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    Even Newer(er) Tavern Thread: The Hanged Man

    Tyris shakes hands with the lord, then nods his head again, indicating his willingness to join the venture, especially given what happened to him the last time he was in this tavern. He watches the brawl warily, ready to move at the merest hint of magic in his vicinity, ready to leave the...
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    Even Newer(er) Tavern Thread: The Hanged Man

    A short, slender human dressed in all black enters the tavern. A large hood hides his features as he takes in the fight at the bar, then looks around the room. Upon seeing Spider and Lord Mallaby at one of the tables, the man pauses, then makes his way over to them. He sits in one of the...
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    Even Newer(er) Tavern Thread: The Hanged Man

    I think that's where I got the idea from. If it's not an issue, than I'll bring Tyris into the Tavern and just not have him interact with Graven.
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    Even Newer(er) Tavern Thread: The Hanged Man

    I'm in on Tyris, level 3. He's not in the tavern atm since I brought in my new level 1 character who's busy in the fight with the level 16 solo brute. Dunno if you wanna arrange something with Spider knowing where to find me, or if I can go ahead and bring him into the tavern for a short time...
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    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Might not be a bad plan, though thats up to you guys in the main group, since bellegon and I are up on the roof playing lookout :)
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    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Well it looks like the woman came from the alley to the south, so I'm assuming she was attacked by something (the wolves?) in that alley. My guess is the reason there's no enemies on the map yet is cause we haven't found them yet.
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    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Vander follows Bellegon up the stairs and and moves to the edge of the roof where he has a view of the street to see what's happening. Move to H6. Assuming the roof looks safe from there, move again to I10 Do the stairs allow us to get to the roof level 2? I was assuming since it led to an...
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    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Do the stairs allow us access to the roof of the first floor, or can we tell frmo where we are if theres a window or something we could get out to get onto the roof? Also, how tall are the different roof levels?
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    [Hanged Man Sidebar]: Rhagast's Row (DM: H.M.Gimlord, Judge! Quick! A judge!)

    Graven backs away to the rear wall of the tavern and launches a magic missile at Rhagast, though the minotaur appears to notice it about as much as one normally does a mosquito bite. Move: to -c,7 Standard: Magic Missile vs Rhagast - 6 damage. Yay for no attack roll :DGraven Male Warforged...
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    Catastrophe!

    Sha'kar sees Corrigan getting pounded on by the creatures and lays a hand on his ally's armor, enchanting it to make it stronger. The bolt of electricity that normally is released to attack the nearest enemy fizzles and fails to do anything. Standard: Thundering armor on Corrigan, he gets +1...
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    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Well if you'd stop walking so slow maybe we could be there by now! :D
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    [Hanged Man Sidebar]: Rhagast's Row (DM: H.M.Gimlord, Judge! Quick! A judge!)

    Anyone got some spare time that could go give me a review or two so I can actually get some xp outta this perhaps? :)
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    Catastrophe!

    CrimsonFlameWielder: Shouldn't I still get an action in the surprise round after the kruthik? I had a lower initiative, but wasn't surprised.
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    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Vander attempts to melt into the shadows after Bellegon, but trips over something he didn't see and makes no small bit of noise cursing to himself. Stealth Check: 1d20+8=10. Same as MetaVoid, if we slow down, then its +5 more.
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    Catastrophe!

    For warning the others, I kinda assumed it was along the lines of, they're coming so fast there's no time. Those of us that make the DC are just barely able to get our weapons up or whatever before they hit us.
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    Catastrophe!

    Perception check
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    Even Newer(er) Tavern Thread: The Hanged Man

    I've actually been thinking about that. Haven't done anything, so it's not exactly hard to remake a new character if he dies :P. Ah hell, why not, might as well fling around some magic missiles. Graven stands from the table and looks at the two combatants, feeling strangely compelled by the...
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    Even Newer(er) Tavern Thread: The Hanged Man

    Better than my current character in the inn. Only being level 1, Graven literally CAN'T hit any of this guys defenses. On the other hand, he DOES have magic missile that doesn't need to roll to hit. 6 damage per turn!!! I could also mark him, but a level 1 marking a level 16 solo brute just...
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    Even Newer(er) Tavern Thread: The Hanged Man

    Lesson Number 1: Never use IE for anything. :)
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