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    Level Up (A5E) Magic Item Price List

    I'd make bag-space collide with bag-space. Two bag-space objects (bags of holding) repel each other if they get too close. This lets you double volume, and make things super-light with bags of holding. We can make bag-space less roomy than normal space. Ie, a 3x3x3 bag-space bag takes up...
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    D&D 5E (2014) We Would Hate A BG3 Campaign

    So a computer game has to make assumptions about what it develops and what it does not before any given player touches it. The thing is a tabletop DM does not have to. They can adapt and focus on the parts of the world and the game that the players are them are mutually interested in. This...
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    D&D General WotC Founder Peter Adkison On Hasbro's Layoffs

    Because company culture is just the people currently working on a project? Ya, no. Company culture outlasts the current people implementing it, and changing it isn't as simple as a round of employee turnover over a decade. Regardless, I'm talking about the complexity of an IT project. The...
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    D&D General WotC Founder Peter Adkison On Hasbro's Layoffs

    Sure - I am not saying it will fail. I'm saying that part of the planning for every IT project should be that it is quite plausible it will fail, because most do. Maybe it will be a resounding success! That most IT projects fail doesn't mean every IT project fails. And the less likely you...
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    D&D General WotC Founder Peter Adkison On Hasbro's Layoffs

    How in the world does 4e failed VTT not count? It is the same company trying to solve the same problem. A problem that takes years to complete. If you rule out anything that is more than a few years ago, of course there isn't a record of failure, because there hasn't been enough time to fail...
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    D&D General WotC Founder Peter Adkison On Hasbro's Layoffs

    I'm sorry, in response to "actually succeeding is hard", you cite ... trying? Trying to launch an IT project is easy, it just takes money, a match and a willingness to combine the two. They can try to create any IT project they want. But, success? I give them a well under 50% chance of...
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    D&D 5E (2014) Oversized and undersized weapons in 5e

    1. There are no rules for PCs using oversized or undersized weapons, outside of the Enlarge/Reduce spell and similar abilities that grow / shrink gear with the PC. For the Enlarge/Reduce spell, it adds or subtracts 1d4 damage from each hit. For Rune Knight, it adds a 1d6 damage die 1/turn to a...
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    D&D General WotC Founder Peter Adkison On Hasbro's Layoffs

    Oh my god, you have never ever run an IT project of any size. "We could build it ourselves" -- are you a professional software development firm with a recent, proven and repeated history of developing projects of similar scope and size all the way to completion (done done, not done) with...
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    D&D 5E (2014) Why is animate dead considered inherently evil?

    You need a certain size and quality of diamond. The demand for such diamonds for resurrection purposes means that their market price is generally 1000 gp. If a new source of such diamonds where to be found, more people would get resurrected, and if the supply dried up, fewer people would get...
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    D&D General WotC Founder Peter Adkison On Hasbro's Layoffs

    80% of all trades are done by institutions, not individual investors making trades. And 50% of stock is owned by under 1% of the population in the USA. This isn't democracy. In the stock market, dollars vote, not people. The vast majority of trades are done by professional traders, and the...
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    D&D General WotC Founder Peter Adkison On Hasbro's Layoffs

    And this is a transfer of wealth from stock holders to the options vester. If a company is worth 1 million dollars and has 100,000 shares outstanding, those shares are worth 10$, and you give someone 10,000 options at 1$ and they exercise them, the company gets 10,000$ and now has 110,000...
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    D&D General WotC Founder Peter Adkison On Hasbro's Layoffs

    Stock Options are transfers of wealth from the stock holders to the CEO at the instructions of the company. You can definitely choose to transfer wealth from the stock holders to the employees instead of to the CEO in a way that has the same impact on Stock Holders that giving the CEO options...
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    D&D 5E (2014) A Power Dial Separate From Level

    Yes, I'm aware of standard tippyverse mechanics and assumptions. Here is a long post on doing so using D&D 3.5e mechanics: https://forums.giantitp.com/showthread.php?222007-The-Definitive-Guide-to-the-Tippyverse-By-Emperor-Tippy
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    D&D 5E (2014) A Power Dial Separate From Level

    Sure. Then either play a gonzo world with ridiculous results, or don't play D&D. Not even E6 makes a sensible world. I've seen attempts to take PC rules and apply it to a fantasy world. It is just gonzo. I mean, you can just lie about it I guess. "NPCs and PCs use the same rules" and just...
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    D&D 5E (2014) A Power Dial Separate From Level

    Yes, otherwise getting to L20 is implausible. It does require a narrative excuse, and different adventures as the game progresses. But it does not require auto-leveling NPCs - the problems they face should change qualitatively. Note that PC classes sometimes come with built in cheata. I...
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    D&D 5E (2014) A Power Dial Separate From Level

    First you don't have to use XP. Second, if you do level up ever 5 or so sessions, and use gritty rests with about 1 month per level, then the game stretches over about 2 years of both real life and in-world time. You can tell different stories over those 2 years. L1-4 is Local Heroic. 4...
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    D&D 5E (2014) A Power Dial Separate From Level

    The power level of NPCs in your world determine the power level of PCs in the fiction. If the typical professional soldier is a "Guard" (CR 1/8), the world feels different than if he typical professional soldier is the "Veteran" or "Knight" (CR 2), or even Champion (CR 9). Similarly, if every...
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    D&D 5E (2014) Minions with Damage Thresholds?

    It must be perfect if nobody complained.
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    D&D 5E (2014) Minions with Damage Thresholds?

    No, in your model foes are defeated based on your whims. The deadliness of the foes auto-scales with PC numbers. A goblin doesn't die or live based on a PC's individual choices, but on DM's whims. Monster threat doesn't scale with the number of goblins, goblin numbers are pure set-dressing...
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    D&D 5E (2014) Minions with Damage Thresholds?

    ... and a PC's abilities become disconnected from the fictional reality the DM portrays. I mean, improv is a fun game. But part of the fun of D&D is that the players have mechanical and narrative control, not just the DM.
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