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  1. jmartkdr2

    D&D General So how do Half-Elfs feel different to Elfs?

    Incidentally - Daggerheart fixes this but Pathfinder 2e does not.
  2. jmartkdr2

    D&D General D&D Evolutions You Like and Dislike [+]

    Likes: Moving away from pc's as average people and towards pcs as special even among adventurers. That's just the kind of fantasy I like; average Joes against monsters is more of a horror vibe. I can understand why other people don't like this bu I do. I think the game mechanics overall have...
  3. jmartkdr2

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    If we’re trying to find the main source of complexity in 5e casters, it’s probably spell slots in general rather than the specific applications. A simple (by DnD standards) caster is probably going to need to either not use spell slots in the base class or use a very streamlined version...
  4. jmartkdr2

    D&D General D&D Evolutions You Like and Dislike [+]

    I think Lanefan's issue is: what if the player being given a free attack doesn't want to attack? Are they then forced to?
  5. jmartkdr2

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    If you don't believe there should be a simple class, then you really shouldn't be commenting on a + thread about simple classes.
  6. jmartkdr2

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    I don't think anyoone is asking for Candyland levels of simple. Just simple by DnD standards. If the fighter isn't a simple class by dnd standards, what is? Or at least which class is simpler than fighter?
  7. jmartkdr2

    D&D General So how do Half-Elfs feel different to Elfs?

    Having the long-term memory of a toddler for 80 years is certainly a take, though not really one I’ve seen in anything before.
  8. jmartkdr2

    D&D General So how do Half-Elfs feel different to Elfs?

    Or, put another way: A 30 year old human today would probably not remember the 20th century at all. Their earliest historical memory might be the 2008 Crash or the Arab Spring. An equally mature half-elf would have been born in 1970 or so, and would remember the Cold War, the Fall of the...
  9. jmartkdr2

    D&D General D&D Evolutions You Like and Dislike [+]

    Are there any powers in 4e or 5e that do that?
  10. jmartkdr2

    D&D General D&D Evolutions You Like and Dislike [+]

    Because martial control abilities only apply to enemies? Or do you consider buffing spells like Haste or Bless PvP?
  11. jmartkdr2

    D&D General Friday Fun: What Are Your Top 3 Playable Species

    Being the unappreciated, misunderstood outsider. The one shunned by society because they’re different, but who could contribute if they were accepted. It’s an extremely popular trope (think X-Men and all of its cousins) because it’s an extremely common experience. Lots of people relate it to...
  12. jmartkdr2

    D&D General D&D Evolutions You Like and Dislike [+]

    But now another player has influenced my decision, which is a horrible violation of player agency! /s
  13. jmartkdr2

    D&D General Batman class

    Super rich is by far the best superpower. CF Green Arrow, Iron Man, etc. But generally, Batman has a huge array of skills and so could fit into a lot of different classes depending on which pasts you want to emphasize. Paladin (vengeance) works well if you want to emphasize his obsessive drive...
  14. jmartkdr2

    D&D General The "Ease of Long Rests" as a metric for describing campaigns / DM styles?

    There's also a personal normalcy bias, I think. Very few people think their own table is weird, so we tend to rate ourselves in the middle. Especially if we can imagine both "way harder" and "way easier" - and we generally have good imaginations.
  15. jmartkdr2

    D&D General D&D Evolutions You Like and Dislike [+]

    It's a useful distinction when discussing ttrpgs in particular, though I don't think he was a frequent player of such himself. The real distinction in ttrpgs though is whether the game is designed to create stories intentionally, or if it simply allows for them. Almost any game where there are...
  16. jmartkdr2

    D&D General The 3.5 Binder was a really cool class

    The biggest difference I saw was how each new vestige really changed your role - it wasn’t a spell list, it was a set of at-will abilities that pushed you towards a specific style of play. I do think this would be very hard to make work since presumably most roles are already spoken for so the...
  17. jmartkdr2

    D&D General Friday Fun: What Are Your Top 3 Playable Species

    I’d add “homebrew race” as a catch-all for people who like to play weird unofficial stuff. Anyway I voted elf and dragonborn, the only two I come back to.
  18. jmartkdr2

    D&D General The 3.5 Binder was a really cool class

    I don’t know what you think I’m suggesting beyond “we should give specific, detailed advice.” Obviously we can’t make people listen. But that doesn’t mean we shouldn’t speak to those who are listening.
  19. jmartkdr2

    D&D General The 3.5 Binder was a really cool class

    So new players are responsible for providing sound experience to new dms? That doesn’t sound like a great solution. If only there was a way for the designers of the game to communicate to players how best to use their product.
  20. jmartkdr2

    D&D General The 3.5 Binder was a really cool class

    (And @Alzrius) I may regret butting in here, but: It’s not the jerk dms we need to worry about. It’s the well-meaning dms who think they’re adding challenges but are actually just discouraging creative play by over-punishing or over-meddling or whatever. A jerk dm will screw over the...
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