to introduce the elemental power source into the mix. One of the real successes of 4.0 has been the connecting the power sources (among other mechanics) to the default setting --- psionics as a reaction to the Far Realm incursions, primal spirits as a check on...
  3. J

    Spearmage, Hammermage, Staffmage . . .

    Are there any feats out there yet that allow something other than a heavy or light blade to work as the chosen weapon of a swordmage? Seems like a very flavorful option, especially for racial weapons . . . a dwarf hammermage or half-orc axemage sounds pretty metal. And a staffmage...
  4. J

    How to really do a D&D-meets-tournament fighter game?

    Come to think of it, this might be a good situation for hybrid classes. You can look at each combo and decide what's going to be the most useful for a character who specializes in single combat against a single foe.
  5. J

    How to really do a D&D-meets-tournament fighter game?

    So it occurred to me that WotC should really develop a D&D tournament fighter-style video game. Get some classic archetypes in there --- the dwarf fighter, the eladrin wizard, the half-orc barbarian --- and let them wail on each other. In the meantime . . . how would you stat the characters if...
  6. J

    New Ampersand - future stuff (DDi)

    I had the impression that the Essentials books would present new builds for PCs, and presumably new powers and class features, and therefore would be of interest even to veteran 4th Edition players. Wait and see, I guess. One way to approach these new builds would be to say, how do we make a...
  7. J

    New Ampersand - future stuff (DDi)

    I am very impressed that WotC is taking a step back and shoring up the foundations of 4th Edition with several months of products for new players, which will remain in print indefinitely. Very interested to see what sort of PC builds they'll offer in these new-player Essentials. Seems like...
  8. J

    Got my PHB3

    A bit more about the shardminds (or crystalfolk, as I seem to want to call them), if you please. Do they come in different colors (or change color, like a mood ring)? What are they like, culturally? Racial personality traits?
  9. J

    Goliath Seeker & Thrown Weapons ?

    Or your magic warhammer banks off one foe and into the next and then the next before returning to your hand.
  10. J

    Will the PHBII hybrid rules cover the new PHBIII classes?

    Because everything goes with monk, doesn't it? I mean, monks + monk hybrids + the occasional monk multiclass = everybody is kung fu fighting.
  11. J

    Martial Power 2 - Comments, Reviews, Noteworthy Stuff?

    Just read about the Prince of Knaves paragon path, for Warlords trained in Thievery. Warlords and Rogues make a very fine combo . . . glad to see a paragon path along these lines. There's a lot of unmined gold in combining different classes for paragon paths. We have a storm-barbarian and a...
  12. J

    Martial Power 2 - Comments, Reviews, Noteworthy Stuff?

    Hey, somebody tell me about the jack of all trades paragon path. I have a notion to combine it with that recent Dragon article about the versatile weapon master to make the ultimate adaptable fighter/rogue.
  13. J

    Skirmishing Warlord

    I'm just psyched about a Str/Wis warlord. Perfect for a grizzled old veteran.
  14. J

    Underdark - anyone has it?

    Probably meant "region."
  15. J

    Hybrid Characters for Swords and Sorcery Campaign

    The final rules were released yesterday via Dragon magazine, so to me, the REAL missing piece of the puzzle is the contents of Martial Power 2. Sounds like there might be a greatweapon ranger in there . . . a hybrid Greatweapon Fighter / Greatweapon Ranger sounds like a great combo for swords...
  16. J

    Hybrid Characters for Swords and Sorcery Campaign

    I'd have to play it to see if it works, but I have a notion that Conan or Kull just work better as hybrids. Their exploits are most often about individual prowess, not the sort of synergistic teamwork that 4th Edition does so well. A high-level defender / striker is probably the best starting...
  17. J

    Hybrid Characters for Swords and Sorcery Campaign

    So a party might go something like this: Fighter / Warlord [Defender / Leader] Fighter / Ranger [Defender / Striker] Rogue / Bard [Striker / Leader] Ranger / Druid [Striker / Controller] Barbarian / Fighter [Striker / Defender] So one guy's a shapeshifter, and one knows a...
  18. J

    Hybrid Characters for Swords and Sorcery Campaign

    Looking over the final rules for hybrid characters, I am struck by their potential in a low-magic swords-and-sorcery campaign, for a couple of reasons: 1. Assuming that most of the PCs will have the martial power source, hybrids give a lot more variety. 2. Hybridization of a martial class...
  19. J

    Martial Power II: New Warlord Builds

    A Dex/Int rogue makes a lot of sense.
  20. J

    Martial Power II: New Warlord Builds

    Let's. I like the idea. Works nice for a wudan warrior (mixing martial arts and swordsmanship), a swashbuckler, or a pit fighter. I've also had a notion to do a "Hercules: The Legendary Journeys" type thing where the heroes are dangerous even when unarmed. Perhaps the monk multiclass feat...
Top