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  1. Composer99

    Level Up (A5E) Doubleshot is erroneously labeled as an action on A5E Tools

    Is there an errata I'm not aware of? My Adventurer's Guide shows doubleshot is a bonus action.
  2. Composer99

    D&D General The Evolution of the Monster Stat Block

    I'd just been thinking that the Dolmenwood blocks were a good compromise between old-style and modern stat blocks.
  3. Composer99

    D&D General The Evolution of the Monster Stat Block

    I myself prefer the 4e/5e self-contained stat blocks; with 5e getting the edge for readability. I do like the copious 2e lore, although not as much as I used to. I can see why folks prefer the older versions, though. The bigger self-contained blocks take up a lot of space on the page!
  4. Composer99

    D&D 5E (2014) You Cant Fix The Class Imbalances IMHO

    I'm not really speaking to effectiveness in and of itself - rather, inter-class balance. (And, to be sure, I do think a better-balanced D&D would be a better-designed D&D, as per my remarks on another thread discussing a related topic.) Contrary to your paraphrase ("players really don't care at...
  5. Composer99

    D&D 5E (2014) Tier Benchmarks in a Level-less 5E

    You might look at ICON playtest rules for how they organise "these are the kinds of things your characters are capable of" by "Chapter" (that game's rough equivalent to the D&D 5e "tier"). Might have some inspiration there for benchmarking.
  6. Composer99

    D&D 5E (2014) You Cant Fix The Class Imbalances IMHO

    Apropos of this, and coming from the other direction (games that are reminiscent of old-school D&D), it doesn't matter what kind of mortality rate your adventuring company has in, say, Darkest Dungeon, because you, the single player, control the entire roster. (In my first complete playthrough...
  7. Composer99

    D&D General D&D is a Team Sport. What are the positions?

    I think enough has been said about combat functionality, so I'd like to bring up non-combat in a bit more detail. In 5e, which ostensibly includes focus on non-combat pillars of gameplay, and which siloes play in those pillars based on the skill proficiencies one possesses for the most part...
  8. Composer99

    D&D 5E (2024) Symmetric Balance vs Asymmetric Balance.

    I am inclined to say that a team-based roleplaying game is balanced when any set of player characters (a) built and played by players with roughly equal skill and engagement (b) will contribute to the success of their group (the achievement of each characters' individual goals and/or the goals...
  9. Composer99

    D&D General Is there a word for "rule by the bearded"?

    Obviously, those who have trouble growing facial hair would have to fake it. Also, there would be stonings.
  10. Composer99

    D&D 4E 4e-like game (title TBD)

    Thanks for the suggestion - much appreciated!
  11. Composer99

    Fallacious Follies: Oberoni, Stormwind, and Fallacies OH MY!

    Apropos of the "Oberoni" construct, specifically, I would say that there are, broadly speaking, two circumstances where it can be brought to bear: First, when the gameplay that actually shakes out from a game's rules and mechanics is at odds with the gameplay the designers intended, in a way...
  12. Composer99

    D&D General AI Art for D&D: Experiments

    Random prompt to see what came up: Here's what I got: Thoughts: (1) Clearly not a lot of source material to train from - see below for reference of what the style is (or the Darkest Dungeon wiki). (2) Although it's technically an error, the skeleton woman is pretty metal.
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    800px-Hellion.png

  18. Composer99

    D&D General In Search of "the" Ideal Monster Presentation

    I could see that working as a two-book box set. But I think the method @Sacrosanct suggested is the way to go: access to an RTF with stat blocks only for copying at need. For a book that one is paying good money for, I just don't think you can get by without art (at least). An all-purpose...
  19. Composer99

    D&D General Jaiden's First Time Playing DUNGEONS & DRAGONS

    This was super cute. Loved it!
  20. Composer99

    D&D General In Search of "the" Ideal Monster Presentation

    TBH I find the attitude expressed by @Clint_L to be sort of presuming that monster write-ups should be written with a specific kind of DM in mind - a DM who (a) is experienced and (b) wants to have a bunch of their own lore rather than the default. This is something I can't agree with. If you...
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