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    D&D 5E (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    Nick without Two Weapon fighting style is no stat to damage. Hunter's mark requires a bonus action. 4/day. Monk 5 gives you d8 monk damage. First turn. HM (bonus action) Action (2 attacks 1 nick) for 1d8+4+1d8+4+1d8+3d6 (32) Second turn. Action (2 attacks 1 nick) same as above. (32) Bonus...
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    D&D 5E (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    There is a 30:1 ratio of "this is OP" to actually saying what the OP thing is in this thread at this point.
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    D&D 5E (2024) Character Design Foundations With Bigger Budgeted Species (+)

    The variant I rolled up was 3e style gestalt. Like, species was a class. Elves would learn elvish magic along side whatever else they adventured as. I then over complicated it. You had background/species, subclass and class. Every 4 levels you got 4 class levels, 2 subclass levels, and 1...
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    D&D 5E (2024) Character Design Foundations With Bigger Budgeted Species (+)

    When I try to do this, I run into "ok what about humans" issue. So my slight alteration is beefier Backgrounds that are sometimes species-specific. Maybe even multiple Background "units". This gives room for humans to join in on this without them being "you get generic feats" style...
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    D&D 5E (2024) Best fix for conjure minor elemental?

    Make it go off once per turn in an AOE. Ie, on your first attack, you also attack everyone with a melee spell attack. This makes it stronger for spellcasters (at a cost!) in typical use, but not insanely quadratic. How it triggers (first attack, end or start of caster's turn, end or start of...
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    Spoilers Rings of Power is back!

    Harfoots have a lower centre of gravity.
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    Spoilers Rings of Power is back!

    In the "betrayal" scene, Sauron (and the enemy together) had just been cast down. He's at his weakest, they are fleeing. And an elf stabs him with a magical artifact (the crown). This doesn't defeat Sauron - it just wounds him seriously (kills the body Sauron is in, not the spirit), and it...
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    Spoilers Rings of Power is back!

    Sauron is a recently recovered Maiar. Gandalf is a Maiar recently incorporated. I'm loving the "As an angelic being, I don't know how to operate as in an approximation of a mortal body. I don't even know how mortal-like minds work" approach. Imagine downloading a human being into an ant's...
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    Spoilers Rings of Power is back!

    It is great to finally have a prequel story for LotR faithful to JRR's vision, unlike that fan fiction that his son published after his death.
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    D&D 5E (2024) Best fix for conjure minor elemental?

    This is what I'd do. The elementals are attacking, and they go after everyone (you choose to) in the Emanation. It is a variation on Spirit Guardians, but attack based. The original version, drop a 5th level Minor Elementals (4d8), then a 5th level Scotching Ray (5 rays @ 2d6) for 125 damage...
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    D&D 5E (2024) Greatweapon fighting style? Is this another joke? Did everyone at WotC failed elementary school math classes?

    Make odd weapon damage dice be maximized. d4 goes from 2.5 to 3.5 (+1) d6 goes from 3.5 to 5 (+1.5) d8 goes from 4.5 to 6.5 (+2) d10 goes from 5.5 to 8 (+2.5) d12 goes from 6.5 to 9.5 (+3) 2d4 goes from 5 to 7 (+2) 2d6 goes from 7 to 10 (+3) Similar dice game, but competes well with duelist.
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    D&D 5E (2014) Softening Concentration

    So I think splitting Concentration into two things might be worthwhile. Focus is a medium or long-term high-value effect. You get 1 Focus at a time. Concentration is something that can be disrupted from damage. When you have Focus on an effect, you also are maintaining Concentration: but...
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    D&D General Worlds of Design: A Question of Balance

    So, Balance is more than one thing in D&D. There is a kind of fine-tuned combat Balance, where a level X character of class A and class B should duel each other and it is a coin flip. There is the ballpark combat Balance, where a level X character of class A and B both can contribute to the...
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    D&D 5E (2024) So Class Complexity...

    Barbarian complexity is 1. Rage and rage management 2. Do I reckless attack or not? Attribute-wise, it is str/dex/con balancing (do I play naked or not?) You also have to pick a weapon. Rages are a daily resource, spending them recklessly early on will hurt. Reckless Attack in an ability with...
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    D&D 5E (2024) So Class Complexity...

    Using a spell consists of "I cast magic missile at the darkness". Build-wise, it is "make yourself smart". A monk combat round consists of "for my bonus action I dash and disengage, spending 1 Ki. I then use martial arts to make an attack with a dagger (dealing 1d6+dex as it is a monk weapon)...
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    D&D General EK12/Paladin 8 Smite?

    For an NPC, more fiddly than I'd bother with. If I want damage output to be at a specific level, you can just ... make it do more/less damage. I'm also not sure what EK/Pal combo would result in, characterization wise. It isn't super evocative? Optimization wise, if I was min maxing, I would...
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    D&D 5E (2014) Caster attack roll bonus items attunement vs. attack roll bonus items of other classes

    Arrows are consumables. And if you follow the standard rules for consumables, very expensive to consume; they cost half as much as a non-consumable item of the same rarity! Every 2 attacks with a +1 arrow you are throwing away a +1 magic sword. Finding replacement +X arrows is difficult if...
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    D&D 5E (2014) Caster attack roll bonus items attunement vs. attack roll bonus items of other classes

    Arcane Grimoire is an upgrade to WoWM - in initial 5e, they only gave Warlocks a low tier DC-increasing item (the logic being, I think, Warlocks only got a few spells, and them all fizzling sucks more than if you have more spells). I suspect D&D 5.1 will have magic items designed around being...
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    D&D 5E (2014) Caster attack roll bonus items attunement vs. attack roll bonus items of other classes

    First, Rod of the Pact Keeper is better for a Warlock than Wand of the War Mage usually. Second, they stack. Weapons don't. A +2 Wand of the War Mage and a +2 Rod of the Pact Keeper gives you +4 to spell attack rolls, +2 to spell DCs, ignore cover, and regain 1 slot as an action 1/day...
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