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  5. Composer99

    D&D General Should NPCs be built using the same rules as PCs?

    In 5e? No, for most NPCs. You'll end up with an NPC who has a whole pile of mechanics you're never going to use, either because they won't last long enough in combat or because they won't get into combat. That's a waste of the DM's time and effort building them, running them, or both. Even for...
  6. Composer99

    The Art and Science of Worldbuilding For Gameplay [+]

    Speaking of semantic quibbles, "constrain" and "limit" are synonyms. It's a bit rich to pretend they're not for the sake of scoring rhetorical points in an online discussion.
  7. Composer99

    D&D 5E (2014) Attack with 2 damage types - 2 concentration saves?

    I wouldn't - if the multiple damage types are a single source/instance of damage, then per the PHB rules that's a single concentration check.
  8. Composer99

    D&D 5E (2014) Player consent required -spoilers for new adv book

    Gonna chime in to agree that this kind of sidebar is useful and necessary. Ultimately, if I'm running or playing in a D&D game, it's a leisure time activity, not an exposure therapy session. It's not my responsibility to make myself or a player confront something one of us finds personally...
  9. Composer99

    D&D 5E (2014) What are the "True Issues" with 5e?

    I daresay presupposing that 1st level D&D is "zero" is more of an issue than arguing that "zero to hero happens offscreen doesn't mean it doesn't happen". Even in the oldest versions of D&D, 1st-level magic-users could bend reality to their whims (even if it was only once per day!) and...
  10. Composer99

    D&D General Why the resistance to D&D being a game?

    This seems rather close to claiming that the following activities don't count as playing a roleplaying game: Classic D&D play - that sort of "pawn stance" dungeoncrawl that emphasises player care and deliberation in play. Playing through an adventure path (which, after all, is almost entirely...
  11. Composer99

    D&D 5E (2014) What are the "True Issues" with 5e?

    I mean, it might be very well and good for WotC to create content in its books that appeals to, say, a 5% niche of its player base if that niche is disproportionately buying those books, relative to the rest of the player base. At the same time, and keeping in mind that I have argued pretty...
  12. Composer99

    D&D 5E (2014) What are the "True Issues" with 5e?

    It's fair to say the rules have to stop somewhere. The question is... where? For the designers of D&D, that's where its market position - and therefore its multiple player constituencies whose preferences are sometimes at odds with one another - becomes a "true issue" for the game. But on the...
  13. Composer99

    D&D General What do you NOT want systems for?

    The only thing in the PHB that I would like to see dropped is pound-weight for encumbrance. There's stuff I wouldn't miss, but that's what I'd like to see gone. For play at most tables, I suspect carrying stuff is hand-waved, and if there is any question about how much a character can carry...
  14. Composer99

    D&D General Why the resistance to D&D being a game?

    I've pointed to examples of commercially-successful games that appeal to multiple player constituencies more robustly than D&D does (even just by the act of having a built-in "difficulty" slider!). If you don't think they have lessons D&D can learn from, as the saying goes, that's, like, just...
  15. Composer99

    D&D General Why the resistance to D&D being a game?

    Apropos of D&D drilling down and focusing on the gameplay it's intended to deliver and therefore doing it well, I would certainly agree that D&D would be a better game if it focused on what I see as its twin cores of "casual heroic kill-and-loot gameplay" and "heroic character-driven adventure...
  16. Composer99

    D&D General Why the resistance to D&D being a game?

    You are seemingly defining "playstyle" in a very narrow and incoherent way in order to assert an incompatibility that does not actually exist. By your own admission, D&D does support, and has traditionally supported "different playstyles", often more than of them in the same version of the game...
  17. Composer99

    D&D General Why the resistance to D&D being a game?

    Excellent, then you'll be pleased to know others have stepped up to the plate. As for... So... Part of your initial enquiry was: To my mind, there is nothing in there that suggests the game had to fundamentally change its nature. So you'll have to excuse me for feeling a little grumpy...
  18. Composer99

    D&D General Why the resistance to D&D being a game?

    I'm aware of only a tiny fraction of RPGs that exist, and I'm familiar with the rulesets of far fewer; as such I'm not personally aware of a non-D&D RPG whose design has deliberately set out to support multiple player constituencies. At the same time, the very fact of my unfamiliarity with the...
  19. Composer99

    D&D General Why the resistance to D&D being a game?

    I'm prepared to assert that, to a certain extent, it is about a sense of exclusive ownership. Because of its share of the TTRPG player base, D&D has multiple player constituencies with gameplay preferences that are often at odds with each other. That's fine as far as it goes - as long as you...
  20. Composer99

    D&D 5E (2014) [+] What can D&D 5E learn from video games?

    To my mind, the salient feature that specifically distinguishes a tabletop RPG from other kinds of game is that it is (and I quote myself)... The symbols enclosed in parentheses were footnotes that expanded on the final sentence, which I do not believe are pertinent enough to include here. For...
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