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  1. Ruin Explorer

    How Complex Do You Prefer Your TTRPG Systems In General

    Yes this. I'm not going to name names but there are a couple of FitD and PtbA games that have really cool concepts and a some good rules but are just also missing rules for stuff that naturally comes up a ton due to the setting/themes, and it's particularly problematic because of the...
  2. Ruin Explorer

    Friday Worldbuilding Fun: Supers Appear in Different Eras and/or Settings

    I feel like the Marvel and DC takes on this kind of thing have been really, really bad and frankly lazy examples of what you could do here, because pretty much all of them relentlessly and I do mean utterly relentlessly focus on making the heroes/villains very similar to what they are in the...
  3. Ruin Explorer

    How Complex Do You Prefer Your TTRPG Systems In General

    Yeah exactly. There are so many games which have complexity in completely the wrong places. Often it's not even subjectively wrong as in "I don't want complexity there", it's kind of objectively wrong because the game says "This game is about X" but then they've put a ton of complexity into Y...
  4. Ruin Explorer

    Crows Officially Announced by MCDM

    Not all dungeon crawlers are alike, though - this one has a lot of NSR-specific conceits. Like, if you baseline say dungeon crawler to anyone but the most NSR/OSR-pilled serious TTRPGhead, they think of something where a party of HEROES (not merely "gimme the money" merc/adventurers) goes into a...
  5. Ruin Explorer

    Crows Officially Announced by MCDM

    That would totally work, and indeed there are dungeon crawling videogames which have some similar mechanics, but they explicitly called out that they weren't using that approach so I suspect they won't. Which is hard-incompatible with "extract with the treasure whilst avoiding combat" and the...
  6. Ruin Explorer

    How Complex Do You Prefer Your TTRPG Systems In General

    I definitely think subsystems for very specific situations, ones which can produce interesting and story/setting-relevant results are a fine thing to have. Unfortunately I think a lot of more complex games , including every edition of D&D (4E least) have subsystems which are not at all...
  7. Ruin Explorer

    How Complex Do You Prefer Your TTRPG Systems In General

    For me, complexity isn't inherently a problem or good thing, it's whether that complexity is justified by creating interesting and engaging results, or whether it just leads to lots of calculation and/or rolling and/or analysis paralysis. In far too many older (pre-2015) RPGs, there's tons of...
  8. Ruin Explorer

    Modiphius 2d20 System Opinions?

    That's a very strange account of DH that makes it sound like something pretty weird was going on, where people only got anything done by spending Hope (???), and constantly ran out. Also where the DM spending Fear made the game miserable, which sounds like straightforward bad DMing (the more...
  9. Ruin Explorer

    Does Anyone Care? (Cosmere RPG)

    LOL those dice man. I love it and also hate it. How much is that going to cost? It ain't going to be a small amount.
  10. Ruin Explorer

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    I mean, at least some of these books are heavy and sturdy enough for you to suitably chastise me for my opinions with them!
  11. Ruin Explorer

    Crows Officially Announced by MCDM

    I think if Haeck saw it that way, he'd have said so. And I don't it was really true, in practice, either - I only played a little in the 1980s, but looking at older dungeon design, people's accounts of adventures from that era, and so on, I don't like "loot half the dungeon, skip any big...
  12. Ruin Explorer

    Modiphius 2d20 System Opinions?

    I played three sessions of Achtung! Cthulhu recently, and the headline would be that we didn't think the juice was worth the squeeze. It's a fiddly and rather meta system which has unexciting mechanics, and doesn't have the "cinematic action" it proposes that it is about. That's not to say the...
  13. Ruin Explorer

    Crows Officially Announced by MCDM

    I don't think the whole approach is bad, but "terrifying moments of anticipation" are not something unique or specific to survival horror. Extraction shooters absolutely have that as well, in fact it's perhaps even more pronounced in that case. I think it's a two specific mechanical approaches...
  14. Ruin Explorer

    Crows Officially Announced by MCDM

    Yeah I think they're going to end up in basically a medieval fantasy PvE version of The Hunt: Showdown 1896, which is pretty much exactly "survival horror monsters, extraction shooter mechanics". (Totally irrelevant to this but extremely funny to see The Hunt doing a collab with Post Malone of...
  15. Ruin Explorer

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    I mean, you can a big steaming dump on people's tastes because they aren't the same as yours, but that does absolutely nothing but harden people's dislike, and make people think fans of that system are mean jerks. I'm sure I've been guilty of this at times. It can be cathartic. But it's not...
  16. Ruin Explorer

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    It's not. 2d20 provokes strong reactions in my experience. At least equally often negative ones to positive ones, too. It's like saying "We should put marmite on all these sandwiches!". Moreso than most game systems. It's not a good fit for a system which would be looking at an audience as...
  17. Ruin Explorer

    Crows Officially Announced by MCDM

    I read through the details, and it looks like there are lot of good ideas, but I'll be interested to see how many of them survive actual playtesting. Personally I would say they are making some minor but correctable mistakes. Like, they want this to be survival horror, right? That's a headline...
  18. Ruin Explorer

    Highly-Anticipated Star Wars Movie Becomes Disney+ Show — Report

    It would though, from Disney's perspective, and from an IP perspective. As soon as you do that, you have to start making major decisions about canon revisions and whether canon even still exists, and if it doesn't, that will actually piss off a lot of SW fans more than the ST ever did. Plus...
  19. Ruin Explorer

    What videogames are you playing in 2026?

    Like fair, but I would nuance this a bit. First off, it's not that they're "not important" - a lot of the missable stuff feels big and important and has outcomes that matter and feel emotionally important, it's just not part of the critical path. BG3 has a much broader and more detailed...
  20. Ruin Explorer

    D&D 5E (2024) Unconfirmed Dark Sun World Book

    Warhammer Fantasy notably included some shockingly racist stuff in the 1980s, which was racist even by 1980s British standards, and it's genuinely rather hard to understand what exactly GW thought they were doing there. What's even harder to understand though is when they essentially revisited...
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